Player Matchup

Pele
Pele
Kadok61
Pele
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 203L
1,563 Elo+
Solo
Chang'e
Chang'e
PMore32
Chang'e
Level 148
God Stats
1W - 0L
1,907 SR
Queue Stats
10W - 3L
1,713 Elo+
Party 1
Cliodhna
Cliodhna
Rexquando
Cliodhna
Level 125
God Stats
3W - 1L
1,965 SR
Queue Stats
36W - 25L
1,772 Elo+
Party 2
Artio
Artio
WittleNekowo
Artio
Level 126
God Stats
18W - 9L
1,918 SR
Queue Stats
59W - 41L
1,897 Elo+
Party 2
Neith
Neith
fernandogv
Neith
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,620 Elo+
Party 1
Team Averages
Level 125
1,758 SR
1,713 Elo+

VS

Team Averages
Level 89
1,684 SR
1,578 Elo+
Artio
Artio
 
Artio
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
FallenKing4547
Bellona
Level 87
God Stats
2W - 2L
1,668 SR
Queue Stats
8W - 7L
1,606 Elo+
Party 3
Discordia
Discordia
IMordekaiI
Discordia
Level 101
God Stats
5W - 1L
1,794 SR
Queue Stats
23W - 17L
1,548 Elo+
Solo
Cliodhna
Cliodhna
Jordansss
Cliodhna
Level 67
God Stats
3W - 4L
1,746 SR
Queue Stats
35W - 31L
1,549 Elo+
Party 3
Merlin
Merlin
Privạte
Merlin
Level 128
God Stats
1W - 1L
1,711 SR
Queue Stats
100W - 74L
1,685 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Kadok61
Pele
19
4 / 3 / 11
11,641
776
15,520
16,606
10,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
PMore32
Chang'e
18
4 / 1 / 10
10,975
732
8,881
12,867
5,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Rexquando
Cliodhna
17
2 / 2 / 15
10,502
700
11,206
10,784
8,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
7 / 2 / 13
11,791
786
7,520
26,709
27,129
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
20
7 / 0 / 13
12,644
843
20,478
13,864
5,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
1 / 8 / 2
9,500
633
8,321
21,883
24,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
1 / 6 / 4
9,347
623
5,870
14,403
14,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
IMordekaiI
Discordia
20
3 / 2 / 3
11,769
785
14,426
10,043
3,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Jordansss
Cliodhna
17
2 / 5 / 3
10,173
678
11,766
16,876
7,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Privạte
Merlin
17
1 / 3 / 4
10,402
693
8,962
8,926
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
24
Kills
8
8
Deaths
24
62
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
8
2
0.25
L
1
6
4
0.5
L
Discordia
IMordekaiI
Discordia
3
2
3
2.25
L
Cliodhna
Jordansss
Cliodhna
2
5
3
0.7
W
Pele
Kadok61
Pele
4
3
11
3.17
W
Chang'e
PMore32
Chang'e
4
1
10
9
L
Merlin
Privạte
Merlin
1
3
4
1
W
Cliodhna
Rexquando
Cliodhna
2
2
15
4.75
W
7
2
13
6.75
W
Neith
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,605
Damage
49,345
80,830
Taken
72,131
57,693
Mitigated
53,924
32,218
Healing
9,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
8,321
416
1,711
4,576
21,883
24,735
0
7,102
14,488
20,186
0
L
5,870
1,295
0
608
14,403
14,870
37
4,086
9,760
0
16,611
L
Discordia
IMordekaiI
Discordia
14,426
268
0
194
10,043
3,547
0
1,925
7,843
79,840
0
L
Cliodhna
Jordansss
Cliodhna
11,766
311
0
1,968
16,876
7,402
0
2,313
14,350
0
44,516
W
Pele
Kadok61
Pele
15,520
1,831
558
5,936
16,606
10,923
1,038
7,959
8,337
0
64,157
W
Chang'e
PMore32
Chang'e
8,881
1,126
5,645
5,354
12,867
5,511
2,333
4,115
8,472
37,271
0
L
Merlin
Privạte
Merlin
8,962
359
0
491
8,926
3,370
0
765
7,957
42,105
0
W
Cliodhna
Rexquando
Cliodhna
11,206
372
0
1,941
10,784
8,319
1,599
5,540
4,985
0
26,622
W
7,520
845
2,787
5,348
26,709
27,129
512
7,357
18,618
17,680
0
W
Neith
20,478
7,012
0
4,649
13,864
5,811
3,167
5,896
7,431
0
78,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,553
Gold Earned
51,191
317
Minions Killed
321
0
Camps Cleared
0
1,635,344
Distance Traveled
1,518,281
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,500
633
17
1
0
277,952
2
L
Bellona
9,347
623
16
1
0
260,334
3
L
Discordia
11,769
785
140
9
0
323,242
1
L
Cliodhna
10,173
678
58
4
0
339,888
0
W
Pele
11,641
776
82
5
0
332,953
3
W
Chang'e
10,975
732
64
4
0
298,942
3
L
Merlin
10,402
693
90
6
0
316,865
1
W
Cliodhna
10,502
700
28
2
0
358,309
0
W
Artio
11,791
786
16
1
0
337,814
3
W
Neith
12,644
843
127
8
0
307,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role