Player Matchup

Gilgamesh
Gilgamesh
FoxPro Doslocos
Gilgamesh
Level 32
God Stats
25W - 11L
1,603 SR
Queue Stats
178W - 167L
1,594 Elo+
Party 1
Kali
Kali
IIxDEITYxII
Kali
Level 155
God Stats
10W - 10L
1,725 SR
Queue Stats
259W - 254L
1,546 Elo+
Party 1
Ra
Ra
IIxSEEKxII
Ra
Level 148
God Stats
3W - 1L
1,775 SR
Queue Stats
177W - 136L
1,543 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RAIVI1REZ
Kumbhakarna
Level 99
God Stats
29W - 17L
1,706 SR
Queue Stats
161W - 152L
1,569 Elo+
Party 1
Medusa
Medusa
TexasDabber420
Medusa
Level 67
God Stats
107W - 72L
1,573 SR
Queue Stats
208W - 198L
1,496 Elo+
Party 1
Team Averages
Level 100
1,677 SR
1,550 Elo+

VS

Team Averages
Level 69
1,507 SR
1,561 Elo+
Apollo
Apollo
AmenRuiz20
Apollo
Level 38
God Stats
8W - 4L
1,560 SR
Queue Stats
25W - 14L
1,585 Elo+
Party 2
Anubis
Anubis
DanielSan1807
Anubis
Level 24
God Stats
3W - 3L
1,637 SR
Queue Stats
3W - 3L
1,498 Elo+
Party 2
Ne Zha
Ne Zha
Fissgameplays
Ne Zha
Level 74
God Stats
9W - 4L
1,559 SR
Queue Stats
23W - 13L
1,567 Elo+
Party 2
Cthulhu
Cthulhu
aurea1311
Cthulhu
Level 99
God Stats
2W - 2L
1,190 SR
Queue Stats
20W - 11L
1,570 Elo+
Party 2
Kuzenbo
Kuzenbo
carrluissbp
Kuzenbo
Level 109
God Stats
0W - 3L
1,589 SR
Queue Stats
27W - 17L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FoxPro Doslocos
Gilgamesh
20
9 / 4 / 5
13,129
821
16,759
20,044
18,188
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 3 / 6
12,630
789
12,570
14,653
7,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
5 / 6 / 8
13,206
825
18,872
14,822
6,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
RAIVI1REZ
Kumbhakarna
19
2 / 1 / 8
12,569
786
6,219
15,762
23,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 7 / 6
12,008
751
11,071
16,325
6,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AmenRuiz20
Apollo
19
6 / 5 / 6
11,700
731
15,175
17,168
7,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
4 / 6 / 9
11,847
740
16,075
16,916
9,313
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 5 / 3
10,074
630
4,721
8,117
3,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
aurea1311
Cthulhu
18
4 / 6 / 11
11,277
705
10,490
18,352
16,132
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
carrluissbp
Kuzenbo
17
3 / 2 / 7
11,759
735
8,690
17,264
22,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
57
24
Kills
21
21
Deaths
24
33
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Apollo
AmenRuiz20
Apollo
6
5
6
1.8
L
4
6
9
1.42
L
4
5
3
1.1
W
Gilgamesh
FoxPro Doslocos
Gilgamesh
9
4
5
2.88
W
5
3
6
2.67
W
5
6
8
1.5
W
Kumbhakarna
RAIVI1REZ
Kumbhakarna
2
1
8
6
W
3
7
6
0.86
L
Cthulhu
aurea1311
Cthulhu
4
6
11
1.58
L
Kuzenbo
carrluissbp
Kuzenbo
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,491
Damage
55,151
81,606
Taken
77,817
61,290
Mitigated
58,266
21,648
Healing
16,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AmenRuiz20
Apollo
15,175
6,464
0
3,739
17,168
7,142
614
5,675
11,373
0
50,195
L
16,075
350
0
3,757
16,916
9,313
200
7,655
9,236
63,032
0
L
4,721
1,435
0
349
8,117
3,309
0
2,623
5,494
0
15,377
W
Gilgamesh
FoxPro Doslocos
Gilgamesh
16,759
5,033
0
2,668
20,044
18,188
4,112
10,539
9,505
0
47,976
W
12,570
5,117
0
4,508
14,653
7,316
151
5,750
8,903
0
32,759
W
18,872
1,979
4,487
6,779
14,822
6,645
2,248
6,143
8,679
80,016
0
W
Kumbhakarna
RAIVI1REZ
Kumbhakarna
6,219
243
0
2,828
15,762
23,105
531
6,791
8,971
15,876
0
W
11,071
3,338
0
378
16,325
6,036
2,003
6,032
10,293
0
54,547
L
Cthulhu
aurea1311
Cthulhu
10,490
491
664
1,280
18,352
16,132
0
3,455
14,615
27,018
0
L
Kuzenbo
carrluissbp
Kuzenbo
8,690
2,742
3,851
3,191
17,264
22,370
94
5,277
11,756
17,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,542
Gold Earned
56,657
302
Minions Killed
250
0
Camps Cleared
0
1,691,422
Distance Traveled
1,405,434
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,700
731
67
4
0
278,643
0
L
Anubis
11,847
740
104
7
0
262,520
0
L
Ne Zha
10,074
630
22
1
0
237,299
1
W
Gilgamesh
13,129
821
50
3
0
357,320
2
W
Kali
12,630
789
45
3
0
330,568
0
W
Ra
13,206
825
121
8
0
321,133
2
W
Kumbhakarna
12,569
786
13
1
0
357,031
1
W
Medusa
12,008
751
73
5
0
325,370
0
L
Cthulhu
11,277
705
42
3
0
295,044
0
L
Kuzenbo
11,759
735
15
1
0
331,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role