Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Aesev
Ah Muzen Cab
Level 87
God Stats
6W - 4L
1,512 SR
Queue Stats
216W - 226L
1,457 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Je4rBe4r
Morgan Le Fay
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,376 Elo+
Party 1
Shiva
Shiva
downerrick
Shiva
Level 61
God Stats
1W - 1L
1,676 SR
Queue Stats
50W - 33L
1,427 Elo+
Party 1
Discordia
Discordia
vizizone
Discordia
Level 99
God Stats
3W - 1L
1,773 SR
Queue Stats
130W - 146L
1,434 Elo+
Party 3
Team Averages
Level 78
1,592 SR
1,439 Elo+

VS

Team Averages
Level 108
1,368 SR
1,504 Elo+
Eset
Eset
Kuimari
Eset
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 43L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
Leivai
Baron Samedi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 19L
1,640 Elo+
Party 2
Skadi
Skadi
Madmono
Skadi
Level 26
God Stats
1W - 3L
1,203 SR
Queue Stats
36W - 35L
1,454 Elo+
Party 2
Ymir
Ymir
dallascowboys737
Ymir
Level 158
God Stats
3W - 6L
1,137 SR
Queue Stats
545W - 548L
1,475 Elo+
Solo
Ah Puch
Ah Puch
varyodd
Ah Puch
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 45L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
0 / 1 / 4
6,737
674
5,276
6,752
3,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Aesev
Ah Muzen Cab
13
1 / 4 / 5
7,236
724
14,343
8,349
2,801
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Je4rBe4r
Morgan Le Fay
11
0 / 4 / 5
6,419
642
4,187
7,584
4,885
Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shiva
12
2 / 3 / 3
7,169
717
3,435
7,998
6,711
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
vizizone
Discordia
14
3 / 4 / 2
7,325
733
7,559
6,176
1,958
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Kuimari
Eset
15
3 / 0 / 9
8,553
855
7,152
7,175
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Leivai
Baron Samedi
14
5 / 3 / 4
8,411
841
10,732
11,191
5,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Madmono
Skadi
15
3 / 2 / 6
8,294
829
4,191
9,604
4,206
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 0 / 10
8,584
858
2,363
5,822
5,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
varyodd
Ah Puch
15
4 / 1 / 6
8,520
852
8,588
8,170
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
6
Kills
15
16
Deaths
6
19
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
4
2
L
Ah Muzen Cab
Aesev
Ah Muzen Cab
1
4
5
0.88
L
Morgan Le Fay
Je4rBe4r
Morgan Le Fay
0
4
5
0.63
W
Eset
Kuimari
Eset
3
0
9
7.5
W
Baron Samedi
Leivai
Baron Samedi
5
3
4
2.33
W
Skadi
Madmono
Skadi
3
2
6
3
W
0
0
10
5
L
Shiva
2
3
3
1.17
W
Ah Puch
varyodd
Ah Puch
4
1
6
7
L
Discordia
vizizone
Discordia
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,800
Damage
33,026
36,859
Taken
41,962
19,534
Mitigated
21,946
11,203
Healing
23,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,276
393
980
2,467
6,752
3,179
0
5,404
1,178
0
8,677
L
Ah Muzen Cab
Aesev
Ah Muzen Cab
14,343
2,170
535
2,000
8,349
2,801
0
6,237
2,012
0
28,352
L
Morgan Le Fay
Je4rBe4r
Morgan Le Fay
4,187
517
271
982
7,584
4,885
0
6,462
974
10,998
0
W
Eset
Kuimari
Eset
7,152
243
2,018
2,356
7,175
3,003
369
2,326
4,756
13,405
0
W
Baron Samedi
Leivai
Baron Samedi
10,732
646
4,114
4,715
11,191
5,921
681
3,185
8,006
14,430
0
W
Skadi
Madmono
Skadi
4,191
2,070
1,610
1,388
9,604
4,206
646
3,119
6,342
0
13,476
W
2,363
180
948
1,395
5,822
5,937
352
1,873
3,850
15,529
0
L
Shiva
3,435
412
1,294
1,073
7,998
6,711
0
5,568
2,246
0
7,658
W
Ah Puch
varyodd
Ah Puch
8,588
290
517
4,020
8,170
2,879
977
1,243
6,724
20,486
0
L
Discordia
vizizone
Discordia
7,559
0
1,161
440
6,176
1,958
0
4,538
1,614
16,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,886
Gold Earned
42,362
86
Minions Killed
130
0
Camps Cleared
0
918,314
Distance Traveled
905,718
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,737
674
15
2
0
218,671
1
L
Ah Muzen Cab
7,236
724
28
3
0
186,407
0
L
Morgan Le Fay
6,419
642
8
1
0
167,152
0
W
Eset
8,553
855
28
3
0
202,836
2
W
Baron Samedi
8,411
841
19
2
0
171,353
1
W
Skadi
8,294
829
24
2
0
187,812
0
W
Ymir
8,584
858
30
3
0
148,669
5
L
Shiva
7,169
717
12
1
0
158,169
0
W
Ah Puch
8,520
852
29
3
0
195,048
0
L
Discordia
7,325
733
23
2
0
187,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role