Player Matchup

Loki
Loki
Lustful_Sam
Loki
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 49L
1,500 Elo+
Party 3
Neith
Neith
MEMINGNA
Neith
Level 41
God Stats
2W - 6L
1,193 SR
Queue Stats
7W - 13L
1,320 Elo+
Party 2
Khepri
Khepri
Rike201
Khepri
Level 62
God Stats
7W - 7L
1,561 SR
Queue Stats
379W - 342L
1,571 Elo+
Party 3
Nu Wa
Nu Wa
SanMorei
Nu Wa
Level 32
God Stats
46W - 37L
1,549 SR
Queue Stats
256W - 227L
1,561 Elo+
Party 3
Chaac
Chaac
larueee
Chaac
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,679 Elo+
Party 2
Team Averages
Level 66
1,461 SR
1,526 Elo+

VS

Team Averages
Level 66
1,459 SR
1,517 Elo+
Hera
Hera
Bornsamoan
Hera
Level 24
God Stats
10W - 8L
1,412 SR
Queue Stats
149W - 120L
1,554 Elo+
Party 1
Izanami
Izanami
CougmanJr
Izanami
Level 108
God Stats
10W - 9L
1,559 SR
Queue Stats
311W - 280L
1,600 Elo+
Party 1
Ymir
Ymir
Drakoryu
Ymir
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 44L
1,327 Elo+
Solo
Mulan
Mulan
GVibez94
Mulan
Level 44
God Stats
35W - 28L
1,606 SR
Queue Stats
184W - 153L
1,574 Elo+
Party 1
Olorun
Olorun
ThorOdinsSon19
Olorun
Level 67
God Stats
3W - 1L
1,220 SR
Queue Stats
266W - 227L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 3
9,706
1,078
5,789
12,914
6,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
MEMINGNA
Neith
13
0 / 0 / 0
7,924
880
0
0
0
Khepri
Rike201
Khepri
15
0 / 3 / 4
9,729
1,081
4,849
13,589
18,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
SanMorei
Nu Wa
15
3 / 2 / 3
10,104
1,123
12,821
6,963
3,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
larueee
Chaac
15
2 / 1 / 4
9,843
1,094
15,409
14,379
12,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

225

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 8
10,259
1,140
10,138
5,606
1,885
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
CougmanJr
Izanami
16
4 / 1 / 5
10,239
1,138
11,276
7,178
2,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
16
2 / 1 / 11
9,827
1,092
9,084
13,818
10,254
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
GVibez94
Mulan
16
2 / 2 / 10
9,770
1,086
5,145
9,523
7,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 2 / 4
9,536
1,060
8,776
6,163
2,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
8
Kills
14
14
Deaths
8
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
Izanami
CougmanJr
Izanami
4
1
5
6.5
W
Ymir
2
1
11
7.5
W
Mulan
GVibez94
Mulan
2
2
10
3.5
L
3
8
3
0.56
L
Neith
MEMINGNA
Neith
0
0
0
0
L
Khepri
Rike201
Khepri
0
3
4
0.67
L
Nu Wa
SanMorei
Nu Wa
3
2
3
2.25
W
2
2
4
2
L
Chaac
larueee
Chaac
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,868
Damage
44,419
47,845
Taken
42,288
40,637
Mitigated
24,460
7,285
Healing
6,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,138
1,613
0
354
5,606
1,885
0
1,014
4,410
19,350
0
W
Izanami
CougmanJr
Izanami
11,276
7,897
0
746
7,178
2,286
0
3,128
3,961
0
37,293
W
Ymir
9,084
2,524
150
1,786
13,818
10,254
0
7,787
5,920
23,730
0
W
Mulan
GVibez94
Mulan
5,145
480
0
565
9,523
7,626
0
3,231
6,044
62
10,241
L
5,789
1,384
0
0
12,914
6,524
0
8,732
4,117
0
18,035
L
Neith
MEMINGNA
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
Rike201
Khepri
4,849
463
0
759
13,589
18,846
0
8,065
5,400
16,378
0
L
Nu Wa
SanMorei
Nu Wa
12,821
3,082
0
0
6,963
3,135
0
4,046
2,877
35,613
0
W
8,776
3,932
1,061
2,076
6,163
2,409
0
2,657
3,400
28,304
2,869
L
Chaac
larueee
Chaac
15,409
1,569
221
6,305
14,379
12,132
0
6,224
7,980
749
36,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,306
Gold Earned
49,631
152
Minions Killed
190
4
Camps Cleared
5
699,219
Distance Traveled
912,828
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,259
1,140
23
3
0
183,854
1
W
Izanami
10,239
1,138
70
8
4
185,154
1
W
Ymir
9,827
1,092
40
4
0
175,202
2
W
Mulan
9,770
1,086
7
1
0
186,893
0
L
Loki
9,706
1,078
25
3
3
146,514
0
L
Neith
7,924
880
0
0
0
0
0
L
Khepri
9,729
1,081
30
3
0
181,141
0
L
Nu Wa
10,104
1,123
51
6
1
160,198
1
W
Olorun
9,536
1,060
50
6
1
181,725
0
L
Chaac
9,843
1,094
46
5
0
211,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role