Player Matchup

Morgan Le Fay
Morgan Le Fay
ITzetta
Morgan Le Fay
Level 98
God Stats
65W - 69L
1,420 SR
Queue Stats
100W - 107L
1,470 Elo+
Solo
Nu Wa
Nu Wa
Kuinen
Nu Wa
Level 153
God Stats
17W - 13L
1,493 SR
Queue Stats
85W - 82L
1,345 Elo+
Solo
Ganesha
Ganesha
Static E30
Ganesha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 154L
1,347 Elo+
Solo
Loki
Loki
Wolfman22oak
Loki
Level 66
God Stats
2W - 0L
1,676 SR
Queue Stats
13W - 12L
1,473 Elo+
Solo
Izanami
Izanami
hosaytomas
Izanami
Level 99
God Stats
42W - 38L
1,513 SR
Queue Stats
69W - 64L
1,411 Elo+
Solo
Team Averages
Level 105
1,520 SR
1,409 Elo+

VS

Team Averages
Level 72
1,537 SR
1,342 Elo+
Agni
Agni
Jacob12Steele
Agni
Level 58
God Stats
6W - 7L
1,515 SR
Queue Stats
83W - 93L
1,331 Elo+
Solo
Zhong Kui
Zhong Kui
Owls Over All
Zhong Kui
Level 143
God Stats
44W - 32L
1,768 SR
Queue Stats
163W - 152L
1,518 Elo+
Solo
Izanami
Izanami
PlatSports
Izanami
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 12L
1,072 Elo+
Party 1
Fenrir
Fenrir
T-Whaley
Fenrir
Level 45
God Stats
3W - 3L
1,727 SR
Queue Stats
13W - 22L
1,388 Elo+
Party 1
Loki
Loki
flouncy_knight
Loki
Level 98
God Stats
0W - 2L
1,174 SR
Queue Stats
17W - 20L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ITzetta
Morgan Le Fay
20
6 / 7 / 5
14,057
586
12,543
16,548
7,697
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Kuinen
Nu Wa
20
4 / 2 / 4
14,648
610
17,296
10,438
4,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
Static E30
Ganesha
18
0 / 0 / 22
12,527
522
6,839
12,953
17,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
11 / 2 / 6
14,307
596
15,771
20,819
9,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
hosaytomas
Izanami
20
14 / 0 / 5
15,697
654
14,707
13,612
5,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 1
10,035
418
7,016
16,412
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Owls Over All
Zhong Kui
18
2 / 6 / 3
11,417
476
13,296
22,019
15,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
PlatSports
Izanami
17
2 / 9 / 1
10,319
430
6,231
16,083
5,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
T-Whaley
Fenrir
15
2 / 4 / 2
10,652
444
5,857
20,892
20,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 6 / 5
10,487
437
6,890
15,581
4,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
22
35
Kills
10
11
Deaths
35
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ITzetta
Morgan Le Fay
6
7
5
1.21
L
3
10
1
0.35
W
Nu Wa
Kuinen
Nu Wa
4
2
4
3
L
Zhong Kui
Owls Over All
Zhong Kui
2
6
3
0.58
L
Izanami
PlatSports
Izanami
2
9
1
0.28
W
Ganesha
Static E30
Ganesha
0
0
22
11
L
Fenrir
T-Whaley
Fenrir
2
4
2
0.75
W
11
2
6
7
L
1
6
5
0.58
W
Izanami
hosaytomas
Izanami
14
0
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,156
Damage
39,290
74,370
Taken
90,987
45,161
Mitigated
51,307
21,605
Healing
19,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ITzetta
Morgan Le Fay
12,543
1,357
0
1,185
16,548
7,697
1,485
5,925
10,623
107,750
0
L
7,016
42
0
1,474
16,412
5,510
359
8,186
8,226
62,182
0
W
Nu Wa
Kuinen
Nu Wa
17,296
4,275
312
3,142
10,438
4,477
5,532
5,426
5,012
113,782
0
L
Zhong Kui
Owls Over All
Zhong Kui
13,296
1,088
230
8,626
22,019
15,240
1,143
9,852
12,167
89,669
0
L
Izanami
PlatSports
Izanami
6,231
5,257
0
1,878
16,083
5,279
0
4,877
11,206
0
52,313
W
Ganesha
Static E30
Ganesha
6,839
755
0
1,871
12,953
17,990
439
2,325
10,628
28,382
0
L
Fenrir
T-Whaley
Fenrir
5,857
1,344
2,244
2,928
20,892
20,829
0
6,901
13,991
0
25,325
W
15,771
4,592
0
6,337
20,819
9,010
174
5,452
15,367
0
115,652
L
6,890
470
0
2,261
15,581
4,449
0
6,862
8,719
0
58,582
W
Izanami
hosaytomas
Izanami
14,707
9,471
0
8,758
13,612
5,987
6,786
1,184
12,428
0
128,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,236
Gold Earned
52,910
749
Minions Killed
471
0
Camps Cleared
0
2,237,532
Distance Traveled
2,038,813
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,057
586
156
7
0
424,094
0
L
Agni
10,035
418
103
4
0
372,493
6
W
Nu Wa
14,648
610
184
8
0
407,259
0
L
Zhong Kui
11,417
476
160
7
0
378,248
4
L
Izanami
10,319
430
98
4
0
390,971
2
W
Ganesha
12,527
522
15
1
0
482,690
2
L
Fenrir
10,652
444
19
1
0
464,101
4
W
Loki
14,307
596
156
7
0
518,614
4
L
Loki
10,487
437
91
4
0
433,000
7
W
Izanami
15,697
654
238
10
0
404,875
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role