Player Matchup

Da Ji
Da Ji
HELLZGIFTx-
Da Ji
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,385 Elo+
Party 3
Kukulkan
Kukulkan
HawkeyeMan1
Kukulkan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 73L
1,444 Elo+
Solo
Ah Puch
Ah Puch
OccupiedArt1552
Ah Puch
Level 99
God Stats
3W - 5L
1,500 SR
Queue Stats
139W - 147L
1,366 Elo+
Party 3
Ares
Ares
ProlificDrummer
Ares
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 27L
1,482 Elo+
Solo
Xbalanque
Xbalanque
jinglebears64
Xbalanque
Level 62
God Stats
1W - 2L
1,397 SR
Queue Stats
129W - 135L
1,477 Elo+
Solo
Team Averages
Level 104
1,479 SR
1,431 Elo+

VS

Team Averages
Level 96
1,550 SR
1,572 Elo+
Amaterasu
Amaterasu
BinaryGOD
Amaterasu
Level 103
God Stats
5W - 11L
1,497 SR
Queue Stats
930W - 954L
1,496 Elo+
Solo
Tiamat
Tiamat
HEY CATCH
Tiamat
Level 105
God Stats
4W - 2L
1,753 SR
Queue Stats
487W - 404L
1,623 Elo+
Party 2
Danzaburou
Danzaburou
Satans Bull
Danzaburou
Level 106
God Stats
9W - 5L
1,500 SR
Queue Stats
362W - 340L
1,572 Elo+
Party 2
Cerberus
Cerberus
UnclePedobear
Cerberus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,570 Elo+
Party 1
Tyr
Tyr
treywardson
Tyr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 12
11,147
743
10,060
12,347
5,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
HawkeyeMan1
Kukulkan
20
6 / 3 / 20
12,283
819
21,103
9,503
4,870
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 3 / 12
12,199
813
22,288
13,034
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 1 / 19
12,103
807
11,589
24,178
16,698
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
jinglebears64
Xbalanque
18
3 / 3 / 20
11,136
742
18,299
11,164
4,411
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BinaryGOD
Amaterasu
16
1 / 8 / 9
10,405
694
8,001
22,740
27,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
HEY CATCH
Tiamat
18
3 / 5 / 7
11,214
748
13,259
11,019
7,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Satans Bull
Danzaburou
18
0 / 4 / 7
10,455
697
18,875
13,849
5,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
UnclePedobear
Cerberus
18
8 / 10 / 4
11,968
798
14,262
24,900
32,429
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

18
4 / 4 / 5
10,480
699
6,203
22,419
19,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
48
31
Kills
16
16
Deaths
31
83
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BinaryGOD
Amaterasu
1
8
9
0.69
W
8
6
12
2.33
L
Tiamat
HEY CATCH
Tiamat
3
5
7
1.3
W
Kukulkan
HawkeyeMan1
Kukulkan
6
3
20
5.33
W
11
3
12
5.67
W
3
1
19
12.5
L
Danzaburou
Satans Bull
Danzaburou
0
4
7
0.88
L
Cerberus
UnclePedobear
Cerberus
8
10
4
1
W
Xbalanque
jinglebears64
Xbalanque
3
3
20
4.33
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,339
Damage
60,600
70,226
Taken
94,927
36,056
Mitigated
92,953
28,444
Healing
27,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BinaryGOD
Amaterasu
8,001
3,579
817
7,160
22,740
27,088
430
11,624
11,116
0
15,035
W
10,060
2,928
1,369
1,260
12,347
5,019
0
5,478
6,731
0
14,411
L
Tiamat
HEY CATCH
Tiamat
13,259
1,192
1
1,249
11,019
7,782
35
5,693
5,326
41,660
0
W
Kukulkan
HawkeyeMan1
Kukulkan
21,103
1,499
1,362
1,435
9,503
4,870
829
2,374
7,011
42,707
0
W
22,288
579
1,771
5,189
13,034
5,058
280
5,493
7,494
43,779
0
W
11,589
857
347
11,178
24,178
16,698
215
8,698
15,449
18,054
0
L
Danzaburou
Satans Bull
Danzaburou
18,875
5,019
47
5,349
13,849
5,934
254
9,782
4,067
0
41,034
L
Cerberus
UnclePedobear
Cerberus
14,262
774
913
2,262
24,900
32,429
367
12,983
11,917
20,009
0
W
Xbalanque
jinglebears64
Xbalanque
18,299
5,864
1,977
2,556
11,164
4,411
2,208
5,478
5,606
0
37,823
L
6,203
358
743
8,655
22,419
19,720
27
14,898
7,521
0
9,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,868
Gold Earned
54,522
183
Minions Killed
188
0
Camps Cleared
0
1,372,544
Distance Traveled
1,400,861
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,405
694
16
1
0
277,251
0
W
Da Ji
11,147
743
10
1
0
236,844
0
L
Tiamat
11,214
748
57
4
0
279,054
0
W
Kukulkan
12,283
819
67
4
0
289,238
4
W
Ah Puch
12,199
813
39
3
0
278,287
2
W
Ares
12,103
807
15
1
0
306,940
1
L
Danzaburou
10,455
697
76
5
0
267,056
1
L
Cerberus
11,968
798
22
1
0
249,341
1
W
Xbalanque
11,136
742
52
3
0
261,235
1
L
Tyr
10,480
699
17
1
0
328,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role