Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
DrJalapenu
Fafnir
Level 128
God Stats
1W - 4L
1,329 SR
Queue Stats
50W - 61L
1,603 Elo+
Party 1
Danzaburou
Danzaburou
EchoHR
Danzaburou
Level 157
God Stats
1W - 3L
1,620 SR
Queue Stats
242W - 156L
1,626 Elo+
Party 1
He Bo
He Bo
Spadezyyy
He Bo
Level 145
God Stats
2W - 3L
1,266 SR
Queue Stats
334W - 327L
1,652 Elo+
Party 1
Team Averages
Level 133
1,443 SR
1,576 Elo+

VS

Team Averages
Level 141
1,551 SR
1,616 Elo+
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Grimmmace
Vulcan
Level 139
God Stats
7W - 7L
1,600 SR
Queue Stats
289W - 275L
1,693 Elo+
Solo
Cupid
Cupid
TwistedNerves107
Cupid
Level 87
God Stats
1W - 1L
1,265 SR
Queue Stats
101W - 89L
1,672 Elo+
Party 2
Fenrir
Fenrir
Yugiri
Fenrir
Level 158
God Stats
5W - 2L
1,888 SR
Queue Stats
263W - 122L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
2 / 1 / 1
8,638
540
4,859
10,311
6,381
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
 
Apollo
14
1 / 5 / 3
8,362
523
6,590
12,492
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
DrJalapenu
Fafnir
8
0 / 5 / 2
6,638
415
2,129
11,250
9,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
EchoHR
Danzaburou
14
6 / 3 / 4
9,702
606
10,097
10,481
4,152
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
Spadezyyy
He Bo
12
1 / 4 / 2
7,605
475
6,908
8,288
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
1 / 1 / 3
9,713
607
9,035
10,912
4,639
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
 
Ares
12
3 / 2 / 7
7,907
494
6,024
10,882
7,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
Grimmmace
Vulcan
16
5 / 3 / 5
9,730
608
6,545
5,687
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 2 / 6
9,291
581
6,455
10,821
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Yugiri
Fenrir
15
5 / 2 / 5
9,234
577
8,950
12,105
4,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
10
Kills
18
18
Deaths
10
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
1
1
2.5
L
Apollo
 
Apollo
1
5
3
0.5
W
Tyr
 
Tyr
1
1
3
2.5
W
Ares
 
Ares
3
2
7
3.25
L
Fafnir
DrJalapenu
Fafnir
0
5
2
0.2
L
Danzaburou
EchoHR
Danzaburou
6
3
4
2.67
W
Vulcan
Grimmmace
Vulcan
5
3
5
2.5
L
He Bo
Spadezyyy
He Bo
1
4
2
0.5
W
4
2
6
3.5
W
Fenrir
Yugiri
Fenrir
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,583
Damage
37,009
52,822
Taken
50,407
26,772
Mitigated
21,850
14,036
Healing
21,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,859
541
100
3,310
10,311
6,381
0
518
9,789
0
47,293
L
Apollo
 
Apollo
6,590
3,941
0
4,105
12,492
4,414
0
1,426
11,066
0
65,950
W
Tyr
 
Tyr
9,035
2,190
0
6,259
10,912
4,639
966
1,906
9,006
0
77,115
W
Ares
 
Ares
6,024
466
0
1,647
10,882
7,982
0
1,263
8,629
20,879
516
L
Fafnir
DrJalapenu
Fafnir
2,129
361
1,213
1,583
11,250
9,578
0
5,003
6,119
7,388
0
L
Danzaburou
EchoHR
Danzaburou
10,097
4,104
0
1,423
10,481
4,152
33
3,784
6,529
0
69,248
W
Vulcan
Grimmmace
Vulcan
6,545
2,012
0
520
5,687
1,846
12
1,522
4,165
72,022
0
L
He Bo
Spadezyyy
He Bo
6,908
360
0
2,302
8,288
2,247
0
1,363
6,919
50,770
0
W
6,455
4,032
268
6,497
10,821
2,563
240
1,345
8,756
0
60,109
W
Fenrir
Yugiri
Fenrir
8,950
3,111
0
6,387
12,105
4,820
0
3,001
9,104
0
63,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,945
Gold Earned
45,875
466
Minions Killed
550
0
Camps Cleared
0
1,581,858
Distance Traveled
1,672,908
29
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,638
540
124
8
0
364,579
4
L
Apollo
8,362
523
117
7
0
302,110
5
W
Tyr
9,713
607
170
11
0
338,382
8
W
Ares
7,907
494
19
1
0
318,213
8
L
Fafnir
6,638
415
11
1
0
305,482
5
L
Danzaburou
9,702
606
129
8
0
298,263
9
W
Vulcan
9,730
608
136
9
0
342,776
6
L
He Bo
7,605
475
85
5
0
311,424
6
W
Cupid
9,291
581
128
8
0
280,730
4
W
Fenrir
9,234
577
97
6
0
392,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role