Player Matchup

Gilgamesh
Gilgamesh
Gerraheim
Gilgamesh
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
344W - 317L
1,498 Elo+
Party 1
Hou Yi
Hou Yi
MajorSquints
Hou Yi
Level 130
God Stats
1W - 1L
1,865 SR
Queue Stats
289W - 280L
1,530 Elo+
Party 1
Thanatos
Thanatos
N0TInteresting
Thanatos
Level 88
God Stats
13W - 6L
1,518 SR
Queue Stats
159W - 126L
1,571 Elo+
Solo
Zeus
Zeus
N0mAds17
Zeus
Level 149
God Stats
4W - 4L
1,677 SR
Queue Stats
246W - 212L
1,601 Elo+
Solo
Amaterasu
Amaterasu
accbyvol
Amaterasu
Level 148
God Stats
20W - 13L
1,708 SR
Queue Stats
379W - 356L
1,591 Elo+
Solo
Team Averages
Level 132
1,654 SR
1,558 Elo+

VS

Team Averages
Level 113
1,671 SR
1,600 Elo+
Merlin
Merlin
IronOdin
Merlin
Level 83
God Stats
1W - 3L
1,679 SR
Queue Stats
60W - 53L
1,601 Elo+
Solo
Guan Yu
Guan Yu
Memester32
Guan Yu
Level 140
God Stats
6W - 4L
1,500 SR
Queue Stats
160W - 130L
1,630 Elo+
Party 2
Chiron
Chiron
Mylantson
Chiron
Level 120
God Stats
7W - 5L
1,868 SR
Queue Stats
444W - 370L
1,631 Elo+
Party 2
Eset
Eset
Soyunamoto
Eset
Level 157
God Stats
16W - 8L
1,808 SR
Queue Stats
358W - 281L
1,595 Elo+
Party 2
Sobek
Sobek
idiotwithpower
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gerraheim
Gilgamesh
15
1 / 2 / 5
8,589
452
5,632
12,427
9,598
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
17
3 / 4 / 1
9,850
518
10,842
12,223
4,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
19
7 / 6 / 3
11,159
587
9,843
16,477
6,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
17
5 / 3 / 4
10,667
561
17,250
8,388
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
accbyvol
Amaterasu
17
3 / 4 / 4
10,536
555
14,429
19,735
26,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IronOdin
Merlin
15
4 / 3 / 1
9,231
486
5,256
8,689
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Memester32
Guan Yu
16
5 / 4 / 0
9,956
524
12,408
22,235
19,015
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
Mylantson
Chiron
17
4 / 3 / 3
10,296
542
9,868
13,169
3,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 9 / 7
9,649
508
14,145
14,402
7,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 5
8,266
435
2,164
15,496
11,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
19
Kills
18
19
Deaths
21
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Gerraheim
Gilgamesh
1
2
5
1.75
L
Merlin
IronOdin
Merlin
4
3
1
1.5
W
Hou Yi
3
4
1
0.88
L
Guan Yu
Memester32
Guan Yu
5
4
0
1.25
L
Chiron
Mylantson
Chiron
4
3
3
1.83
W
Thanatos
7
6
3
1.42
W
Zeus
5
3
4
2.33
L
4
9
7
0.83
W
Amaterasu
accbyvol
Amaterasu
3
4
4
1.25
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,996
Damage
43,841
69,250
Taken
73,991
49,802
Mitigated
44,301
28,091
Healing
19,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Gerraheim
Gilgamesh
5,632
1,492
177
1,619
12,427
9,598
0
6,032
6,395
0
26,592
L
Merlin
IronOdin
Merlin
5,256
231
0
500
8,689
2,528
865
5,698
2,991
59,623
0
W
Hou Yi
10,842
4,525
0
2,863
12,223
4,038
0
1,148
11,075
0
76,868
L
Guan Yu
Memester32
Guan Yu
12,408
2,677
184
6,711
22,235
19,015
0
0
21,127
0
63,423
L
Chiron
Mylantson
Chiron
9,868
3,366
707
4,094
13,169
3,556
350
1,447
11,433
0
76,817
W
Thanatos
9,843
2,525
0
13,963
16,477
6,639
0
6,264
10,213
0
82,043
W
Zeus
17,250
2,249
0
546
8,388
2,840
432
5,652
2,736
87,872
0
L
14,145
1,115
787
666
14,402
7,484
0
4,317
9,956
71,553
0
W
Amaterasu
accbyvol
Amaterasu
14,429
6,286
0
8,923
19,735
26,687
724
2,469
17,266
0
71,871
L
2,164
87
228
5,339
15,496
11,718
168
5,788
9,708
14,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,801
Gold Earned
47,398
601
Minions Killed
541
0
Camps Cleared
0
1,870,368
Distance Traveled
1,754,680
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,589
452
39
2
0
420,133
6
L
Merlin
9,231
486
115
6
0
342,475
0
W
Hou Yi
9,850
518
137
7
0
339,245
8
L
Guan Yu
9,956
524
132
7
0
346,744
2
L
Chiron
10,296
542
150
8
0
358,008
1
W
Thanatos
11,159
587
121
6
0
394,936
0
W
Zeus
10,667
561
160
8
0
359,465
0
L
Eset
9,649
508
115
6
0
336,914
3
W
Amaterasu
10,536
555
144
8
0
356,589
3
L
Sobek
8,266
435
29
2
0
370,539
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role