Player Matchup

King Arthur
King Arthur
Ants_Trollin
King Arthur
Level 125
God Stats
2W - 4L
1,632 SR
Queue Stats
250W - 251L
1,515 Elo+
Party 1
Sol
Sol
DoctorPenguinJr
Sol
Level 147
God Stats
1W - 5L
1,500 SR
Queue Stats
181W - 189L
1,513 Elo+
Party 1
Ymir
Ymir
MinisterMisfit
Ymir
Level 121
God Stats
6W - 5L
1,885 SR
Queue Stats
785W - 778L
1,508 Elo+
Party 1
Bellona
Bellona
S1mply_Ic0nic
Bellona
Level 126
God Stats
1W - 3L
1,307 SR
Queue Stats
196W - 228L
1,474 Elo+
Party 1
Zhong Kui
Zhong Kui
SYK_Naghoul-0_0
Zhong Kui
Level 109
God Stats
6W - 11L
1,527 SR
Queue Stats
218W - 215L
1,495 Elo+
Party 1
Team Averages
Level 126
1,570 SR
1,501 Elo+

VS

Team Averages
Level 124
1,551 SR
1,503 Elo+
Chaac
Chaac
AngleHook
Chaac
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 36L
1,362 Elo+
Party 2
Anhur
Anhur
RainTKPro
Anhur
Level 160
God Stats
5W - 6L
1,322 SR
Queue Stats
211W - 226L
1,505 Elo+
Solo
Bacchus
Bacchus
Randlz
Bacchus
Level 148
God Stats
25W - 11L
1,667 SR
Queue Stats
353W - 326L
1,562 Elo+
Solo
Gilgamesh
Gilgamesh
SingularCabbage
Gilgamesh
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,554 Elo+
Party 2
Eset
Eset
probablyprobably
Eset
Level 140
God Stats
1W - 0L
1,767 SR
Queue Stats
141W - 146L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ants_Trollin
King Arthur
11
2 / 6 / 5
7,484
440
7,008
17,432
10,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
1 / 5 / 1
8,824
519
9,140
8,499
1,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
0 / 4 / 3
8,306
489
10,479
16,616
12,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
13
3 / 4 / 2
7,887
464
4,561
12,237
10,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
SYK_Naghoul-0_0
Zhong Kui
15
4 / 4 / 2
9,184
540
13,984
13,188
7,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AngleHook
Chaac
15
3 / 0 / 6
9,091
535
11,495
17,126
10,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
RainTKPro
Anhur
16
6 / 1 / 5
9,621
566
8,786
14,763
4,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
Randlz
Bacchus
12
2 / 3 / 13
8,254
486
8,686
17,127
17,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
SingularCabbage
Gilgamesh
17
7 / 1 / 5
10,326
607
10,034
13,290
6,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 5 / 4
8,847
520
11,579
11,416
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
10
Kills
23
23
Deaths
10
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chaac
AngleHook
Chaac
3
0
6
6
L
King Arthur
Ants_Trollin
King Arthur
2
6
5
0.75
L
1
5
1
0.3
L
0
4
3
0.38
W
Anhur
RainTKPro
Anhur
6
1
5
8.5
W
Bacchus
Randlz
Bacchus
2
3
13
2.83
L
Bellona
3
4
2
1
L
Zhong Kui
SYK_Naghoul-0_0
Zhong Kui
4
4
2
1.25
W
Gilgamesh
SingularCabbage
Gilgamesh
7
1
5
9.5
W
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,172
Damage
50,580
67,972
Taken
73,722
42,862
Mitigated
43,020
12,843
Healing
29,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AngleHook
Chaac
11,495
2,032
0
8,839
17,126
10,644
324
9,127
7,999
0
49,611
L
King Arthur
Ants_Trollin
King Arthur
7,008
796
272
1,165
17,432
10,314
0
7,814
9,618
0
25,700
L
9,140
3,960
0
2,402
8,499
1,645
0
1,135
7,364
62,134
0
L
10,479
1,656
0
4,037
16,616
12,348
0
4,057
12,559
57,706
0
W
Anhur
RainTKPro
Anhur
8,786
3,704
0
7,150
14,763
4,462
1,506
7,403
7,360
0
65,502
W
Bacchus
Randlz
Bacchus
8,686
1,945
828
4,734
17,127
17,434
96
6,366
10,761
20,769
0
L
Bellona
4,561
1,125
0
646
12,237
10,723
0
2,744
9,493
0
44,239
L
Zhong Kui
SYK_Naghoul-0_0
Zhong Kui
13,984
490
0
4,321
13,188
7,832
1,264
4,515
8,673
59,289
0
W
Gilgamesh
SingularCabbage
Gilgamesh
10,034
2,521
0
5,254
13,290
6,089
0
4,506
8,784
0
84,472
W
11,579
1,097
1,260
1,807
11,416
4,391
1,048
6,201
5,215
55,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,685
Gold Earned
46,139
474
Minions Killed
452
0
Camps Cleared
0
1,558,828
Distance Traveled
1,674,560
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,091
535
92
5
0
369,257
0
L
King Arthur
7,484
440
32
2
0
333,894
2
L
Sol
8,824
519
127
7
0
298,031
2
L
Ymir
8,306
489
110
6
0
270,558
1
W
Anhur
9,621
566
129
8
0
296,608
6
W
Bacchus
8,254
486
16
1
0
346,328
2
L
Bellona
7,887
464
87
5
0
349,874
2
L
Zhong Kui
9,184
540
118
7
0
306,471
3
W
Gilgamesh
10,326
607
129
8
0
364,639
6
W
Eset
8,847
520
86
5
0
297,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role