Player Matchup

Gilgamesh
Gilgamesh
Circabellum1
Gilgamesh
Level 17
God Stats
2W - 3L
1,492 SR
Queue Stats
9W - 8L
1,624 Elo+
Party 1
Merlin
Merlin
LAST_KING_TGC
Merlin
Level 158
God Stats
1W - 3L
1,213 SR
Queue Stats
113W - 91L
1,599 Elo+
Party 1
Bacchus
Bacchus
SimpForMulan
Bacchus
Level 87
God Stats
4W - 7L
1,760 SR
Queue Stats
110W - 90L
1,592 Elo+
Party 1
Set
Set
SimpForSerqet
Set
Level 105
God Stats
1W - 4L
1,771 SR
Queue Stats
60W - 37L
1,614 Elo+
Party 1
Chiron
Chiron
enenTea
Chiron
Level 106
God Stats
6W - 9L
1,729 SR
Queue Stats
46W - 37L
1,629 Elo+
Party 1
Team Averages
Level 95
1,593 SR
1,612 Elo+

VS

Team Averages
Level 103
1,579 SR
1,746 Elo+
Thanatos
Thanatos
IMAFIABUZZD1
Thanatos
Level 44
God Stats
2W - 5L
1,551 SR
Queue Stats
101W - 110L
1,459 Elo+
Solo
Hera
Hera
OnlyFeet
Hera
Level 37
God Stats
4W - 0L
1,845 SR
Queue Stats
219W - 51L
1,894 Elo+
Party 2
Apollo
Apollo
ReKaPMaX
Apollo
Level 160
God Stats
6W - 9L
1,274 SR
Queue Stats
317W - 141L
1,844 Elo+
Party 2
Osiris
Osiris
XenoGenes
Osiris
Level 124
God Stats
9W - 3L
1,752 SR
Queue Stats
357W - 253L
1,659 Elo+
Party 2
He Bo
He Bo
Сaps
He Bo
Level 152
God Stats
4W - 3L
1,474 SR
Queue Stats
200W - 77L
1,875 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Circabellum1
Gilgamesh
8
0 / 4 / 1
4,458
446
1,045
6,107
3,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
3 / 2 / 1
5,676
568
2,485
4,482
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SimpForMulan
Bacchus
6
0 / 5 / 4
4,450
445
2,505
7,895
3,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 5 / 4
4,710
471
2,459
8,060
2,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chiron
enenTea
Chiron
9
3 / 5 / 0
5,678
568
4,296
6,531
1,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IMAFIABUZZD1
Thanatos
9
0 / 3 / 10
5,107
511
2,954
7,818
4,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
9
4 / 3 / 6
6,079
608
4,573
3,771
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
ReKaPMaX
Apollo
11
4 / 0 / 7
6,489
649
5,203
4,740
1,093
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
XenoGenes
Osiris
13
4 / 0 / 1
7,105
711
3,246
2,886
2,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
Сaps
He Bo
13
9 / 1 / 2
7,460
746
8,386
4,341
1,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
6
Kills
21
21
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Circabellum1
Gilgamesh
0
4
1
0.13
W
Thanatos
IMAFIABUZZD1
Thanatos
0
3
10
1.67
L
3
2
1
1.75
W
Hera
4
3
6
2.33
W
Apollo
ReKaPMaX
Apollo
4
0
7
7.5
L
Bacchus
SimpForMulan
Bacchus
0
5
4
0.4
L
0
5
4
0.4
W
Osiris
XenoGenes
Osiris
4
0
1
4.5
L
Chiron
enenTea
Chiron
3
5
0
0.6
W
He Bo
Сaps
He Bo
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,790
Damage
24,362
33,075
Taken
23,556
11,738
Mitigated
10,168
4,562
Healing
10,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Circabellum1
Gilgamesh
1,045
163
0
898
6,107
3,415
0
1,454
4,653
0
14,800
W
Thanatos
IMAFIABUZZD1
Thanatos
2,954
526
133
4,113
7,818
4,322
83
2,263
5,523
0
16,644
L
2,485
272
0
440
4,482
1,102
0
2,291
2,191
24,781
0
W
Hera
4,573
1,018
0
560
3,771
994
0
1,708
2,034
27,824
0
W
Apollo
ReKaPMaX
Apollo
5,203
3,363
0
1,722
4,740
1,093
0
167
4,573
0
41,691
L
Bacchus
SimpForMulan
Bacchus
2,505
624
0
982
7,895
3,872
0
2,788
5,107
6,297
0
L
2,459
994
0
310
8,060
2,140
0
4,893
3,167
0
22,148
W
Osiris
XenoGenes
Osiris
3,246
760
0
1,707
2,886
2,527
326
26
2,758
0
42,551
L
Chiron
enenTea
Chiron
4,296
1,849
185
1,747
6,531
1,209
0
1,514
4,998
0
28,540
W
He Bo
Сaps
He Bo
8,386
689
0
2,430
4,341
1,232
0
826
3,515
53,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,972
Gold Earned
32,240
214
Minions Killed
355
0
Camps Cleared
0
975,899
Distance Traveled
1,008,705
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,458
446
32
3
0
195,451
0
W
Thanatos
5,107
511
32
3
0
194,164
4
L
Merlin
5,676
568
68
7
0
189,021
2
W
Hera
6,079
608
47
5
0
199,910
2
W
Apollo
6,489
649
82
8
0
205,623
1
L
Bacchus
4,450
445
4
0
0
192,074
2
L
Set
4,710
471
46
5
0
214,129
1
W
Osiris
7,105
711
90
9
0
192,601
2
L
Chiron
5,678
568
64
6
0
185,224
3
W
He Bo
7,460
746
104
10
0
216,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role