Player Matchup

Kukulkan
Kukulkan
Silver I
MustyGlitter352
Kukulkan
Silver I
Level 129
God Stats
2W - 4L
1,521 SR
Queue Stats
15W - 19L
1,499 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
Slxeezy
Cthulhu
Bronze III
Level 67
God Stats
2W - 2L
1,459 SR
Queue Stats
2W - 5L
1,400 MMR
Solo
Susano
Susano
Silver I
jesseDriscol420
Susano
Silver I
Level 105
God Stats
2W - 1L
1,584 SR
Queue Stats
22W - 31L
1,299 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,521 SR
1,400 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,607 SR
1,417 MMR
Baron Samedi
Baron Samedi
Gold V
THEFETU5
Baron Samedi
Gold V
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,438 MMR
Party 2
Geb
Geb
Silver I
TheDarknessComin
Geb
Silver I
Level 122
God Stats
34W - 20L
1,684 SR
Queue Stats
101W - 131L
1,458 MMR
Solo
Ne Zha
Ne Zha
Gold V
kyiguy
Ne Zha
Gold V
Level 125
God Stats
2W - 1L
1,638 SR
Queue Stats
68W - 66L
1,355 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
4 / 3 / 8
12,794
711
16,264
9,078
3,416
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Slxeezy
Cthulhu
17
3 / 2 / 8
11,705
650
10,591
17,573
18,135
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 3 / 5
12,200
678
12,431
14,626
5,370
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
ShivaGilgameshZeusBastetChaac

VS

Bans
Ah Muzen CabDa JiArtemisOdinBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
THEFETU5
Baron Samedi
15
1 / 6 / 4
10,727
596
10,724
17,028
10,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 2 / 6
11,428
635
8,329
21,549
29,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
kyiguy
Ne Zha
16
6 / 4 / 1
12,058
670
10,325
12,534
5,673
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
12
Kills
7
8
Deaths
12
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
3
8
2.67
W
Cthulhu
Slxeezy
Cthulhu
3
2
8
3.5
L
Baron Samedi
THEFETU5
Baron Samedi
1
6
4
0.5
L
0
2
6
1.5
W
5
3
5
2.5
L
Ne Zha
kyiguy
Ne Zha
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,286
Damage
29,378
41,277
Taken
51,111
26,921
Mitigated
46,137
3,686
Healing
13,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
16,264
908
0
380
9,078
3,416
1,233
4,661
4,417
78,421
0
W
Cthulhu
Slxeezy
Cthulhu
10,591
468
844
1,681
17,573
18,135
338
8,143
9,430
30,640
0
L
Baron Samedi
THEFETU5
Baron Samedi
10,724
0
2,507
4,555
17,028
10,579
456
9,522
7,506
39,390
0
L
8,329
266
0
4,062
21,549
29,885
528
11,154
10,395
25,713
0
W
12,431
556
0
781
14,626
5,370
1,173
7,483
7,143
0
30,532
L
Ne Zha
kyiguy
Ne Zha
10,325
1,770
0
2,471
12,534
5,673
464
6,492
6,042
0
47,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,699
Gold Earned
34,213
199
Minions Killed
168
7
Camps Cleared
5
1,051,328
Distance Traveled
917,290
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,794
711
141
8
3
331,375
3
W
Cthulhu
11,705
650
31
2
0
375,335
5
L
Baron Samedi
10,727
596
67
4
2
259,765
2
L
Geb
11,428
635
26
1
0
326,937
5
W
Susano
12,200
678
27
2
4
344,618
4
L
Ne Zha
12,058
670
75
4
3
330,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role