Player Matchup

Loki
Loki
 
Loki
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
ClickerMania
Chaac
Level 49
God Stats
14W - 12L
1,492 SR
Queue Stats
23W - 25L
1,375 Elo+
Party 2
Ullr
Ullr
KamiKageee
Ullr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,373 Elo+
Party 2
Anubis
Anubis
TheSponge
Anubis
Level 8
God Stats
8W - 16L
1,375 SR
Queue Stats
8W - 16L
1,368 Elo+
Party 2
Ymir
Ymir
worriedshow614
Ymir
Level 47
God Stats
13W - 20L
1,451 SR
Queue Stats
15W - 26L
1,361 Elo+
Party 2
Team Averages
Level 36
1,464 SR
1,395 Elo+

VS

Team Averages
Level 40
1,677 SR
1,514 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ikillszu
Sol
Level 44
God Stats
5W - 3L
1,885 SR
Queue Stats
265W - 216L
1,627 Elo+
Party 1
Anubis
Anubis
ManaPool3
Anubis
Level 37
God Stats
1W - 0L
1,740 SR
Queue Stats
3W - 7L
1,212 Elo+
Solo
Horus
Horus
Yawshyy
Horus
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
146W - 125L
1,650 Elo+
Party 1
Artio
Artio
Zmurder4L
Artio
Level 47
God Stats
6W - 2L
1,758 SR
Queue Stats
140W - 142L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
2
0 / 3 / 0
3,238
405
577
3,013
396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

3
0 / 1 / 1
3,758
470
83
1,894
254
Cudgel

Cudgel

+10
Physical Power
+50
Health

3
0 / 3 / 0
3,290
411
63
3,361
469
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
TheSponge
Anubis
3
0 / 1 / 0
3,304
413
223
2,654
458
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 1 / 0
3,196
400
88
2,530
584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
8
0 / 1 / 1
5,222
653
718
5,039
1,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 0 / 2
5,470
684
3,491
2,566
586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
ManaPool3
Anubis
9
7 / 1 / 0
5,924
741
6,737
4,331
1,701
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Yawshyy
Horus
9
2 / 1 / 0
6,193
774
171
5,259
3,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artio
Zmurder4L
Artio
8
0 / 0 / 0
5,334
667
445
5,064
4,070
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
0
Kills
9
9
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
0
0
W
Amaterasu
 
Amaterasu
0
1
1
0.5
L
0
1
1
0.5
W
0
0
2
1
L
0
3
0
0
W
Anubis
ManaPool3
Anubis
7
1
0
7
L
Anubis
TheSponge
Anubis
0
1
0
0
W
Horus
Yawshyy
Horus
2
1
0
2
W
Artio
Zmurder4L
Artio
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,034
Damage
11,562
13,452
Taken
22,259
2,161
Mitigated
11,215
502
Healing
7,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
577
195
0
115
3,013
396
0
2,352
661
0
2,131
W
Amaterasu
 
Amaterasu
718
126
0
567
5,039
1,761
1,061
159
4,500
0
16,800
L
83
0
0
370
1,894
254
0
1,350
544
0
2,188
W
3,491
1,091
0
926
2,566
586
7,573
30
2,536
29,648
0
L
63
63
0
0
3,361
469
0
2,504
857
0
1,508
W
Anubis
ManaPool3
Anubis
6,737
0
0
1,919
4,331
1,701
1,452
64
4,267
32,193
0
L
Anubis
TheSponge
Anubis
223
0
0
5
2,654
458
0
2,367
287
1,369
0
W
Horus
Yawshyy
Horus
171
150
19
1,977
5,259
3,097
1,055
58
5,201
0
13,552
W
Artio
Zmurder4L
Artio
445
74
0
2,149
5,064
4,070
722
0
5,064
19,327
0
L
88
88
0
12
2,530
584
0
2,100
430
438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,786
Gold Earned
28,143
19
Minions Killed
252
0
Camps Cleared
0
146,749
Distance Traveled
769,965
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,238
405
5
1
0
25,148
0
W
Amaterasu
5,222
653
46
6
0
161,807
0
L
Chaac
3,758
470
5
1
0
38,122
0
W
Sol
5,470
684
68
9
0
161,356
1
L
Ullr
3,290
411
4
1
0
17,824
0
W
Anubis
5,924
741
59
7
0
151,165
0
L
Anubis
3,304
413
4
1
0
27,814
0
W
Horus
6,193
774
32
4
0
164,423
0
W
Artio
5,334
667
47
6
0
131,214
1
L
Ymir
3,196
400
1
0
0
37,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role