Player Matchup

Anubis
Anubis
 
Anubis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
CrimsonEchoz
Bellona
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 131L
1,611 Elo+
Party 1
Artio
Artio
JaJaOnTheLoose
Artio
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 19L
1,689 Elo+
Party 1
Ratatoskr
Ratatoskr
Jen156
Ratatoskr
Level 86
God Stats
29W - 18L
1,673 SR
Queue Stats
205W - 220L
1,558 Elo+
Party 1
Neith
Neith
aquaipride
Neith
Level 160
God Stats
1W - 1L
1,300 SR
Queue Stats
101W - 104L
1,564 Elo+
Party 1
Team Averages
Level 107
1,495 SR
1,584 Elo+

VS

Team Averages
Level 101
1,523 SR
1,535 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
CEZorCEZ
Medusa
Level 48
God Stats
21W - 9L
1,680 SR
Queue Stats
39W - 34L
1,597 Elo+
Party 2
Ymir
Ymir
LMurdaDaChef
Ymir
Level 89
God Stats
8W - 6L
1,540 SR
Queue Stats
95W - 84L
1,488 Elo+
Party 2
Mulan
Mulan
Tyronehas8kids
Mulan
Level 63
God Stats
5W - 7L
1,466 SR
Queue Stats
45W - 56L
1,409 Elo+
Solo
Susano
Susano
c23278
Susano
Level 160
God Stats
2W - 4L
1,428 SR
Queue Stats
147W - 122L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 2 / 2
5,416
602
3,376
4,138
1,692
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
CrimsonEchoz
Bellona
12
4 / 0 / 1
6,894
766
3,817
5,729
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 2 / 1
5,310
590
2,880
8,514
4,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
Jen156
Ratatoskr
9
1 / 2 / 2
5,398
600
1,307
5,748
1,543
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
9
1 / 2 / 1
5,310
590
2,729
4,030
1,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
3 / 0 / 2
5,885
654
2,899
4,059
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
CEZorCEZ
Medusa
9
2 / 0 / 1
5,101
567
4,057
2,841
681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

8
0 / 1 / 5
4,786
532
1,782
5,687
2,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 4 / 0
4,046
450
2,207
4,255
1,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
c23278
Susano
10
3 / 2 / 3
5,434
604
3,500
6,110
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
7
Kills
8
8
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
2
2
0.5
L
Aphrodite
 
Aphrodite
3
0
2
4
L
Medusa
CEZorCEZ
Medusa
2
0
1
2.5
W
Bellona
CrimsonEchoz
Bellona
4
0
1
4.5
W
1
2
1
0.75
W
Ratatoskr
Jen156
Ratatoskr
1
2
2
1
L
0
1
5
2.5
L
0
4
0
0
W
Neith
1
2
1
0.75
L
Susano
c23278
Susano
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,109
Damage
14,445
28,159
Taken
22,952
12,647
Mitigated
7,140
9,709
Healing
9,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,376
159
0
1,915
4,138
1,692
0
1,042
3,052
30,273
0
L
Aphrodite
 
Aphrodite
2,899
842
818
2,853
4,059
916
0
2,669
1,390
33,139
0
L
Medusa
CEZorCEZ
Medusa
4,057
1,962
0
1,643
2,841
681
0
615
2,226
0
25,094
W
Bellona
CrimsonEchoz
Bellona
3,817
1,614
0
2,733
5,729
3,347
0
86
5,502
0
39,349
W
2,880
756
229
3,330
8,514
4,579
0
2,130
6,316
12,560
0
W
Ratatoskr
Jen156
Ratatoskr
1,307
159
0
210
5,748
1,543
0
835
4,853
0
29,517
L
1,782
419
122
1,741
5,687
2,212
0
2,127
3,560
11,927
0
L
2,207
698
0
433
4,255
1,686
0
31
4,224
123
12,472
W
Neith
2,729
1,013
0
1,292
4,030
1,486
0
565
3,465
0
34,459
L
Susano
c23278
Susano
3,500
686
0
1,774
6,110
1,645
0
814
5,296
0
22,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,328
Gold Earned
25,252
313
Minions Killed
240
0
Camps Cleared
0
940,167
Distance Traveled
854,532
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,416
602
69
8
0
171,803
3
L
Aphrodite
5,885
654
83
9
0
175,834
2
L
Medusa
5,101
567
59
7
0
193,622
2
W
Bellona
6,894
766
100
11
0
192,405
3
W
Artio
5,310
590
20
2
0
180,995
2
W
Ratatoskr
5,398
600
63
7
0
234,756
1
L
Ymir
4,786
532
21
2
0
163,964
0
L
Mulan
4,046
450
31
3
0
119,453
1
W
Neith
5,310
590
61
7
0
160,208
1
L
Susano
5,434
604
46
5
0
201,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role