Player Matchup

Discordia
Discordia
Silver I
PΛPS
Discordia
Silver I
Level 157
God Stats
8W - 3L
1,489 SR
Queue Stats
13W - 8L
1,529 MMR
Party 1
Danzaburou
Danzaburou
Silver I
Smîter
Danzaburou
Silver I
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,588 MMR
Party 1
Shiva
Shiva
Gold V
Zzeppelin
Shiva
Gold V
Level 158
God Stats
4W - 0L
1,677 SR
Queue Stats
29W - 36L
1,528 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 158
1,555 SR
1,548 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,498 SR
1,498 MMR
Anhur
Anhur
Platinum III
 
Anhur
Platinum III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
Diegox3
Athena
Gold V
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,483 MMR
Solo
Artio
Artio
Silver III
queenfeeder
Artio
Silver III
Level 81
God Stats
2W - 2L
1,495 SR
Queue Stats
26W - 42L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
PΛPS
Discordia
13
1 / 2 / 11
9,115
701
11,607
6,370
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Smîter
Danzaburou
16
7 / 1 / 5
10,449
804
24,297
13,146
5,337
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
Zzeppelin
Shiva
14
4 / 3 / 7
10,199
785
15,115
17,592
13,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
BacchusAh Muzen CabAtlasThothBastet

VS

Bans
AresZeusCerberusPersephoneCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 2 / 4
8,857
681
10,670
13,300
5,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
Diegox3
Athena
12
1 / 4 / 4
9,035
695
5,820
24,025
25,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 6 / 3
9,138
703
8,525
22,081
25,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
12
Kills
6
6
Deaths
12
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
2
4
2
L
Athena
Diegox3
Athena
1
4
4
0.75
W
Discordia
PΛPS
Discordia
1
2
11
3.25
W
Danzaburou
Smîter
Danzaburou
7
1
5
9.5
W
Shiva
Zzeppelin
Shiva
4
3
7
2.5
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,019
Damage
25,015
37,108
Taken
59,406
20,350
Mitigated
56,308
14,275
Healing
13,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,670
4,704
0
771
13,300
5,931
92
3,149
10,151
0
33,601
L
Athena
Diegox3
Athena
5,820
1,630
0
3,631
24,025
25,304
11
3,946
20,079
20,379
0
W
Discordia
PΛPS
Discordia
11,607
725
0
991
6,370
1,644
595
1,241
5,129
30,227
0
W
Danzaburou
Smîter
Danzaburou
24,297
14,712
0
6,505
13,146
5,337
2,020
7,156
5,990
0
61,855
W
Shiva
Zzeppelin
Shiva
15,115
4,022
602
6,177
17,592
13,369
217
6,143
11,449
0
34,347
L
8,525
1,024
3,182
5,547
22,081
25,073
0
5,389
16,692
16,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,763
Gold Earned
27,030
139
Minions Killed
91
8
Camps Cleared
4
754,594
Distance Traveled
740,733
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,857
681
49
4
4
243,407
4
L
Athena
9,035
695
27
2
0
249,040
6
W
Discordia
9,115
701
41
3
3
248,723
6
W
Danzaburou
10,449
804
69
5
4
251,100
3
W
Shiva
10,199
785
29
2
1
254,771
8
L
Artio
9,138
703
15
1
0
248,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role