Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
AFoolishFox3999
Bacchus
Level 41
God Stats
9W - 10L
1,311 SR
Queue Stats
676W - 713L
1,543 Elo+
Solo
Hachiman
Hachiman
ItsHiNoon
Hachiman
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,377 Elo+
Solo
Fenrir
Fenrir
Tqrujq
Fenrir
Level 45
God Stats
0W - 2L
1,326 SR
Queue Stats
67W - 93L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
xAlbinoGodx
Amaterasu
Level 59
God Stats
0W - 2L
1,287 SR
Queue Stats
44W - 67L
1,430 Elo+
Party 1
Team Averages
Level 66
1,385 SR
1,470 Elo+

VS

Team Averages
Level 71
1,524 SR
1,468 Elo+
Sun Wukong
Sun Wukong
DisabledVet2018
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Harts58
Hou Yi
Level 49
God Stats
7W - 5L
1,635 SR
Queue Stats
64W - 65L
1,402 Elo+
Party 3
Anubis
Anubis
Marer69
Anubis
Level 20
God Stats
3W - 3L
1,173 SR
Queue Stats
25W - 23L
1,473 Elo+
Party 2
Cerberus
Cerberus
Nestore04
Cerberus
Level 133
God Stats
1W - 1L
1,686 SR
Queue Stats
93W - 108L
1,420 Elo+
Party 2
Achilles
Achilles
Notorius_Requeno
Achilles
Level 138
God Stats
4W - 2L
1,625 SR
Queue Stats
49W - 43L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 3 / 2
6,918
494
3,877
8,285
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 0 / 1
7,189
514
5,419
5,991
4,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
ItsHiNoon
Hachiman
10
0 / 4 / 4
6,074
434
3,481
7,342
1,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Tqrujq
Fenrir
11
1 / 7 / 1
6,354
454
3,346
11,885
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
xAlbinoGodx
Amaterasu
11
0 / 3 / 1
5,956
425
1,682
9,251
3,647
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DisabledVet2018
Sun Wukong
11
1 / 3 / 3
6,227
445
2,160
8,527
4,824
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Hou Yi
Harts58
Hou Yi
12
2 / 2 / 1
7,035
503
4,617
6,014
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Marer69
Anubis
16
8 / 1 / 3
9,166
655
8,584
6,044
3,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Nestore04
Cerberus
15
0 / 2 / 8
8,063
576
4,542
11,461
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 0 / 3
8,351
597
7,573
7,166
9,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
17
17
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
2
0.67
L
5
0
1
5.5
W
Sun Wukong
DisabledVet2018
Sun Wukong
1
3
3
0.83
W
Hou Yi
Harts58
Hou Yi
2
2
1
1.25
L
Hachiman
ItsHiNoon
Hachiman
0
4
4
0.5
W
Anubis
Marer69
Anubis
8
1
3
9.5
W
Cerberus
Nestore04
Cerberus
0
2
8
2
W
6
0
3
7.5
L
Fenrir
Tqrujq
Fenrir
1
7
1
0.21
L
Amaterasu
xAlbinoGodx
Amaterasu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,805
Damage
27,476
42,754
Taken
39,212
15,697
Mitigated
23,954
7,360
Healing
15,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,877
651
0
2,049
8,285
2,510
450
4,909
3,265
37,620
0
L
5,419
510
0
1,814
5,991
4,543
0
397
5,594
17,768
0
W
Sun Wukong
DisabledVet2018
Sun Wukong
2,160
835
365
1,233
8,527
4,824
794
1,639
6,888
1,545
20,913
W
Hou Yi
Harts58
Hou Yi
4,617
1,434
260
1,977
6,014
1,739
1,785
2,437
3,577
0
42,571
L
Hachiman
ItsHiNoon
Hachiman
3,481
1,385
0
1,708
7,342
1,191
0
1,917
5,425
0
30,751
W
Anubis
Marer69
Anubis
8,584
691
0
3,406
6,044
3,498
0
1,621
4,271
64,573
0
W
Cerberus
Nestore04
Cerberus
4,542
298
0
6,160
11,461
4,613
0
2,345
8,928
60,894
1,271
W
7,573
2,611
18
1,600
7,166
9,280
0
830
6,153
0
40,379
L
Fenrir
Tqrujq
Fenrir
3,346
1,123
0
574
11,885
3,806
0
3,361
8,313
0
41,203
L
Amaterasu
xAlbinoGodx
Amaterasu
1,682
887
0
1,215
9,251
3,647
0
2,286
6,660
0
25,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,491
Gold Earned
38,842
313
Minions Killed
461
0
Camps Cleared
0
1,245,186
Distance Traveled
1,370,023
4
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,918
494
96
7
0
234,128
0
L
Bacchus
7,189
514
19
1
0
260,895
3
W
Sun Wukong
6,227
445
43
3
0
283,701
2
W
Hou Yi
7,035
503
80
6
0
267,710
5
L
Hachiman
6,074
434
67
5
0
255,928
1
W
Anubis
9,166
655
106
8
0
249,986
8
W
Cerberus
8,063
576
156
11
0
280,679
2
W
Achilles
8,351
597
76
5
0
287,947
6
L
Fenrir
6,354
454
74
5
0
262,792
0
L
Amaterasu
5,956
425
57
4
0
231,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role