Player Matchup

Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
SlowingGold2897
Ymir
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 216L
1,246 Elo+
Solo
Mercury
Mercury
Smieg390
Mercury
Level 105
God Stats
4W - 5L
1,491 SR
Queue Stats
80W - 119L
1,374 Elo+
Party 1
Izanami
Izanami
Teahmeplz06
Izanami
Level 87
God Stats
2W - 3L
1,555 SR
Queue Stats
16W - 32L
1,312 Elo+
Party 1
Team Averages
Level 90
1,509 SR
1,387 Elo+

VS

Team Averages
Level 98
1,367 SR
1,498 Elo+
Skadi
Skadi
BrankLord117
Skadi
Level 98
God Stats
0W - 2L
1,232 SR
Queue Stats
14W - 21L
1,432 Elo+
Solo
Artio
Artio
JoshuaHypes
Artio
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
144W - 142L
1,658 Elo+
Solo
Olorun
Olorun
NUTZ_23
Olorun
Level 145
God Stats
16W - 26L
1,203 SR
Queue Stats
378W - 401L
1,511 Elo+
Solo
Hercules
Hercules
curt_the_fIirt
Hercules
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,457 Elo+
Solo
Fenrir
Fenrir
ferdelacruz9002
Fenrir
Level 86
God Stats
15W - 32L
1,403 SR
Queue Stats
341W - 338L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
5 / 4 / 3
11,810
537
19,399
10,369
3,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
 
Amaterasu
18
3 / 1 / 5
11,587
527
14,207
14,614
15,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 7 / 1
8,521
387
3,200
15,296
8,170
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
Smieg390
Mercury
19
9 / 4 / 2
12,173
553
14,275
13,189
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Teahmeplz06
Izanami
20
3 / 5 / 1
12,343
561
6,607
14,169
4,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 1
10,882
495
12,164
11,021
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 1 / 8
9,224
419
4,351
16,982
20,440
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
NUTZ_23
Olorun
14
0 / 4 / 4
9,134
415
4,623
12,987
5,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
16
1 / 3 / 4
10,150
461
8,560
17,217
14,892
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
9 / 8 / 2
10,911
496
15,810
21,799
9,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
20
Kills
20
21
Deaths
20
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
4
3
1.63
W
Amaterasu
 
Amaterasu
3
1
5
5.5
L
7
4
1
1.88
L
3
1
8
7
L
Olorun
NUTZ_23
Olorun
0
4
4
0.5
W
0
7
1
0.07
W
Mercury
Smieg390
Mercury
9
4
2
2.5
W
Izanami
Teahmeplz06
Izanami
3
5
1
0.7
L
Hercules
1
3
4
1
L
9
8
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,688
Damage
45,508
67,637
Taken
80,006
36,468
Mitigated
54,698
15,728
Healing
19,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
19,399
1,174
0
1,106
10,369
3,917
735
3,053
7,316
75,142
0
W
Amaterasu
 
Amaterasu
14,207
6,862
0
6,773
14,614
15,685
3,486
754
13,860
0
84,692
L
12,164
5,396
0
2,031
11,021
4,955
1,232
571
10,398
0
69,466
L
4,351
947
605
3,929
16,982
20,440
0
4,286
12,375
26,469
0
L
Olorun
NUTZ_23
Olorun
4,623
2,098
204
2,627
12,987
5,390
650
5,380
7,041
54,755
0
W
3,200
1,015
0
0
15,296
8,170
389
1,798
13,498
22,877
0
W
Mercury
Smieg390
Mercury
14,275
10,004
0
4,219
13,189
4,234
0
2,241
10,948
0
79,635
W
Izanami
Teahmeplz06
Izanami
6,607
4,860
0
3,630
14,169
4,462
1,917
1,128
13,041
0
105,416
L
Hercules
8,560
2,029
0
3,620
17,217
14,892
0
4,926
12,211
0
64,624
L
15,810
3,722
475
5,587
21,799
9,021
0
6,202
15,382
0
66,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,434
Gold Earned
50,301
619
Minions Killed
505
0
Camps Cleared
0
2,043,297
Distance Traveled
1,930,024
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,810
537
127
6
0
390,403
1
W
Amaterasu
11,587
527
163
7
0
477,123
4
L
Skadi
10,882
495
114
5
0
369,957
3
L
Artio
9,224
419
39
2
0
447,736
4
L
Olorun
9,134
415
116
5
0
270,576
4
W
Ymir
8,521
387
52
2
0
312,601
2
W
Mercury
12,173
553
94
4
0
461,613
0
W
Izanami
12,343
561
183
8
0
401,557
2
L
Hercules
10,150
461
134
6
0
422,617
4
L
Fenrir
10,911
496
102
5
0
419,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role