Player Matchup

Neith
Neith
CANKLESBANE
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 26L
1,111 Elo+
Party 1
Da Ji
Da Ji
HoboKomodo99
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 28L
1,105 Elo+
Party 1
Hun Batz
Hun Batz
Struelo
Hun Batz
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 34L
1,106 Elo+
Party 1
Team Averages
Level 36
1,500 SR
1,108 Elo+

VS

Team Averages
Level 120
1,500 SR
1,500 Elo+
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 9 / 1
5,759
720
4,538
9,159
2,466
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

8
1 / 11 / 2
5,896
737
3,576
9,990
2,581
Hun Batz
Struelo
Hun Batz
10
2 / 8 / 1
6,547
818
2,400
9,792
2,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
12 / 0 / 13
8,803
1,100
13,490
7,310
2,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
 
Hercules
11
8 / 2 / 13
7,889
986
6,323
6,809
6,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
 
Scylla
12
7 / 2 / 12
7,711
964
4,560
4,329
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
4
Kills
27
28
Deaths
4
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
12
0
13
18.5
W
Hercules
 
Hercules
8
2
13
7.25
W
Scylla
 
Scylla
7
2
12
6.5
L
1
9
1
0.17
L
1
11
2
0.18
L
Hun Batz
Struelo
Hun Batz
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,514
Damage
24,373
28,941
Taken
18,448
7,739
Mitigated
9,869
1,104
Healing
6,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,490
7,955
0
4,564
7,310
2,500
2,003
123
7,187
0
40,405
W
Hercules
 
Hercules
6,323
1,748
0
1,856
6,809
6,161
73
137
6,672
0
12,677
W
Scylla
 
Scylla
4,560
62
0
0
4,329
1,208
130
0
4,329
15,374
0
L
4,538
1,367
0
587
9,159
2,466
0
1,996
7,130
0
9,286
L
3,576
698
0
142
9,990
2,581
0
1,201
8,577
0
6,334
L
Hun Batz
Struelo
Hun Batz
2,400
492
0
375
9,792
2,692
0
1,587
8,092
0
8,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,202
Gold Earned
24,403
32
Minions Killed
100
1
Camps Cleared
6
322,013
Distance Traveled
448,383
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,803
1,100
53
7
3
160,837
1
W
Hercules
7,889
986
18
2
0
133,937
0
W
Scylla
7,711
964
29
4
3
153,609
0
L
Neith
5,759
720
16
2
1
98,335
2
L
Da Ji
5,896
737
5
1
0
93,852
0
L
Hun Batz
6,547
818
11
1
0
129,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role