Player Matchup

Hades
Hades
BigDaddy_1980g
Hades
Level 106
God Stats
3W - 3L
1,120 SR
Queue Stats
191W - 186L
1,505 Elo+
Party 2
Jormungandr
Jormungandr
FujinEnjoyer
Jormungandr
Level 21
God Stats
21W - 19L
1,570 SR
Queue Stats
36W - 56L
1,451 Elo+
Party 2
Neith
Neith
OsakasDove
Neith
Level 14
God Stats
1W - 2L
1,466 SR
Queue Stats
11W - 12L
1,472 Elo+
Party 2
Chang'e
Chang'e
TidiestRaptor76
Chang'e
Level 128
God Stats
7W - 7L
1,593 SR
Queue Stats
161W - 143L
1,438 Elo+
Solo
Hun Batz
Hun Batz
xXXMLGXXx34
Hun Batz
Level 8
God Stats
1W - 11L
1,200 SR
Queue Stats
5W - 20L
1,169 Elo+
Party 2
Team Averages
Level 55
1,390 SR
1,407 Elo+

VS

Team Averages
Level 113
1,565 SR
1,464 Elo+
Awilix
Awilix
FNDictator
Awilix
Level 47
God Stats
5W - 5L
1,571 SR
Queue Stats
187W - 168L
1,486 Elo+
Party 1
Athena
Athena
ImSoRandom4
Athena
Level 129
God Stats
8W - 5L
1,311 SR
Queue Stats
254W - 226L
1,448 Elo+
Solo
Neith
Neith
JayAspen32
Neith
Level 125
God Stats
2W - 0L
1,789 SR
Queue Stats
259W - 295L
1,386 Elo+
Solo
Vamana
Vamana
StarLiner49
Vamana
Level 156
God Stats
11W - 4L
1,618 SR
Queue Stats
168W - 169L
1,501 Elo+
Party 1
Zhong Kui
Zhong Kui
VisceralPointe
Zhong Kui
Level 109
God Stats
19W - 12L
1,536 SR
Queue Stats
51W - 50L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 0
8,501
405
12,060
24,211
12,820
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
FujinEnjoyer
Jormungandr
14
3 / 4 / 1
9,429
449
14,083
13,822
5,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
13
1 / 3 / 1
8,130
387
9,147
11,327
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 3 / 2
7,538
359
8,860
12,947
3,421
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
xXXMLGXXx34
Hun Batz
13
1 / 6 / 2
8,595
409
4,273
13,060
4,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
FNDictator
Awilix
18
11 / 1 / 4
11,566
551
14,103
14,867
5,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
13
2 / 0 / 11
9,094
433
4,286
16,719
14,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
13
0 / 2 / 14
8,466
403
8,380
13,632
3,712
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
16
5 / 3 / 8
10,273
489
10,093
18,118
17,647
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
VisceralPointe
Zhong Kui
17
5 / 1 / 8
10,888
518
16,565
11,665
8,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
68
7
Kills
23
23
Deaths
7
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
Awilix
FNDictator
Awilix
11
1
4
13
L
Jormungandr
FujinEnjoyer
Jormungandr
3
4
1
0.88
W
Athena
2
0
11
7.5
W
Neith
0
2
14
3.5
L
Neith
1
3
1
0.5
W
Vamana
5
3
8
3
L
0
3
2
0.33
W
Zhong Kui
VisceralPointe
Zhong Kui
5
1
8
9
L
Hun Batz
xXXMLGXXx34
Hun Batz
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,423
Damage
53,427
75,367
Taken
75,001
29,462
Mitigated
49,548
22,501
Healing
28,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,060
284
281
8,118
24,211
12,820
0
6,671
17,221
61,032
0
W
Awilix
FNDictator
Awilix
14,103
6,026
0
5,542
14,867
5,488
0
5,586
9,281
0
91,887
L
Jormungandr
FujinEnjoyer
Jormungandr
14,083
4,157
0
487
13,822
5,483
674
3,660
10,026
58,380
0
W
Athena
4,286
1,311
288
3,916
16,719
14,646
0
6,905
9,814
25,487
0
W
Neith
8,380
1,469
384
6,142
13,632
3,712
0
7,018
6,614
0
36,277
L
Neith
9,147
2,444
0
3,931
11,327
3,508
314
4,065
7,092
0
47,560
W
Vamana
10,093
3,657
0
6,208
18,118
17,647
414
9,233
8,885
0
59,982
L
8,860
870
1,875
5,232
12,947
3,421
130
3,149
9,732
35,281
0
W
Zhong Kui
VisceralPointe
Zhong Kui
16,565
1,559
115
5,715
11,665
8,055
534
6,261
5,404
76,745
0
L
Hun Batz
xXXMLGXXx34
Hun Batz
4,273
839
0
2,577
13,060
4,230
0
2,551
10,445
0
37,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,193
Gold Earned
50,287
386
Minions Killed
466
0
Camps Cleared
0
1,779,827
Distance Traveled
2,097,402
10
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,501
405
89
4
0
340,557
2
W
Awilix
11,566
551
131
6
0
462,720
11
L
Jormungandr
9,429
449
95
5
0
308,618
2
W
Athena
9,094
433
41
2
0
439,999
0
W
Neith
8,466
403
50
2
0
378,710
1
L
Neith
8,130
387
70
3
0
359,251
2
W
Vamana
10,273
489
108
5
0
424,433
2
L
Chang'e
7,538
359
59
3
0
362,864
4
W
Zhong Kui
10,888
518
136
6
0
391,540
18
L
Hun Batz
8,595
409
73
3
0
408,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role