Player Matchup

Mercury
Mercury
Diamond III
 
Mercury
Diamond III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Diamond III
 
Geb
Diamond III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Platinum III
Ablinker182
Thoth
Platinum III
Level 154
God Stats
59W - 42L
1,672 SR
Queue Stats
360W - 368L
1,831 MMR
Party 3
Gilgamesh
Gilgamesh
Platinum II
Toobahh
Gilgamesh
Platinum II
Level 46
God Stats
3W - 3L
1,549 SR
Queue Stats
33W - 24L
1,988 MMR
Party 3
Hachiman
Hachiman
Diamond V
zxVortex
Hachiman
Diamond V
Level 146
God Stats
94W - 82L
1,567 SR
Queue Stats
1,212W - 1,215L
2,054 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 106
1,558 SR
1,775 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,685 SR
1,935 MMR
Chaac
Chaac
Diamond V
 
Chaac
Diamond V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold II
Alkaios98Amato
Fafnir
Gold II
Level 157
God Stats
1W - 3L
1,595 SR
Queue Stats
211W - 196L
1,852 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
LavaTube
Tsukuyomi
Platinum II
Level 142
God Stats
0W - 4L
1,825 SR
Queue Stats
107W - 81L
2,012 MMR
Party 2
Xbalanque
Xbalanque
Platinum IV
Smasher56
Xbalanque
Platinum IV
Level 126
God Stats
1W - 1L
1,926 SR
Queue Stats
49W - 42L
2,077 MMR
Solo
Janus
Janus
Diamond IV
ssppoooonnnn
Janus
Diamond IV
Level 160
God Stats
9W - 14L
1,579 SR
Queue Stats
159W - 130L
2,231 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
7 / 0 / 2
7,333
733
9,695
6,840
2,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Geb
 
Geb
9
0 / 0 / 6
5,616
562
920
4,683
1,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 2 / 4
5,953
595
3,641
3,218
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Toobahh
Gilgamesh
12
3 / 0 / 0
6,728
673
5,496
7,705
6,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
zxVortex
Hachiman
11
3 / 0 / 1
6,301
630
5,511
5,576
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
PersephoneLokiCliodhnaCamazotz

VS

Bans
BastetAtlasBellonaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 3 / 0
6,173
617
5,333
9,700
5,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

9
1 / 2 / 0
5,627
563
2,054
7,283
6,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
LavaTube
Tsukuyomi
10
1 / 4 / 0
5,506
551
2,684
6,422
1,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Smasher56
Xbalanque
9
0 / 3 / 0
4,949
495
4,292
6,971
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 1
5,405
541
2,150
5,759
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
14
Kills
2
2
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
0
2
8
W
Geb
 
Geb
0
0
6
3
L
Chaac
 
Chaac
0
3
0
0
W
1
2
4
1.5
L
1
2
0
0.5
L
Tsukuyomi
LavaTube
Tsukuyomi
1
4
0
0.25
L
Xbalanque
Smasher56
Xbalanque
0
3
0
0
W
Gilgamesh
Toobahh
Gilgamesh
3
0
0
3
L
0
2
1
0.25
W
Hachiman
zxVortex
Hachiman
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,263
Damage
16,513
28,022
Taken
36,135
13,295
Mitigated
16,587
9,684
Healing
9,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,695
5,200
0
1,103
6,840
2,164
0
1,274
5,566
0
61,735
W
Geb
 
Geb
920
24
0
1,515
4,683
1,863
0
671
3,271
4,914
2,259
L
Chaac
 
Chaac
5,333
1,038
0
4,065
9,700
5,334
0
0
9,700
0
39,669
W
3,641
77
0
500
3,218
942
0
1,545
1,673
30,350
0
L
2,054
266
0
2,222
7,283
6,265
0
911
6,350
7,555
0
L
Tsukuyomi
LavaTube
Tsukuyomi
2,684
689
0
515
6,422
1,838
0
1,682
4,633
0
30,497
L
Xbalanque
Smasher56
Xbalanque
4,292
1,745
0
2,091
6,971
1,634
0
155
6,816
0
33,868
W
Gilgamesh
Toobahh
Gilgamesh
5,496
2,561
0
3,665
7,705
6,926
0
0
7,705
0
36,839
L
2,150
169
0
492
5,759
1,516
0
1,326
4,245
39,510
0
W
Hachiman
zxVortex
Hachiman
5,511
2,819
0
2,901
5,576
1,400
590
714
4,862
0
44,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,931
Gold Earned
27,660
359
Minions Killed
313
0
Camps Cleared
0
1,150,549
Distance Traveled
1,068,663
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,333
733
102
10
0
278,792
0
W
Geb
5,616
562
17
2
0
215,231
7
L
Chaac
6,173
617
95
10
0
208,927
2
W
Thoth
5,953
595
73
7
0
210,540
4
L
Fafnir
5,627
563
8
1
0
200,949
2
L
Tsukuyomi
5,506
551
71
7
0
252,216
3
L
Xbalanque
4,949
495
61
6
0
189,200
6
W
Gilgamesh
6,728
673
84
8
0
240,767
3
L
Janus
5,405
541
78
8
0
217,371
7
W
Hachiman
6,301
630
83
8
0
205,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role