Player Matchup

Ymir
Ymir
KrazieXVI
Ymir
Level 56
God Stats
3W - 9L
1,425 SR
Queue Stats
34W - 36L
1,519 Elo+
Party 1
Skadi
Skadi
N0-DranK
Skadi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,577 Elo+
Solo
Nox
Nox
Sanghelios-
Nox
Level 152
God Stats
1W - 0L
1,432 SR
Queue Stats
162W - 169L
1,522 Elo+
Party 1
Ne Zha
Ne Zha
ai-MAX-
Ne Zha
Level 148
God Stats
17W - 22L
1,536 SR
Queue Stats
548W - 560L
1,490 Elo+
Solo
Jormungandr
Jormungandr
momokko5
Jormungandr
Level 146
God Stats
15W - 9L
1,766 SR
Queue Stats
129W - 127L
1,453 Elo+
Solo
Team Averages
Level 121
1,532 SR
1,512 Elo+

VS

Team Averages
Level 95
1,562 SR
1,599 Elo+
Eset
Eset
Abel115
Eset
Level 64
God Stats
7W - 8L
1,754 SR
Queue Stats
204W - 204L
1,526 Elo+
Solo
Ares
Ares
DewitTwT
Ares
Level 148
God Stats
3W - 4L
1,443 SR
Queue Stats
404W - 371L
1,613 Elo+
Party 2
Cabrakan
Cabrakan
FootedLetuce
Cabrakan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,755 Elo+
Solo
Cupid
Cupid
JavierDO123
Cupid
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Nymphade
Sun Wukong
Level 146
God Stats
11W - 9L
1,616 SR
Queue Stats
480W - 423L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 0 / 10
9,548
455
6,263
14,754
18,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
N0-DranK
Skadi
18
10 / 3 / 4
11,649
555
15,695
14,992
6,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
4 / 5 / 10
9,887
471
12,151
12,028
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
ai-MAX-
Ne Zha
18
5 / 4 / 8
11,222
534
12,369
16,149
7,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
momokko5
Jormungandr
17
2 / 2 / 8
10,966
522
10,502
14,205
11,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Abel115
Eset
16
4 / 8 / 5
10,194
485
12,471
15,503
6,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
14
4 / 3 / 5
10,153
483
11,588
19,343
20,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
FootedLetuce
Cabrakan
17
2 / 4 / 8
10,043
478
11,641
18,301
15,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
1 / 5 / 4
7,972
380
2,563
7,538
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Nymphade
Sun Wukong
17
3 / 3 / 6
10,707
510
12,027
20,417
19,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
42
23
Kills
14
14
Deaths
23
40
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Eset
Abel115
Eset
4
8
5
0.81
L
Ares
4
3
5
2.17
L
Cabrakan
FootedLetuce
Cabrakan
2
4
8
1.5
L
1
5
4
0.6
W
Ymir
2
0
10
7
W
Skadi
N0-DranK
Skadi
10
3
4
4
L
Sun Wukong
Nymphade
Sun Wukong
3
3
6
2
W
4
5
10
1.8
W
Ne Zha
ai-MAX-
Ne Zha
5
4
8
2.25
W
Jormungandr
momokko5
Jormungandr
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,980
Damage
50,290
72,128
Taken
81,102
49,553
Mitigated
63,524
15,780
Healing
21,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Abel115
Eset
12,471
940
2,014
2,827
15,503
6,382
692
8,629
6,874
77,493
0
L
Ares
11,588
155
2,278
3,473
19,343
20,489
80
7,176
12,167
32,687
0
L
Cabrakan
FootedLetuce
Cabrakan
11,641
1,319
0
4,448
18,301
15,020
0
4,668
13,633
67,231
9,322
L
2,563
593
0
242
7,538
2,406
0
2,256
5,282
0
12,172
W
Ymir
6,263
381
0
1,584
14,754
18,826
44
8,523
6,231
28,979
0
W
Skadi
N0-DranK
Skadi
15,695
8,743
0
4,498
14,992
6,668
2,159
5,867
9,125
0
83,080
L
Sun Wukong
Nymphade
Sun Wukong
12,027
2,423
0
6,375
20,417
19,227
577
6,187
14,230
0
87,465
W
12,151
954
111
809
12,028
4,989
164
8,819
3,209
61,668
0
W
Ne Zha
ai-MAX-
Ne Zha
12,369
3,326
0
5,931
16,149
7,134
293
7,323
8,826
0
77,360
W
Jormungandr
momokko5
Jormungandr
10,502
3,620
431
2,416
14,205
11,936
0
4,746
9,459
78,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,272
Gold Earned
49,069
553
Minions Killed
470
0
Camps Cleared
0
1,941,507
Distance Traveled
1,966,445
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,194
485
132
6
0
361,490
5
L
Ares
10,153
483
28
1
0
374,781
8
L
Cabrakan
10,043
478
109
5
0
399,449
1
L
Cupid
7,972
380
28
1
0
396,640
0
W
Ymir
9,548
455
36
2
0
385,998
7
W
Skadi
11,649
555
108
5
0
366,322
2
L
Sun Wukong
10,707
510
173
8
0
434,085
3
W
Nox
9,887
471
108
5
0
353,708
2
W
Ne Zha
11,222
534
143
7
0
424,525
6
W
Jormungandr
10,966
522
158
8
0
410,954
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role