Player Matchup

Hercules
Hercules
MrShodaw
Hercules
Level 103
God Stats
5W - 7L
1,527 SR
Queue Stats
371W - 407L
1,459 Elo+
Solo
Sol
Sol
R9591
Sol
Level 123
God Stats
0W - 2L
1,278 SR
Queue Stats
96W - 114L
1,523 Elo+
Party 1
Anhur
Anhur
SavageSquirrel69
Anhur
Level 146
God Stats
2W - 3L
1,311 SR
Queue Stats
92W - 100L
1,590 Elo+
Party 1
Team Averages
Level 124
1,372 SR
1,524 Elo+

VS

Team Averages
Level 97
1,522 SR
1,480 Elo+
Ymir
Ymir
 
Ymir
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
EvilDoesCry
Ullr
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
XavierTheGiant
Baron Samedi
Level 119
God Stats
5W - 1L
1,566 SR
Queue Stats
23W - 20L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MrShodaw
Hercules
10
0 / 4 / 2
6,049
605
4,511
9,690
6,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sol
R9591
Sol
10
1 / 3 / 2
6,431
643
5,958
6,979
2,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
2 / 4 / 1
6,656
666
5,120
10,603
3,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 1 / 5
6,730
673
3,412
9,505
8,818
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
9 / 0 / 2
8,929
893
12,386
6,376
2,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
XavierTheGiant
Baron Samedi
12
2 / 2 / 6
7,368
737
6,993
6,838
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
11
11
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
5
2.5
W
9
0
2
10
L
Hercules
MrShodaw
Hercules
0
4
2
0.25
L
Sol
R9591
Sol
1
3
2
0.67
L
2
4
1
0.63
W
Baron Samedi
XavierTheGiant
Baron Samedi
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,589
Damage
22,791
27,272
Taken
22,719
11,881
Mitigated
13,951
5,598
Healing
8,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,412
684
87
3,019
9,505
8,818
66
3,129
6,376
13,554
0
W
12,386
4,890
0
1,377
6,376
2,489
522
1,064
5,312
0
39,072
L
Hercules
MrShodaw
Hercules
4,511
1,323
0
1,289
9,690
6,523
0
6,329
3,361
0
9,419
L
Sol
R9591
Sol
5,958
1,463
0
1,452
6,979
2,035
0
2,467
4,512
20,703
0
L
5,120
2,119
0
2,857
10,603
3,323
23
1,843
8,760
0
21,511
W
Baron Samedi
XavierTheGiant
Baron Samedi
6,993
674
1,305
3,190
6,838
2,644
38
1,978
4,860
17,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,136
Gold Earned
23,027
95
Minions Killed
125
3
Camps Cleared
6
514,525
Distance Traveled
555,451
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,730
673
22
2
0
178,179
0
W
Ullr
8,929
893
83
8
4
198,699
2
L
Hercules
6,049
605
16
2
0
169,348
2
L
Sol
6,431
643
39
4
2
173,113
0
L
Anhur
6,656
666
40
4
1
172,064
2
W
Baron Samedi
7,368
737
20
2
2
178,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role