Player Matchup

Ullr
Ullr
CRuffinTXST
Ullr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 192L
1,406 Elo+
Solo
Cupid
Cupid
Cmurda0885
Cupid
Level 137
God Stats
14W - 13L
1,529 SR
Queue Stats
755W - 781L
1,485 Elo+
Party 1
Awilix
Awilix
GaMeRGrIl25
Awilix
Level 121
God Stats
0W - 1L
1,297 SR
Queue Stats
108W - 142L
1,350 Elo+
Solo
Serqet
Serqet
polarguy41686
Serqet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 264L
1,373 Elo+
Solo
Set
Set
xKarelessKrakenx
Set
Level 63
God Stats
1W - 2L
1,752 SR
Queue Stats
325W - 356L
1,419 Elo+
Party 1
Team Averages
Level 102
1,516 SR
1,407 Elo+

VS

Team Averages
Level 82
1,538 SR
1,434 Elo+
Geb
Geb
ANGEL_ESSJ777
Geb
Level 68
God Stats
6W - 10L
1,689 SR
Queue Stats
305W - 350L
1,520 Elo+
Solo
Hera
Hera
RiiickySpanish
Hera
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 97L
1,444 Elo+
Party 2
Jormungandr
Jormungandr
SinbadsHouse
Jormungandr
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 44L
1,425 Elo+
Party 2
Baron Samedi
Baron Samedi
ThaLordofLight
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 92L
1,375 Elo+
Party 2
Zeus
Zeus
xDillyWonka
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 0
6,718
672
6,646
11,049
3,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cupid
15
3 / 3 / 4
8,204
820
9,378
7,671
2,652
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Awilix
13
3 / 6 / 3
7,300
730
5,596
8,898
3,365
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 6 / 5
8,169
817
5,455
7,581
3,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 7 / 8
7,144
714
2,400
11,564
4,593
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 12
9,946
995
9,334
13,257
10,452
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 3 / 14
8,712
871
8,645
6,787
2,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
SinbadsHouse
Jormungandr
16
6 / 1 / 18
9,734
973
8,962
11,286
13,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ThaLordofLight
Baron Samedi
14
4 / 3 / 17
8,582
858
6,041
8,069
8,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 4 / 14
8,376
838
5,520
6,855
2,696
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
105
11
Kills
30
30
Deaths
12
20
Assists
75
Player
Kills
Deaths
Assists
KDA
W
11
1
12
17
L
1
8
0
0.13
L
Cupid
3
3
4
1.67
L
Awilix
3
6
3
0.75
W
6
3
14
4.33
W
Jormungandr
SinbadsHouse
Jormungandr
6
1
18
15
W
Baron Samedi
ThaLordofLight
Baron Samedi
4
3
17
4.17
L
4
6
5
1.08
W
3
4
14
2.5
L
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,475
Damage
38,502
46,763
Taken
46,254
17,714
Mitigated
38,166
4,700
Healing
14,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,334
1,165
1,136
5,228
13,257
10,452
312
0
13,257
18,722
0
L
6,646
2,835
0
110
11,049
3,988
0
9,429
1,620
0
11,077
L
Cupid
9,378
2,572
678
2,113
7,671
2,652
0
6,377
1,294
0
24,721
L
Awilix
5,596
2,287
404
191
8,898
3,365
0
6,645
2,253
0
11,471
W
8,645
2,695
673
361
6,787
2,707
1,495
0
6,565
17,268
0
W
Jormungandr
SinbadsHouse
Jormungandr
8,962
2,101
1,442
2,846
11,286
13,385
683
0
11,046
21,071
0
W
Baron Samedi
ThaLordofLight
Baron Samedi
6,041
489
1,248
1,084
8,069
8,926
378
0
7,843
15,973
0
L
5,455
1,268
158
751
7,581
3,116
0
6,513
1,068
0
6,208
W
5,520
1,469
341
410
6,855
2,696
1,519
0
6,474
10,627
0
L
2,400
1,002
102
193
11,564
4,593
0
9,538
2,026
0
9,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,535
Gold Earned
45,350
73
Minions Killed
90
0
Camps Cleared
0
805,974
Distance Traveled
859,457
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,946
995
25
3
0
196,127
3
L
Ullr
6,718
672
8
1
0
156,380
0
L
Cupid
8,204
820
44
4
0
175,661
3
L
Awilix
7,300
730
3
0
0
158,506
0
W
Hera
8,712
871
15
2
0
166,653
0
W
Jormungandr
9,734
973
27
3
0
176,912
0
W
Baron Samedi
8,582
858
7
1
0
161,022
0
L
Serqet
8,169
817
3
0
0
160,930
0
W
Zeus
8,376
838
16
2
0
158,743
0
L
Set
7,144
714
15
2
0
154,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role