Player Matchup

Awilix
Awilix
Ka Kopa
Awilix
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 12L
1,396 Elo+
Party 3
Heimdallr
Heimdallr
Mahqss
Heimdallr
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,743 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Rudagarma
Kumbhakarna
Level 83
God Stats
4W - 3L
1,605 SR
Queue Stats
169W - 151L
1,526 Elo+
Solo
Artio
Artio
TheREAL8pointer
Artio
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,528 Elo+
Solo
Janus
Janus
yuGetihWemoS
Janus
Level 143
God Stats
3W - 2L
1,715 SR
Queue Stats
210W - 213L
1,535 Elo+
Solo
Team Averages
Level 119
1,564 SR
1,546 Elo+

VS

Team Averages
Level 56
1,456 SR
1,480 Elo+
Kukulkan
Kukulkan
DartLucifer
Kukulkan
Level 84
God Stats
12W - 6L
1,575 SR
Queue Stats
300W - 301L
1,563 Elo+
Party 2
Hercules
Hercules
DoctorDocker521
Hercules
Level 26
God Stats
1W - 2L
1,276 SR
Queue Stats
93W - 80L
1,570 Elo+
Party 1
Janus
Janus
HexBeDead
Janus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,183 Elo+
Solo
Heimdallr
Heimdallr
Incidental103
Heimdallr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 85L
1,549 Elo+
Party 1
Zeus
Zeus
Slashklaudio
Zeus
Level 121
God Stats
9W - 8L
1,430 SR
Queue Stats
479W - 515L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ka Kopa
Awilix
19
9 / 6 / 11
12,086
863
15,809
14,124
6,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
Mahqss
Heimdallr
17
4 / 5 / 16
11,136
795
13,977
13,111
5,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Kumbhakarna
Rudagarma
Kumbhakarna
18
5 / 4 / 21
11,748
839
7,454
17,281
21,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 3 / 15
11,982
856
10,411
19,168
24,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
10 / 6 / 9
12,475
891
18,260
13,741
5,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DartLucifer
Kukulkan
18
3 / 6 / 8
10,764
769
11,211
13,416
5,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
19
5 / 5 / 14
11,533
824
9,264
21,190
29,289
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
HexBeDead
Janus
15
1 / 8 / 11
9,969
712
10,229
12,361
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Incidental103
Heimdallr
17
8 / 8 / 6
11,118
794
14,462
14,782
5,866
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
7 / 6 / 5
11,092
792
13,919
10,434
3,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
68
33
Kills
24
24
Deaths
33
72
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DartLucifer
Kukulkan
3
6
8
1.17
L
Hercules
5
5
14
2.4
L
Janus
HexBeDead
Janus
1
8
11
0.81
L
Heimdallr
Incidental103
Heimdallr
8
8
6
1.38
W
Awilix
Ka Kopa
Awilix
9
6
11
2.42
W
Heimdallr
Mahqss
Heimdallr
4
5
16
2.4
W
Kumbhakarna
Rudagarma
Kumbhakarna
5
4
21
3.88
L
7
6
5
1.58
W
5
3
15
4.17
W
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,911
Damage
59,085
77,425
Taken
72,183
64,980
Mitigated
48,191
23,789
Healing
21,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DartLucifer
Kukulkan
11,211
392
2,311
2,340
13,416
5,573
343
7,878
5,538
31,734
0
L
Hercules
9,264
2,042
960
9,049
21,190
29,289
0
11,488
9,702
0
19,687
L
Janus
HexBeDead
Janus
10,229
1,046
521
280
12,361
3,768
455
4,068
8,293
20,369
0
L
Heimdallr
Incidental103
Heimdallr
14,462
4,697
1,645
2,139
14,782
5,866
2,428
7,415
7,367
0
22,563
W
Awilix
Ka Kopa
Awilix
15,809
6,940
1,592
2,198
14,124
6,851
370
6,743
7,381
0
27,189
W
Heimdallr
Mahqss
Heimdallr
13,977
3,458
399
1,994
13,111
5,897
2,785
6,304
6,807
0
30,419
W
Kumbhakarna
Rudagarma
Kumbhakarna
7,454
615
1,445
2,908
17,281
21,592
633
8,395
8,886
16,262
0
L
13,919
1,913
1,234
1,219
10,434
3,695
343
5,276
5,158
23,542
0
W
10,411
1,069
4,002
5,938
19,168
24,658
386
7,551
11,616
21,479
0
W
18,260
486
1,987
1,326
13,741
5,982
798
6,366
7,371
40,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,427
Gold Earned
54,476
148
Minions Killed
128
0
Camps Cleared
0
1,396,932
Distance Traveled
1,192,645
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,764
769
41
3
0
250,881
4
L
Hercules
11,533
824
20
1
0
289,021
5
L
Janus
9,969
712
27
2
0
198,709
0
L
Heimdallr
11,118
794
16
1
0
236,168
2
W
Awilix
12,086
863
16
1
0
265,411
1
W
Heimdallr
11,136
795
37
3
0
269,511
0
W
Kumbhakarna
11,748
839
14
1
0
290,032
0
L
Zeus
11,092
792
24
2
0
217,866
1
W
Artio
11,982
856
26
2
0
291,932
0
W
Janus
12,475
891
55
4
0
280,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role