Player Matchup

Kali
Kali
AndreasEckert
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 52L
1,271 Elo+
Party 3
Janus
Janus
QuesoYdulce
Janus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,475 Elo+
Party 2
Cupid
Cupid
Zorro_JDM45
Cupid
Level 11
God Stats
1W - 1L
1,667 SR
Queue Stats
5W - 5L
1,507 Elo+
Party 2
Chaac
Chaac
marcossalemi
Chaac
Level 33
God Stats
4W - 6L
1,387 SR
Queue Stats
40W - 73L
1,332 Elo+
Party 3
Ares
Ares
xTexTeDx
Ares
Level 94
God Stats
1W - 2L
1,348 SR
Queue Stats
55W - 64L
1,375 Elo+
Party 2
Team Averages
Level 42
1,481 SR
1,392 Elo+

VS

Team Averages
Level 125
1,423 SR
1,554 Elo+
Artemis
Artemis
Juuniiin
Artemis
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 42L
1,467 Elo+
Solo
Anubis
Anubis
Meeeyzow
Anubis
Level 149
God Stats
1W - 3L
1,377 SR
Queue Stats
60W - 62L
1,568 Elo+
Party 1
Sylvanus
Sylvanus
MisterOfTime
Sylvanus
Level 156
God Stats
3W - 2L
1,475 SR
Queue Stats
201W - 172L
1,531 Elo+
Party 1
Ullr
Ullr
Risada00
Ullr
Level 141
God Stats
36W - 37L
1,558 SR
Queue Stats
175W - 141L
1,639 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
yChacon
Morgan Le Fay
Level 148
God Stats
6W - 5L
1,204 SR
Queue Stats
277W - 269L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,707
471
1,506
7,247
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 5 / 0
4,455
446
2,480
5,274
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 4 / 0
4,420
442
3,610
5,916
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 4 / 0
5,007
501
3,179
7,900
2,717
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
6
0 / 6 / 1
4,174
417
1,620
7,816
4,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Juuniiin
Artemis
7
3 / 1 / 7
5,157
516
3,536
2,952
867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Meeeyzow
Anubis
11
3 / 0 / 3
6,302
630
7,213
6,571
2,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
MisterOfTime
Sylvanus
9
3 / 0 / 9
5,850
585
5,359
6,773
5,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
9
6 / 1 / 3
5,864
586
4,302
4,664
1,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
yChacon
Morgan Le Fay
12
7 / 0 / 2
7,077
708
3,183
2,281
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
2
Kills
22
22
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Artemis
Juuniiin
Artemis
3
1
7
6.5
W
Anubis
Meeeyzow
Anubis
3
0
3
4.5
W
Sylvanus
MisterOfTime
Sylvanus
3
0
9
7.5
L
0
5
0
0
W
Ullr
6
1
3
7.5
L
1
4
0
0.25
L
1
4
0
0.25
L
Ares
0
6
1
0.08
W
Morgan Le Fay
yChacon
Morgan Le Fay
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,395
Damage
23,593
34,153
Taken
23,241
11,039
Mitigated
11,255
7,849
Healing
9,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,506
734
0
3,094
7,247
1,922
0
1,493
5,754
0
21,151
W
Artemis
Juuniiin
Artemis
3,536
1,378
0
579
2,952
867
120
1,002
1,888
0
11,296
W
Anubis
Meeeyzow
Anubis
7,213
1,099
0
4,992
6,571
2,910
124
270
6,279
33,979
0
W
Sylvanus
MisterOfTime
Sylvanus
5,359
2,025
547
2,237
6,773
5,287
0
1,949
4,762
21,588
7,288
L
2,480
515
0
545
5,274
1,106
0
2,788
2,486
20,070
0
W
Ullr
4,302
1,455
0
410
4,664
1,501
699
533
4,077
0
21,624
L
3,610
2,063
0
1,705
5,916
1,093
66
1,847
4,069
0
15,914
L
3,179
395
0
1,239
7,900
2,717
0
5,917
1,983
0
21,108
L
Ares
1,620
118
0
1,266
7,816
4,201
0
2,745
5,071
8,112
0
W
Morgan Le Fay
yChacon
Morgan Le Fay
3,183
667
0
630
2,281
690
545
116
2,135
44,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,763
Gold Earned
30,250
172
Minions Killed
281
0
Camps Cleared
0
877,419
Distance Traveled
897,610
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,707
471
49
5
0
174,714
1
W
Artemis
5,157
516
19
2
0
148,398
3
W
Anubis
6,302
630
72
7
0
148,315
4
W
Sylvanus
5,850
585
57
6
0
185,394
1
L
Janus
4,455
446
44
4
0
180,275
1
W
Ullr
5,864
586
40
4
0
210,553
2
L
Cupid
4,420
442
23
2
0
166,734
1
L
Chaac
5,007
501
35
4
0
183,831
2
L
Ares
4,174
417
21
2
0
171,865
2
W
Morgan Le Fay
7,077
708
93
9
0
204,950
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role