Player Matchup

Zeus
Zeus
 
Zeus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Entity Rift
Medusa
Level 41
God Stats
6W - 1L
1,993 SR
Queue Stats
62W - 53L
1,628 Elo+
Solo
Arachne
Arachne
The_Moon_Wraith
Arachne
Level 78
God Stats
0W - 5L
1,158 SR
Queue Stats
110W - 128L
1,430 Elo+
Party 3
Shiva
Shiva
moinjk
Shiva
Level 86
God Stats
0W - 3L
1,276 SR
Queue Stats
11W - 22L
1,271 Elo+
Party 3
Sylvanus
Sylvanus
zombieovicide
Sylvanus
Level 105
God Stats
0W - 2L
1,317 SR
Queue Stats
151W - 184L
1,408 Elo+
Party 3
Team Averages
Level 80
1,449 SR
1,447 Elo+

VS

Team Averages
Level 104
1,765 SR
1,568 Elo+
Zhong Kui
Zhong Kui
KnaidelChain
Zhong Kui
Level 157
God Stats
4W - 3L
1,713 SR
Queue Stats
149W - 153L
1,512 Elo+
Party 2
Heimdallr
Heimdallr
MLGB0ngHitzzz
Heimdallr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
SYXY57
The Morrigan
Level 155
God Stats
2W - 1L
2,014 SR
Queue Stats
24W - 13L
1,610 Elo+
Party 1
Bakasura
Bakasura
asteroidsafe828
Bakasura
Level 160
God Stats
2W - 0L
1,815 SR
Queue Stats
46W - 36L
1,618 Elo+
Party 2
Loki
Loki
graytestlvr
Loki
Level 28
God Stats
1W - 0L
1,783 SR
Queue Stats
11W - 9L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
5
0 / 4 / 0
3,755
417
3,420
4,012
507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
10
0 / 1 / 2
5,311
590
1,445
4,598
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 5 / 0
4,752
528
1,720
7,224
2,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
moinjk
Shiva
10
1 / 1 / 0
5,085
565
2,020
4,946
2,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sylvanus
zombieovicide
Sylvanus
8
1 / 2 / 2
4,721
525
4,604
7,133
3,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KnaidelChain
Zhong Kui
11
1 / 0 / 0
6,130
681
3,321
4,806
2,990
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heimdallr
MLGB0ngHitzzz
Heimdallr
10
4 / 1 / 5
5,824
647
4,273
4,907
1,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Morrigan
SYXY57
The Morrigan
9
1 / 1 / 1
4,998
555
2,663
2,849
620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
11
6 / 0 / 5
6,309
701
5,976
5,883
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
1 / 1 / 0
5,088
565
2,005
4,830
1,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
13
13
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
4
0
0
L
Medusa
0
1
2
1
W
Zhong Kui
KnaidelChain
Zhong Kui
1
0
0
1
W
Heimdallr
MLGB0ngHitzzz
Heimdallr
4
1
5
6.5
W
The Morrigan
SYXY57
The Morrigan
1
1
1
1.5
L
1
5
0
0.2
W
Bakasura
6
0
5
8.5
W
1
1
0
1
L
Shiva
moinjk
Shiva
1
1
0
1
L
Sylvanus
zombieovicide
Sylvanus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,209
Damage
18,238
27,913
Taken
23,275
10,381
Mitigated
8,777
7,825
Healing
9,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,420
436
0
500
4,012
507
0
0
3,751
10,478
0
L
Medusa
1,445
559
0
2,440
4,598
1,323
0
811
3,787
0
40,447
W
Zhong Kui
KnaidelChain
Zhong Kui
3,321
268
0
3,201
4,806
2,990
200
0
4,530
35,890
0
W
Heimdallr
MLGB0ngHitzzz
Heimdallr
4,273
1,431
0
940
4,907
1,636
286
2,077
2,631
0
26,209
W
The Morrigan
SYXY57
The Morrigan
2,663
569
0
500
2,849
620
0
1,217
1,632
24,981
0
L
1,720
1,503
0
236
7,224
2,196
0
930
6,179
0
18,996
W
Bakasura
5,976
4,070
0
3,998
5,883
1,983
708
2,097
3,588
0
23,810
W
2,005
391
504
758
4,830
1,548
0
1,423
2,955
0
17,193
L
Shiva
moinjk
Shiva
2,020
492
330
2,233
4,946
2,723
0
2,481
2,465
0
22,712
L
Sylvanus
zombieovicide
Sylvanus
4,604
1,720
142
1,944
7,133
3,632
223
1,762
4,811
15,317
4,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,624
Gold Earned
28,349
224
Minions Killed
308
0
Camps Cleared
0
905,481
Distance Traveled
940,580
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,755
417
18
2
0
136,944
3
L
Medusa
5,311
590
71
8
0
169,819
2
W
Zhong Kui
6,130
681
96
11
0
171,465
2
W
Heimdallr
5,824
647
55
6
0
170,813
2
W
The Morrigan
4,998
555
59
7
0
175,398
2
L
Arachne
4,752
528
42
5
0
268,524
0
W
Bakasura
6,309
701
71
8
0
219,409
0
W
Loki
5,088
565
27
3
0
203,495
3
L
Shiva
5,085
565
45
5
0
181,770
4
L
Sylvanus
4,721
525
48
5
0
148,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role