Player Matchup

Cabrakan
Cabrakan
Camapinqa
Cabrakan
Level 16
God Stats
6W - 0L
1,799 SR
Queue Stats
62W - 11L
1,864 Elo+
Party 2
Nike
Nike
ChilliNinja3079
Nike
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 130L
1,308 Elo+
Solo
Anubis
Anubis
Huff94
Anubis
Level 155
God Stats
3W - 4L
1,422 SR
Queue Stats
101W - 77L
1,540 Elo+
Party 1
Geb
Geb
JackieAprile_
Geb
Level 37
God Stats
1W - 0L
1,711 SR
Queue Stats
33W - 20L
1,300 Elo+
Party 1
Izanami
Izanami
XxSeptic_DFuzexX
Izanami
Level 68
God Stats
27W - 16L
1,646 SR
Queue Stats
105W - 62L
1,700 Elo+
Party 2
Team Averages
Level 62
1,615 SR
1,542 Elo+

VS

Team Averages
Level 87
1,628 SR
1,494 Elo+
Bacchus
Bacchus
Loganator8094
Bacchus
Level 19
God Stats
6W - 4L
1,842 SR
Queue Stats
57W - 43L
1,525 Elo+
Party 3
Rama
Rama
Snipeyy
Rama
Level 142
God Stats
18W - 10L
1,493 SR
Queue Stats
281W - 203L
1,483 Elo+
Party 3
Skadi
Skadi
Sup3rSniper MC
Skadi
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 255L
1,473 Elo+
Party 3
Gilgamesh
Gilgamesh
Ziggy216
Gilgamesh
Level 92
God Stats
4W - 5L
1,806 SR
Queue Stats
188W - 135L
1,496 Elo+
Party 3
Baron Samedi
Baron Samedi
hninja3
Baron Samedi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 68L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Camapinqa
Cabrakan
14
5 / 2 / 2
8,600
614
6,196
7,919
4,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
7 / 1 / 4
8,822
630
8,346
9,169
8,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Huff94
Anubis
13
6 / 2 / 8
8,195
585
12,379
7,518
3,773
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 0 / 11
7,351
525
5,054
9,412
7,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 5 / 5
7,133
510
4,910
9,285
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
0 / 3 / 3
5,950
425
1,995
11,001
6,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
Snipeyy
Rama
13
5 / 4 / 1
8,234
588
10,839
11,496
3,419
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 4 / 3
6,837
488
5,411
11,826
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
Ziggy216
Gilgamesh
12
1 / 3 / 3
7,030
502
4,844
10,047
6,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
hninja3
Baron Samedi
10
2 / 6 / 2
6,505
465
3,604
8,699
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
20
Kills
10
10
Deaths
20
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Camapinqa
Cabrakan
5
2
2
3
W
7
1
4
9
W
Anubis
Huff94
Anubis
6
2
8
5
W
1
0
11
6.5
L
Bacchus
0
3
3
0.5
L
Rama
Snipeyy
Rama
5
4
1
1.38
L
2
4
3
0.88
W
1
5
5
0.7
L
Gilgamesh
Ziggy216
Gilgamesh
1
3
3
0.83
L
Baron Samedi
hninja3
Baron Samedi
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,885
Damage
26,693
43,303
Taken
53,069
25,940
Mitigated
22,169
10,095
Healing
13,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Camapinqa
Cabrakan
6,196
771
0
732
7,919
4,929
0
322
7,568
53,993
5,797
W
8,346
1,472
0
2,606
9,169
8,054
94
171
8,686
7,127
43,460
W
Anubis
Huff94
Anubis
12,379
360
0
2,713
7,518
3,773
270
2,393
5,087
52,630
0
W
5,054
700
0
1,552
9,412
7,828
86
2,475
6,901
16,317
0
L
Bacchus
1,995
446
97
2,099
11,001
6,750
0
6,768
4,192
7,327
0
L
Rama
Snipeyy
Rama
10,839
8,835
0
4,719
11,496
3,419
870
3,707
7,748
0
65,944
L
5,411
2,039
0
1,142
11,826
2,789
0
6,203
5,530
0
40,579
W
4,910
3,050
0
2,492
9,285
1,356
0
238
9,047
0
42,885
L
Gilgamesh
Ziggy216
Gilgamesh
4,844
1,937
0
3,090
10,047
6,649
0
3,558
6,065
0
31,984
L
Baron Samedi
hninja3
Baron Samedi
3,604
460
662
1,988
8,699
2,562
0
4,840
3,778
32,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,101
Gold Earned
34,556
400
Minions Killed
340
0
Camps Cleared
0
1,320,425
Distance Traveled
1,267,007
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,600
614
103
7
0
272,579
5
W
Nike
8,822
630
106
8
0
259,853
1
W
Anubis
8,195
585
91
7
0
267,567
3
W
Geb
7,351
525
18
1
0
272,162
4
L
Bacchus
5,950
425
23
2
0
262,702
0
L
Rama
8,234
588
129
9
0
232,993
0
L
Skadi
6,837
488
63
5
0
259,446
0
W
Izanami
7,133
510
82
6
0
248,264
0
L
Gilgamesh
7,030
502
72
5
0
267,271
2
L
Baron Samedi
6,505
465
53
4
0
244,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role