Player Matchup

Cthulhu
Cthulhu
Raypurd86
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,621 Elo+
Party 2
Tiamat
Tiamat
christhegrait
Tiamat
Level 44
God Stats
1W - 2L
1,286 SR
Queue Stats
20W - 20L
1,467 Elo+
Party 2
Fenrir
Fenrir
dkracer10
Fenrir
Level 55
God Stats
0W - 1L
1,171 SR
Queue Stats
22W - 21L
1,456 Elo+
Party 2
Team Averages
Level 39
1,319 SR
1,515 Elo+

VS

Team Averages
Level 76
1,607 SR
1,568 Elo+
Chiron
Chiron
Big_Bum_0
Chiron
Level 41
God Stats
7W - 8L
1,760 SR
Queue Stats
7W - 16L
1,721 Elo+
Party 1
Cliodhna
Cliodhna
Nebular_Nex
Cliodhna
Level 118
God Stats
9W - 5L
1,450 SR
Queue Stats
56W - 61L
1,447 Elo+
Party 1
Anubis
Anubis
Zacopotimus
Anubis
Level 69
God Stats
20W - 17L
1,611 SR
Queue Stats
21W - 18L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Raypurd86
Cthulhu
9
1 / 6 / 2
6,310
631
2,993
12,149
6,605
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 3 / 2
6,025
603
5,116
7,432
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
dkracer10
Fenrir
9
2 / 5 / 1
6,292
629
3,323
9,488
3,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Big_Bum_0
Chiron
14
7 / 0 / 6
8,554
855
11,055
5,084
1,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
Nebular_Nex
Cliodhna
11
2 / 3 / 9
7,397
740
6,944
7,476
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
12
5 / 0 / 7
8,160
816
6,597
5,100
2,548
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
14
14
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chiron
Big_Bum_0
Chiron
7
0
6
10
W
Cliodhna
Nebular_Nex
Cliodhna
2
3
9
2.17
L
Cthulhu
Raypurd86
Cthulhu
1
6
2
0.33
W
Anubis
5
0
7
8.5
L
0
3
2
0.33
L
Fenrir
dkracer10
Fenrir
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,432
Damage
24,596
29,069
Taken
17,660
12,399
Mitigated
6,861
1,813
Healing
5,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Big_Bum_0
Chiron
11,055
4,887
689
2,014
5,084
1,788
715
3,236
1,848
0
32,345
W
Cliodhna
Nebular_Nex
Cliodhna
6,944
799
158
833
7,476
2,525
1,297
2,587
4,889
0
27,539
L
Cthulhu
Raypurd86
Cthulhu
2,993
76
0
0
12,149
6,605
0
2,269
9,880
10,151
0
W
Anubis
6,597
135
0
2,270
5,100
2,548
325
2,775
2,325
22,310
0
L
5,116
163
78
1,088
7,432
2,517
0
1,227
6,205
18,167
0
L
Fenrir
dkracer10
Fenrir
3,323
355
0
647
9,488
3,277
0
3,347
6,141
0
6,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,627
Gold Earned
24,111
64
Minions Killed
122
0
Camps Cleared
9
477,173
Distance Traveled
538,446
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,554
855
57
6
1
172,862
0
W
Cliodhna
7,397
740
29
3
4
187,811
4
L
Cthulhu
6,310
631
22
2
0
147,403
1
W
Anubis
8,160
816
36
4
4
177,773
3
L
Tiamat
6,025
603
31
3
0
163,672
2
L
Fenrir
6,292
629
11
1
0
166,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role