Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
FREEMYMINE
King Arthur
Level 13
God Stats
2W - 0L
1,671 SR
Queue Stats
2W - 0L
1,672 Elo+
Party 1
Tiamat
Tiamat
TidiestCurve846
Tiamat
Level 155
God Stats
13W - 7L
1,574 SR
Queue Stats
186W - 156L
1,562 Elo+
Party 1
Team Averages
Level 97
1,582 SR
1,578 Elo+

VS

Team Averages
Level 49
1,620 SR
1,367 Elo+
Anubis
Anubis
 
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Atomic-_-Sweat
Chaac
Level 27
God Stats
3W - 7L
1,584 SR
Queue Stats
113W - 172L
1,244 Elo+
Party 2
Izanami
Izanami
Dasean777
Izanami
Level 33
God Stats
1W - 1L
1,775 SR
Queue Stats
93W - 89L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
9 / 0 / 10
10,450
804
15,610
10,714
4,340
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
FREEMYMINE
King Arthur
14
3 / 3 / 11
9,493
730
3,918
9,989
8,996
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
8 / 0 / 10
10,356
797
17,685
10,639
7,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 10 / 1
7,001
539
3,346
11,873
3,990
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 9 / 0
7,299
561
4,644
14,450
10,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Dasean777
Izanami
14
2 / 1 / 1
8,780
675
8,093
13,927
3,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
20
Kills
3
3
Deaths
20
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
0
10
14
L
Anubis
 
Anubis
0
10
1
0.05
L
1
9
0
0.11
L
Izanami
Dasean777
Izanami
2
1
1
2.5
W
King Arthur
FREEMYMINE
King Arthur
3
3
11
2.83
W
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,213
Damage
16,083
31,342
Taken
40,250
20,699
Mitigated
17,418
7,203
Healing
2,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
15,610
9,349
0
3,508
10,714
4,340
2,203
1,085
9,436
0
58,256
L
Anubis
 
Anubis
3,346
124
207
992
11,873
3,990
0
6,116
5,433
15,558
0
L
4,644
955
0
1,426
14,450
10,276
0
5,153
9,098
0
13,997
L
Izanami
Dasean777
Izanami
8,093
4,163
0
207
13,927
3,152
0
5,805
7,806
0
43,517
W
King Arthur
FREEMYMINE
King Arthur
3,918
651
0
208
9,989
8,996
232
1,445
7,019
0
14,057
W
17,685
1,537
103
3,384
10,639
7,363
437
1,216
9,328
49,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,299
Gold Earned
23,080
175
Minions Killed
129
11
Camps Cleared
1
744,463
Distance Traveled
537,857
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,450
804
83
6
3
245,853
3
L
Anubis
7,001
539
22
2
1
157,842
4
L
Chaac
7,299
561
28
2
0
150,073
1
L
Izanami
8,780
675
79
6
0
229,942
2
W
King Arthur
9,493
730
17
1
2
230,365
0
W
Tiamat
10,356
797
75
6
6
268,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role