Player Matchup

Gilgamesh
Gilgamesh
Davman46
Gilgamesh
Level 25
God Stats
5W - 0L
1,929 SR
Queue Stats
251W - 7L
2,395 Elo+
Party 1
Mulan
Mulan
Hamus11
Mulan
Level 143
God Stats
16W - 2L
2,266 SR
Queue Stats
314W - 15L
2,329 Elo+
Party 1
Scylla
Scylla
IloveJoePolhamus
Scylla
Level 124
God Stats
4W - 0L
1,925 SR
Queue Stats
275W - 23L
2,220 Elo+
Party 1
Team Averages
Level 97
2,040 SR
2,315 Elo+

VS

Team Averages
Level 74
1,518 SR
1,499 Elo+
Chaac
Chaac
BPProfessional
Chaac
Level 77
God Stats
352W - 394L
1,484 SR
Queue Stats
1,063W - 1,117L
1,496 Elo+
Solo
Danzaburou
Danzaburou
DuckMangione792
Danzaburou
Level 26
God Stats
0W - 1L
1,571 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
sharper98
Ra
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Davman46
Gilgamesh
15
11 / 1 / 12
9,805
891
12,168
8,452
9,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mulan
Hamus11
Mulan
12
1 / 3 / 18
8,078
734
7,759
12,344
7,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
12 / 0 / 12
10,156
923
15,495
4,552
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 2
7,319
665
6,556
18,086
12,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
DuckMangione792
Danzaburou
10
1 / 8 / 3
7,267
661
5,182
12,738
3,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 9 / 1
6,550
595
2,416
7,798
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
24
Kills
4
4
Deaths
24
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Gilgamesh
Davman46
Gilgamesh
11
1
12
17
L
Danzaburou
DuckMangione792
Danzaburou
1
8
3
0.31
W
Mulan
Hamus11
Mulan
1
3
18
3.33
W
12
0
12
18
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,422
Damage
14,154
25,348
Taken
38,622
17,549
Mitigated
17,258
4,007
Healing
5,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,556
940
0
3,211
18,086
12,376
0
6,441
10,636
0
12,725
W
Gilgamesh
Davman46
Gilgamesh
12,168
2,431
0
1,193
8,452
9,093
544
806
7,646
5,697
19,603
L
Danzaburou
DuckMangione792
Danzaburou
5,182
2,226
0
1,264
12,738
3,006
0
6,424
5,707
0
16,797
W
Mulan
Hamus11
Mulan
7,759
1,120
0
2,143
12,344
7,060
0
1,273
11,071
0
23,641
W
15,495
2,411
0
671
4,552
1,396
854
602
3,950
42,192
0
L
2,416
110
530
311
7,798
1,876
0
3,796
3,766
15,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,039
Gold Earned
21,136
130
Minions Killed
52
10
Camps Cleared
0
624,406
Distance Traveled
487,029
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,319
665
14
1
0
173,700
0
W
Gilgamesh
9,805
891
27
2
2
229,516
0
L
Danzaburou
7,267
661
18
2
0
161,162
2
W
Mulan
8,078
734
36
3
3
182,652
0
W
Scylla
10,156
923
67
6
5
212,238
1
L
Ra
6,550
595
20
2
0
152,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role