Player Matchup

Gilgamesh
Gilgamesh
Platinum I
AdrenelineRush7
Gilgamesh
Platinum I
Level 155
God Stats
20W - 17L
1,939 SR
Queue Stats
283W - 266L
2,004 MMR
Party 2
Thoth
Thoth
Diamond IV
Doxxitey
Thoth
Diamond IV
Level 160
God Stats
10W - 5L
1,857 SR
Queue Stats
110W - 98L
2,232 MMR
Party 2
Mulan
Mulan
Diamond V
Speéd
Mulan
Diamond V
Level 160
God Stats
10W - 12L
1,780 SR
Queue Stats
108W - 113L
2,103 MMR
Solo
Baron Samedi
Baron Samedi
Diamond III
TheGoyem
Baron Samedi
Diamond III
Level 149
God Stats
13W - 3L
1,950 SR
Queue Stats
225W - 206L
2,081 MMR
Party 3
Rama
Rama
Diamond IV
Wumbles
Rama
Diamond IV
Level 160
God Stats
12W - 9L
1,535 SR
Queue Stats
356W - 344L
2,024 MMR
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,812 SR
2,089 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,637 SR
2,087 MMR
Ra
Ra
Masters
Dooked
Ra
Masters
Level 160
God Stats
2W - 6L
1,375 SR
Queue Stats
250W - 231L
2,107 MMR
Solo
Apollo
Apollo
Diamond V
PieTrain
Apollo
Diamond V
Level 153
God Stats
14W - 6L
1,800 SR
Queue Stats
44W - 28L
2,156 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum I
applesoccer
Kuzenbo
Platinum I
Level 160
God Stats
0W - 1L
1,808 SR
Queue Stats
220W - 201L
2,017 MMR
Party 1
Cerberus
Cerberus
Diamond IV
teddykreuger
Cerberus
Diamond IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 128L
2,105 MMR
Solo
Chaac
Chaac
Diamond V
zimmmmiz
Chaac
Diamond V
Level 121
God Stats
9W - 9L
1,699 SR
Queue Stats
137W - 126L
2,047 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdrenelineRush7
Gilgamesh
20
5 / 1 / 12
15,160
583
19,776
25,966
20,736
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
Doxxitey
Thoth
20
6 / 4 / 16
15,693
604
26,189
11,859
4,240
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
Speéd
Mulan
20
6 / 4 / 16
13,517
520
19,389
30,428
39,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
TheGoyem
Baron Samedi
20
2 / 3 / 17
14,839
571
16,138
21,589
22,761
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
Wumbles
Rama
20
16 / 1 / 5
17,691
680
29,907
21,360
9,039
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
CliodhnaPersephoneShivaBacchus

VS

Bans
ArachneBastetCamazotzAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
5 / 7 / 4
12,327
474
22,869
16,571
6,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
PieTrain
Apollo
20
2 / 7 / 4
13,037
501
11,143
22,256
7,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
applesoccer
Kuzenbo
14
2 / 9 / 4
10,278
395
9,682
32,012
41,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
teddykreuger
Cerberus
18
1 / 7 / 3
12,617
485
14,113
35,852
37,828
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chaac
zimmmmiz
Chaac
20
3 / 5 / 5
13,633
524
13,193
31,044
20,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
33
35
Kills
13
13
Deaths
35
66
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AdrenelineRush7
Gilgamesh
5
1
12
11
L
Ra
5
7
4
1
W
Thoth
Doxxitey
Thoth
6
4
16
3.5
L
Apollo
PieTrain
Apollo
2
7
4
0.57
W
Mulan
Speéd
Mulan
6
4
16
3.5
W
Baron Samedi
TheGoyem
Baron Samedi
2
3
17
3.5
W
Rama
Wumbles
Rama
16
1
5
18.5
L
Kuzenbo
applesoccer
Kuzenbo
2
9
4
0.44
L
Cerberus
teddykreuger
Cerberus
1
7
3
0.36
L
Chaac
zimmmmiz
Chaac
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,399
Damage
71,000
111,202
Taken
137,735
96,725
Mitigated
114,330
52,640
Healing
29,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AdrenelineRush7
Gilgamesh
19,776
5,895
0
10,903
25,966
20,736
1,254
10,408
15,558
0
127,384
L
Ra
22,869
729
2,821
3,235
16,571
6,368
0
6,160
10,267
112,493
0
W
Thoth
Doxxitey
Thoth
26,189
804
0
3,895
11,859
4,240
4,972
6,393
5,466
136,884
0
L
Apollo
PieTrain
Apollo
11,143
6,413
0
4,586
22,256
7,689
1,671
6,522
15,440
0
103,700
W
Mulan
Speéd
Mulan
19,389
2,289
0
10,285
30,428
39,949
773
12,445
17,983
6,196
51,923
W
Baron Samedi
TheGoyem
Baron Samedi
16,138
2,661
1,606
10,979
21,589
22,761
255
10,461
11,128
92,711
0
W
Rama
Wumbles
Rama
29,907
16,824
0
14,972
21,360
9,039
5,620
9,007
12,353
0
181,427
L
Kuzenbo
applesoccer
Kuzenbo
9,682
1,952
0
2,311
32,012
41,754
0
9,913
21,438
25,942
0
L
Cerberus
teddykreuger
Cerberus
14,113
487
0
9,804
35,852
37,828
0
12,454
23,178
82,168
0
L
Chaac
zimmmmiz
Chaac
13,193
721
0
6,864
31,044
20,691
0
9,775
20,898
0
140,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,900
Gold Earned
61,892
851
Minions Killed
815
0
Camps Cleared
0
2,618,467
Distance Traveled
2,388,412
42
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,160
583
184
7
0
579,929
3
L
Ra
12,327
474
187
7
0
496,378
2
W
Thoth
15,693
604
203
8
0
518,113
9
L
Apollo
13,037
501
212
8
0
464,992
8
W
Mulan
13,517
520
54
2
0
527,395
12
W
Baron Samedi
14,839
571
153
6
0
463,592
7
W
Rama
17,691
680
257
10
0
529,438
11
L
Kuzenbo
10,278
395
19
1
0
484,052
9
L
Cerberus
12,617
485
190
7
0
454,557
9
L
Chaac
13,633
524
207
8
0
488,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role