Player Matchup

Danzaburou
Danzaburou
Juuniiin
Danzaburou
Level 30
God Stats
1W - 2L
1,458 SR
Queue Stats
20W - 42L
1,580 Elo+
Solo
Ullr
Ullr
Lucerdo_7
Ullr
Level 104
God Stats
4W - 6L
1,479 SR
Queue Stats
101W - 122L
1,469 Elo+
Party 1
Merlin
Merlin
Mamacita202
Merlin
Level 109
God Stats
4W - 13L
1,542 SR
Queue Stats
283W - 318L
1,518 Elo+
Solo
Sylvanus
Sylvanus
Zanelli15
Sylvanus
Level 72
God Stats
3W - 6L
1,360 SR
Queue Stats
48W - 71L
1,386 Elo+
Party 1
Susano
Susano
camiwdr
Susano
Level 107
God Stats
1W - 4L
1,345 SR
Queue Stats
73W - 94L
1,421 Elo+
Party 1
Team Averages
Level 84
1,437 SR
1,475 Elo+

VS

Team Averages
Level 98
1,548 SR
1,514 Elo+
Hera
Hera
GugaTKOZ
Hera
Level 82
God Stats
7W - 2L
1,749 SR
Queue Stats
247W - 239L
1,559 Elo+
Party 2
Jormungandr
Jormungandr
Pedroanonymous
Jormungandr
Level 99
God Stats
1W - 2L
1,154 SR
Queue Stats
214W - 213L
1,507 Elo+
Party 2
Nemesis
Nemesis
SkyNatsuBRx
Nemesis
Level 122
God Stats
12W - 5L
1,864 SR
Queue Stats
456W - 474L
1,512 Elo+
Party 2
Baron Samedi
Baron Samedi
leandro_ty
Baron Samedi
Level 66
God Stats
17W - 11L
1,500 SR
Queue Stats
678W - 723L
1,554 Elo+
Solo
Neith
Neith
nathiaraangelina
Neith
Level 121
God Stats
202W - 226L
1,475 SR
Queue Stats
495W - 532L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Juuniiin
Danzaburou
8
1 / 3 / 0
4,754
475
2,925
6,950
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
9
0 / 1 / 0
5,118
512
3,483
5,150
1,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
8
1 / 6 / 2
4,874
487
1,897
6,236
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Zanelli15
Sylvanus
7
0 / 4 / 0
4,635
464
1,915
10,135
3,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Susano
camiwdr
Susano
8
1 / 5 / 0
4,914
491
3,073
8,201
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
4 / 2 / 5
6,775
678
7,157
4,527
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Pedroanonymous
Jormungandr
11
1 / 0 / 0
6,327
633
3,740
5,947
4,315
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
SkyNatsuBRx
Nemesis
11
10 / 1 / 3
6,986
699
7,372
7,292
2,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
leandro_ty
Baron Samedi
9
2 / 0 / 5
5,598
560
6,125
5,955
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 4
5,405
541
3,194
3,469
1,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
19
19
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hera
4
2
5
3.25
L
Danzaburou
Juuniiin
Danzaburou
1
3
0
0.33
L
Ullr
0
1
0
0
L
Merlin
1
6
2
0.33
W
Jormungandr
Pedroanonymous
Jormungandr
1
0
0
1
W
Nemesis
SkyNatsuBRx
Nemesis
10
1
3
11.5
L
Sylvanus
Zanelli15
Sylvanus
0
4
0
0
L
Susano
camiwdr
Susano
1
5
0
0.2
W
Baron Samedi
leandro_ty
Baron Samedi
2
0
5
4.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,293
Damage
27,588
36,672
Taken
27,190
11,241
Mitigated
10,981
9,714
Healing
10,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
7,157
1,906
0
1,444
4,527
1,182
630
1,532
2,995
36,152
0
L
Danzaburou
Juuniiin
Danzaburou
2,925
906
0
1,732
6,950
2,031
74
2,485
4,465
0
17,059
L
Ullr
3,483
1,785
0
1,503
5,150
1,717
0
3,740
1,410
0
31,270
L
Merlin
1,897
268
0
415
6,236
1,655
0
4,075
2,161
23,173
0
W
Jormungandr
Pedroanonymous
Jormungandr
3,740
961
0
3,201
5,947
4,315
0
0
5,947
41,207
0
W
Nemesis
SkyNatsuBRx
Nemesis
7,372
4,848
0
1,404
7,292
2,325
0
809
6,321
0
35,641
L
Sylvanus
Zanelli15
Sylvanus
1,915
392
1,609
2,700
10,135
3,533
0
4,685
5,450
14,066
0
L
Susano
camiwdr
Susano
3,073
411
0
1,755
8,201
2,305
0
2,037
6,164
0
21,919
W
Baron Samedi
leandro_ty
Baron Samedi
6,125
843
549
2,970
5,955
1,943
22
1,212
4,743
26,607
0
W
3,194
742
0
1,330
3,469
1,216
320
259
3,210
0
25,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,295
Gold Earned
31,091
227
Minions Killed
311
0
Camps Cleared
0
878,569
Distance Traveled
983,131
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,775
678
70
7
0
177,656
1
L
Danzaburou
4,754
475
43
4
0
170,013
4
L
Ullr
5,118
512
73
7
0
178,331
0
L
Merlin
4,874
487
35
4
0
164,766
1
W
Jormungandr
6,327
633
86
9
0
187,742
1
W
Nemesis
6,986
699
58
6
0
250,455
1
L
Sylvanus
4,635
464
23
2
0
164,765
2
L
Susano
4,914
491
53
5
0
200,694
1
W
Baron Samedi
5,598
560
45
5
0
176,217
3
W
Neith
5,405
541
52
5
0
191,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role