Player Matchup

Discordia
Discordia
Catfoode
Discordia
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,256 Elo+
Party 2
Chang'e
Chang'e
DeanWinch
Chang'e
Level 26
God Stats
37W - 9L
1,895 SR
Queue Stats
76W - 24L
1,764 Elo+
Party 3
Apollo
Apollo
Demonstalker03
Apollo
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,358 Elo+
Party 2
Cabrakan
Cabrakan
Kaiser4TWin
Cabrakan
Level 47
God Stats
6W - 0L
1,500 SR
Queue Stats
98W - 56L
1,578 Elo+
Party 3
Loki
Loki
Wolfblood505
Loki
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,268 Elo+
Party 2
Team Averages
Level 66
1,579 SR
1,445 Elo+

VS

Team Averages
Level 49
1,546 SR
1,355 Elo+
Ganesha
Ganesha
Ninbulus
Ganesha
Level 24
God Stats
1W - 1L
1,668 SR
Queue Stats
6W - 29L
1,344 Elo+
Party 1
Nox
Nox
PunkyMen
Nox
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 31L
1,313 Elo+
Party 1
Sun Wukong
Sun Wukong
TheBeastSoul
Sun Wukong
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 64L
1,442 Elo+
Solo
Jormungandr
Jormungandr
VSG-Guimasimo
Jormungandr
Level 46
God Stats
4W - 1L
1,790 SR
Queue Stats
101W - 113L
1,416 Elo+
Party 4
Tiamat
Tiamat
bielcsbr
Tiamat
Level 18
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 4L
1,262 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Catfoode
Discordia
20
6 / 3 / 25
13,758
1,147
20,495
8,315
3,436
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
DeanWinch
Chang'e
20
5 / 2 / 25
13,470
1,123
18,731
13,119
4,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 3 / 19
14,274
1,190
26,023
14,143
5,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
Kaiser4TWin
Cabrakan
20
14 / 5 / 16
14,032
1,169
30,236
18,550
12,750
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 4 / 13
12,322
1,027
7,121
12,429
4,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ninbulus
Ganesha
19
1 / 5 / 13
13,933
1,161
14,405
23,667
33,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 8 / 10
13,372
1,114
11,926
20,303
8,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TheBeastSoul
Sun Wukong
18
7 / 3 / 7
13,947
1,162
10,124
12,485
13,771
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
VSG-Guimasimo
Jormungandr
19
5 / 7 / 10
13,535
1,128
19,635
25,778
21,527
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
bielcsbr
Tiamat
18
0 / 18 / 6
10,764
897
3,783
25,338
11,640
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
63
41
Kills
17
17
Deaths
41
98
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Discordia
Catfoode
Discordia
6
3
25
6.17
W
Chang'e
DeanWinch
Chang'e
5
2
25
8.75
W
10
3
19
6.5
W
Cabrakan
Kaiser4TWin
Cabrakan
14
5
16
4.4
L
Ganesha
Ninbulus
Ganesha
1
5
13
1.5
L
4
8
10
1.13
L
Sun Wukong
TheBeastSoul
Sun Wukong
7
3
7
3.5
L
Jormungandr
VSG-Guimasimo
Jormungandr
5
7
10
1.43
W
6
4
13
3.13
L
Tiamat
bielcsbr
Tiamat
0
18
6
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,606
Damage
59,873
66,556
Taken
107,571
30,209
Mitigated
88,377
15,948
Healing
6,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Catfoode
Discordia
20,495
1,695
0
0
8,315
3,436
0
6,051
2,264
36,978
0
W
Chang'e
DeanWinch
Chang'e
18,731
1,144
4,716
5,274
13,119
4,106
0
10,018
3,101
52,482
0
W
26,023
21,382
0
3,610
14,143
5,599
0
9,900
4,243
0
49,804
W
Cabrakan
Kaiser4TWin
Cabrakan
30,236
5,638
0
1,785
18,550
12,750
0
12,790
5,760
51,731
0
L
Ganesha
Ninbulus
Ganesha
14,405
1,408
0
2,023
23,667
33,293
0
15,606
8,061
32,093
0
L
11,926
1,443
337
1,518
20,303
8,146
0
12,755
7,548
45,404
0
L
Sun Wukong
TheBeastSoul
Sun Wukong
10,124
1,637
0
950
12,485
13,771
0
8,635
3,850
0
16,930
L
Jormungandr
VSG-Guimasimo
Jormungandr
19,635
3,868
146
756
25,778
21,527
0
16,414
9,364
73,186
0
W
7,121
2,297
0
563
12,429
4,318
0
10,990
1,439
0
17,764
L
Tiamat
bielcsbr
Tiamat
3,783
485
0
1,101
25,338
11,640
0
16,052
9,286
7,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,856
Gold Earned
65,551
242
Minions Killed
252
10
Camps Cleared
5
1,100,267
Distance Traveled
1,055,165
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,758
1,147
35
3
0
207,894
0
W
Chang'e
13,470
1,123
87
7
3
234,959
0
W
Apollo
14,274
1,190
43
4
0
206,954
0
W
Cabrakan
14,032
1,169
55
5
3
220,952
0
L
Ganesha
13,933
1,161
2
0
0
221,820
0
L
Nox
13,372
1,114
91
8
3
219,158
1
L
Sun Wukong
13,947
1,162
25
2
2
213,730
3
L
Jormungandr
13,535
1,128
118
10
0
226,217
0
W
Loki
12,322
1,027
22
2
4
229,508
0
L
Tiamat
10,764
897
16
1
0
174,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role