Player Matchup

Gilgamesh
Gilgamesh
CozyBoom
Gilgamesh
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 133L
1,530 Elo+
Party 2
Cernunnos
Cernunnos
DarkBossnippaul
Cernunnos
Level 149
God Stats
8W - 6L
1,800 SR
Queue Stats
199W - 194L
1,532 Elo+
Party 3
Cliodhna
Cliodhna
JTwist1x
Cliodhna
Level 53
God Stats
7W - 5L
1,691 SR
Queue Stats
89W - 104L
1,535 Elo+
Solo
Thoth
Thoth
NLSprite
Thoth
Level 85
God Stats
2W - 1L
1,289 SR
Queue Stats
158W - 136L
1,515 Elo+
Party 2
Hera
Hera
xclapman54x
Hera
Level 157
God Stats
2W - 7L
1,617 SR
Queue Stats
391W - 346L
1,579 Elo+
Party 3
Team Averages
Level 106
1,579 SR
1,538 Elo+

VS

Team Averages
Level 118
1,488 SR
1,556 Elo+
Danzaburou
Danzaburou
AbyssalNyte
Danzaburou
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 82L
1,499 Elo+
Party 1
Hel
Hel
Booker74
Hel
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 29L
1,616 Elo+
Party 1
Sobek
Sobek
CoboltTurtle
Sobek
Level 100
God Stats
2W - 2L
1,687 SR
Queue Stats
84W - 77L
1,604 Elo+
Party 4
Serqet
Serqet
Da Zebulon
Serqet
Level 153
God Stats
4W - 8L
1,307 SR
Queue Stats
117W - 113L
1,547 Elo+
Party 4
Ares
Ares
KingDavidd
Ares
Level 106
God Stats
22W - 37L
1,443 SR
Queue Stats
645W - 604L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CozyBoom
Gilgamesh
20
8 / 6 / 5
12,829
535
18,403
20,751
9,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
DarkBossnippaul
Cernunnos
20
5 / 3 / 8
14,315
596
13,489
14,187
5,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
JTwist1x
Cliodhna
19
2 / 4 / 14
12,546
523
19,148
17,165
9,105
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thoth
NLSprite
Thoth
19
4 / 5 / 16
12,773
532
12,492
18,532
21,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 3 / 9
13,699
571
22,670
12,916
4,784
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbyssalNyte
Danzaburou
18
2 / 8 / 5
12,115
505
6,983
22,782
8,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 5 / 3
11,465
478
12,480
18,994
7,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 5 / 8
9,545
398
9,200
28,929
34,458
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
Da Zebulon
Serqet
19
6 / 6 / 5
12,107
504
6,785
22,334
9,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 3 / 7
12,516
522
20,469
25,541
34,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
49
27
Kills
21
21
Deaths
27
52
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AbyssalNyte
Danzaburou
2
8
5
0.56
L
6
5
3
1.5
L
1
5
8
1
W
Gilgamesh
CozyBoom
Gilgamesh
8
6
5
1.75
L
Serqet
Da Zebulon
Serqet
6
6
5
1.42
W
Cernunnos
DarkBossnippaul
Cernunnos
5
3
8
3
W
Cliodhna
JTwist1x
Cliodhna
2
4
14
2.25
L
6
3
7
3.17
W
Thoth
NLSprite
Thoth
4
5
16
2.4
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,202
Damage
55,917
83,551
Taken
118,580
49,435
Mitigated
94,053
20,314
Healing
40,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AbyssalNyte
Danzaburou
6,983
3,304
0
5,985
22,782
8,555
1,150
6,165
16,553
0
88,171
L
12,480
708
7,271
7,621
18,994
7,132
388
7,951
10,760
85,005
0
L
9,200
1,016
210
6,616
28,929
34,458
124
9,608
19,159
35,573
3,123
W
Gilgamesh
CozyBoom
Gilgamesh
18,403
3,900
0
4,797
20,751
9,123
907
8,966
10,635
0
94,398
L
Serqet
Da Zebulon
Serqet
6,785
1,750
0
6,746
22,334
9,817
0
4,861
17,373
0
92,574
W
Cernunnos
DarkBossnippaul
Cernunnos
13,489
6,873
165
6,151
14,187
5,322
4,396
4,656
9,304
0
119,015
W
Cliodhna
JTwist1x
Cliodhna
19,148
2,211
0
5,578
17,165
9,105
885
10,470
5,772
0
78,520
L
20,469
1,118
0
5,718
25,541
34,091
646
5,528
19,875
78,147
0
W
Thoth
NLSprite
Thoth
12,492
1,120
0
2,424
18,532
21,101
443
8,723
9,597
54,838
0
W
22,670
6,526
0
1,199
12,916
4,784
1,578
7,221
5,520
105,817
3,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,162
Gold Earned
57,748
692
Minions Killed
617
0
Camps Cleared
0
2,334,683
Distance Traveled
2,148,947
32
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,115
505
169
7
0
389,475
1
L
Hel
11,465
478
137
6
0
428,256
3
L
Sobek
9,545
398
45
2
0
453,878
10
W
Gilgamesh
12,829
535
128
5
0
467,874
4
L
Serqet
12,107
504
129
5
0
467,401
12
W
Cernunnos
14,315
596
196
8
0
425,720
9
W
Cliodhna
12,546
523
143
6
0
523,098
3
L
Ares
12,516
522
137
6
0
409,937
4
W
Thoth
12,773
532
74
3
0
448,798
6
W
Hera
13,699
571
151
6
0
469,193
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role