Player Matchup

Cthulhu
Cthulhu
BlessYouCheesus
Cthulhu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
MikeBeeWack11
Hercules
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
379W - 394L
1,507 Elo+
Solo
Nox
Nox
NaelSouza_
Nox
Level 32
God Stats
4W - 8L
1,395 SR
Queue Stats
389W - 414L
1,528 Elo+
Solo
Chang'e
Chang'e
Nitehawk40
Chang'e
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 2
Nike
Nike
pawnonsoma
Nike
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,466 Elo+
Solo
Team Averages
Level 80
1,479 SR
1,454 Elo+

VS

Team Averages
Level 119
1,479 SR
1,471 Elo+
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GoddessMcJaz
Bellona
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,307 Elo+
Solo
Guan Yu
Guan Yu
HeCtIc-_-TrutH
Guan Yu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 135L
1,521 Elo+
Party 1
Fenrir
Fenrir
TMG-_eLiTe
Fenrir
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 95L
1,527 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
thattpoppy
Ah Muzen Cab
Level 143
God Stats
4W - 2L
1,397 SR
Queue Stats
166W - 157L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 10
8,916
637
8,735
19,725
12,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
MikeBeeWack11
Hercules
16
3 / 5 / 10
9,372
669
14,469
30,387
27,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 5 / 6
10,230
731
10,923
11,244
4,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Nitehawk40
Chang'e
14
1 / 7 / 10
8,429
602
9,158
15,573
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 6 / 5
10,617
758
12,458
17,388
22,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
4 / 2 / 17
10,788
771
7,716
12,332
16,927
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bellona
GoddessMcJaz
Bellona
17
4 / 3 / 20
10,550
754
10,656
12,227
14,814
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

18
5 / 3 / 19
11,165
798
12,666
15,273
18,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
TMG-_eLiTe
Fenrir
18
8 / 7 / 15
11,473
820
17,416
15,825
8,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
thattpoppy
Ah Muzen Cab
20
8 / 2 / 19
12,120
866
33,042
12,826
6,216
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
119
17
Kills
29
29
Deaths
17
41
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
2
17
6.25
L
1
6
10
1
W
Bellona
GoddessMcJaz
Bellona
4
3
20
4.67
W
5
3
19
4.83
L
Hercules
MikeBeeWack11
Hercules
3
5
10
1.6
L
5
5
6
1.6
L
Chang'e
Nitehawk40
Chang'e
1
7
10
0.86
W
Fenrir
TMG-_eLiTe
Fenrir
8
7
15
2.21
L
7
6
5
1.58
W
Ah Muzen Cab
thattpoppy
Ah Muzen Cab
8
2
19
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,743
Damage
81,496
94,317
Taken
68,483
71,571
Mitigated
65,087
35,120
Healing
29,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,716
1,067
1,524
2,598
12,332
16,927
1,101
6,633
5,266
18,595
0
L
8,735
390
1,784
2,652
19,725
12,306
0
1,203
18,376
17,154
0
W
Bellona
GoddessMcJaz
Bellona
10,656
2,000
511
1,355
12,227
14,814
420
4,981
6,835
0
16,475
W
12,666
446
7,395
7,466
15,273
18,753
394
8,420
5,988
5,410
19,642
L
Hercules
MikeBeeWack11
Hercules
14,469
2,495
837
12,411
30,387
27,812
0
4,071
25,797
4,471
18,295
L
10,923
423
1,583
1,388
11,244
4,535
0
633
10,580
25,647
0
L
Chang'e
Nitehawk40
Chang'e
9,158
1,295
6,947
4,258
15,573
4,240
46
1,629
13,768
17,451
0
W
Fenrir
TMG-_eLiTe
Fenrir
17,416
2,867
495
2,887
15,825
8,377
0
6,572
8,616
0
22,859
L
12,458
1,622
892
2,368
17,388
22,678
0
2,600
14,446
1,093
31,279
W
Ah Muzen Cab
thattpoppy
Ah Muzen Cab
33,042
10,087
2,097
3,050
12,826
6,216
3,227
4,488
8,023
0
67,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,564
Gold Earned
56,096
163
Minions Killed
144
0
Camps Cleared
0
1,117,795
Distance Traveled
1,392,599
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,788
771
18
1
0
271,178
1
L
Cthulhu
8,916
637
36
3
0
251,422
0
W
Bellona
10,550
754
9
1
0
305,429
0
W
Guan Yu
11,165
798
27
2
0
300,879
0
L
Hercules
9,372
669
16
1
0
241,190
2
L
Nox
10,230
731
34
2
0
209,853
0
L
Chang'e
8,429
602
26
2
0
195,657
0
W
Fenrir
11,473
820
11
1
0
248,783
0
L
Nike
10,617
758
51
4
0
219,673
1
W
Ah Muzen Cab
12,120
866
79
6
0
266,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role