Player Matchup

Zeus
Zeus
HuntyLuvs
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 124L
1,453 Elo+
Party 1
Hercules
Hercules
Le491on
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Sobek
Sobek
Rezark04
Sobek
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,571 Elo+
Party 3
Cupid
Cupid
XaphanFahri
Cupid
Level 67
God Stats
16W - 14L
1,666 SR
Queue Stats
190W - 207L
1,490 Elo+
Solo
Awilix
Awilix
cookiemonstersex
Awilix
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 255L
1,487 Elo+
Party 1
Team Averages
Level 63
1,533 SR
1,500 Elo+

VS

Team Averages
Level 71
1,548 SR
1,446 Elo+
Shiva
Shiva
FerrumAquila
Shiva
Level 122
God Stats
222W - 213L
1,526 SR
Queue Stats
602W - 626L
1,468 Elo+
Solo
Apollo
Apollo
Fre925
Apollo
Level 125
God Stats
18W - 15L
1,623 SR
Queue Stats
226W - 214L
1,485 Elo+
Solo
Set
Set
KipTunderwolf
Set
Level 61
God Stats
4W - 2L
1,807 SR
Queue Stats
396W - 350L
1,498 Elo+
Party 2
Amaterasu
Amaterasu
Raze286
Amaterasu
Level 17
God Stats
43W - 31L
1,071 SR
Queue Stats
306W - 293L
1,351 Elo+
Party 2
Awilix
Awilix
So894nic
Awilix
Level 29
God Stats
29W - 15L
1,713 SR
Queue Stats
48W - 50L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
7
0 / 5 / 1
4,657
466
3,086
5,524
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Le491on
Hercules
7
1 / 3 / 1
4,975
498
1,278
4,550
3,301
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sobek
Rezark04
Sobek
6
0 / 5 / 1
4,495
450
2,797
11,480
4,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 6 / 2
4,600
460
3,567
8,904
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
3 / 5 / 0
6,043
604
3,762
8,845
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 6
5,643
564
3,504
7,529
6,401
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
Fre925
Apollo
11
3 / 0 / 6
6,251
625
6,524
4,985
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
7 / 1 / 3
6,659
666
8,835
7,141
3,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
Raze286
Amaterasu
10
5 / 2 / 2
6,179
618
4,836
6,785
6,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
So894nic
Awilix
10
6 / 1 / 3
6,307
631
5,336
5,344
2,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
24
24
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
W
Apollo
Fre925
Apollo
3
0
6
6
L
Zeus
0
5
1
0.1
W
7
1
3
8.5
L
Hercules
Le491on
Hercules
1
3
1
0.5
W
Amaterasu
Raze286
Amaterasu
5
2
2
3
L
Sobek
Rezark04
Sobek
0
5
1
0.1
W
Awilix
So894nic
Awilix
6
1
3
7.5
L
1
6
2
0.33
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,490
Damage
29,035
39,303
Taken
31,784
12,381
Mitigated
19,995
9,111
Healing
11,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,504
528
230
2,540
7,529
6,401
0
1,197
6,332
0
18,780
W
Apollo
Fre925
Apollo
6,524
4,274
0
1,485
4,985
1,466
3,042
652
4,333
0
37,215
L
Zeus
3,086
980
0
230
5,524
1,119
270
0
5,524
20,137
0
W
8,835
4,619
0
3,220
7,141
3,816
0
1,379
5,762
0
37,869
L
Hercules
Le491on
Hercules
1,278
495
0
505
4,550
3,301
250
0
4,550
0
13,001
W
Amaterasu
Raze286
Amaterasu
4,836
2,079
0
1,615
6,785
6,155
534
497
6,288
0
25,755
L
Sobek
Rezark04
Sobek
2,797
420
829
2,885
11,480
4,238
150
0
11,480
5,630
0
W
Awilix
So894nic
Awilix
5,336
2,208
0
2,264
5,344
2,157
543
2,158
3,186
0
22,941
L
3,567
1,856
228
1,854
8,904
1,823
0
0
8,904
0
17,770
L
3,762
2,101
0
2,580
8,845
1,900
0
0
8,845
0
23,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,770
Gold Earned
31,039
138
Minions Killed
257
0
Camps Cleared
0
866,722
Distance Traveled
1,031,561
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,643
564
29
3
0
197,006
3
W
Apollo
6,251
625
68
7
0
220,185
1
L
Zeus
4,657
466
38
4
0
157,115
2
W
Set
6,659
666
72
7
0
206,656
0
L
Hercules
4,975
498
22
2
0
141,604
2
W
Amaterasu
6,179
618
50
5
0
184,105
0
L
Sobek
4,495
450
3
0
0
178,601
2
W
Awilix
6,307
631
38
4
0
223,609
1
L
Cupid
4,600
460
23
2
0
167,497
0
L
Awilix
6,043
604
52
5
0
221,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role