Player Matchup

Fenrir
Fenrir
Xxitrollu
Fenrir
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 27L
1,616 Elo+
Party 1
Jing Wei
Jing Wei
Zacened
Jing Wei
Level 109
God Stats
3W - 2L
1,696 SR
Queue Stats
92W - 177L
1,393 Elo+
Solo
Sol
Sol
itrolluxx
Sol
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 2L
1,616 Elo+
Party 1
Team Averages
Level 52
1,565 SR
1,542 Elo+

VS

Team Averages
Level 64
1,485 SR
1,343 Elo+
Bacchus
Bacchus
BenNasty
Bacchus
Level 21
God Stats
0W - 3L
1,226 SR
Queue Stats
8W - 19L
1,144 Elo+
Party 2
Odin
Odin
Jsoule
Odin
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 41L
1,144 Elo+
Party 2
Danzaburou
Danzaburou
minenine4455
Danzaburou
Level 81
God Stats
6W - 6L
1,730 SR
Queue Stats
39W - 21L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Xxitrollu
Fenrir
13
6 / 3 / 7
8,851
885
7,730
11,304
7,787
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Zacened
Jing Wei
12
1 / 2 / 12
7,878
788
5,419
8,065
2,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
13 / 1 / 6
9,946
995
20,312
11,396
3,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BenNasty
Bacchus
11
1 / 10 / 3
7,247
725
6,224
13,599
13,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
Jsoule
Odin
9
0 / 5 / 4
6,229
623
3,977
15,338
9,079
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
minenine4455
Danzaburou
12
5 / 5 / 1
8,244
824
8,734
9,848
4,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
20
Kills
6
6
Deaths
20
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BenNasty
Bacchus
1
10
3
0.25
L
Odin
Jsoule
Odin
0
5
4
0.4
W
Fenrir
Xxitrollu
Fenrir
6
3
7
3.17
W
Jing Wei
Zacened
Jing Wei
1
2
12
3.5
W
13
1
6
16
L
Danzaburou
minenine4455
Danzaburou
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,461
Damage
18,935
30,765
Taken
38,785
14,026
Mitigated
27,133
10,169
Healing
5,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BenNasty
Bacchus
6,224
1,112
379
1,342
13,599
13,808
74
8,895
4,704
10,921
0
L
Odin
Jsoule
Odin
3,977
807
0
2,606
15,338
9,079
66
7,598
7,740
0
7,873
W
Fenrir
Xxitrollu
Fenrir
7,730
1,379
236
1,421
11,304
7,787
36
2,781
8,523
0
17,155
W
Jing Wei
Zacened
Jing Wei
5,419
3,430
0
1,835
8,065
2,489
1,080
1,889
6,176
0
19,836
W
20,312
10,058
0
6,677
11,396
3,750
1,436
2,153
9,243
53,889
0
L
Danzaburou
minenine4455
Danzaburou
8,734
2,915
0
1,015
9,848
4,246
0
4,521
5,327
0
28,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,675
Gold Earned
21,720
121
Minions Killed
62
7
Camps Cleared
2
547,259
Distance Traveled
501,563
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,247
725
10
1
1
158,377
0
L
Odin
6,229
623
16
2
0
174,541
0
W
Fenrir
8,851
885
20
2
3
172,570
5
W
Jing Wei
7,878
788
34
3
2
179,756
3
W
Sol
9,946
995
67
7
2
194,933
1
L
Danzaburou
8,244
824
36
4
1
168,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role