Player Matchup

Baron Samedi
Baron Samedi
DemetrioS2
Baron Samedi
Level 139
God Stats
3W - 4L
1,184 SR
Queue Stats
401W - 307L
1,579 Elo+
Party 1
Fenrir
Fenrir
ISpectrumn
Fenrir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 108L
1,559 Elo+
Party 1
Ganesha
Ganesha
SoldierSuicide
Ganesha
Level 65
God Stats
4W - 6L
1,535 SR
Queue Stats
65W - 97L
1,340 Elo+
Party 2
Gilgamesh
Gilgamesh
TioBlack00
Gilgamesh
Level 36
God Stats
13W - 12L
1,401 SR
Queue Stats
419W - 356L
1,574 Elo+
Party 1
Xbalanque
Xbalanque
basty_15
Xbalanque
Level 64
God Stats
2W - 2L
1,535 SR
Queue Stats
63W - 95L
1,340 Elo+
Party 2
Team Averages
Level 74
1,431 SR
1,478 Elo+

VS

Team Averages
Level 60
1,511 SR
1,440 Elo+
Awilix
Awilix
 
Awilix
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
X_pedrao-_X
Bacchus
Level 27
God Stats
1W - 6L
1,554 SR
Queue Stats
232W - 226L
1,542 Elo+
Party 3
Izanami
Izanami
gaboioloo
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,127 Elo+
Solo
Hercules
Hercules
independente_btu
Hercules
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 248L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DemetrioS2
Baron Samedi
16
7 / 0 / 5
9,749
609
16,596
11,681
6,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
ISpectrumn
Fenrir
14
5 / 3 / 6
8,607
538
6,586
12,550
5,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 0 / 5
7,578
474
2,675
7,531
4,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
TioBlack00
Gilgamesh
13
2 / 2 / 6
8,612
538
9,847
14,358
12,099
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
basty_15
Xbalanque
13
1 / 1 / 0
7,223
451
3,645
6,294
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
0 / 5 / 1
7,411
463
3,725
12,211
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
 
Anubis
6
0 / 2 / 0
5,505
344
1,230
3,657
1,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
X_pedrao-_X
Bacchus
11
2 / 3 / 2
7,676
480
8,068
13,826
16,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
gaboioloo
Izanami
12
0 / 3 / 3
7,634
477
5,461
8,143
2,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 2 / 1
8,954
560
10,914
14,991
10,837
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
15
Kills
6
6
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
5
1
0.1
L
Anubis
 
Anubis
0
2
0
0
W
Baron Samedi
DemetrioS2
Baron Samedi
7
0
5
9.5
W
Fenrir
ISpectrumn
Fenrir
5
3
6
2.67
W
0
0
5
2.5
W
Gilgamesh
TioBlack00
Gilgamesh
2
2
6
2.5
L
Bacchus
X_pedrao-_X
Bacchus
2
3
2
1
W
Xbalanque
basty_15
Xbalanque
1
1
0
1
L
Izanami
gaboioloo
Izanami
0
3
3
0.5
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,349
Damage
29,398
52,414
Taken
52,828
29,994
Mitigated
35,372
24,102
Healing
13,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,725
1,163
0
4,073
12,211
4,253
0
3,054
9,157
0
48,955
L
Anubis
 
Anubis
1,230
134
0
1,265
3,657
1,653
0
2,242
1,415
12,522
0
W
Baron Samedi
DemetrioS2
Baron Samedi
16,596
2,869
1,439
7,592
11,681
6,425
24
2,702
8,979
74,249
0
W
Fenrir
ISpectrumn
Fenrir
6,586
2,622
0
5,396
12,550
5,136
0
2,003
10,547
0
48,026
W
2,675
369
199
3,424
7,531
4,348
311
1,631
5,900
18,060
0
W
Gilgamesh
TioBlack00
Gilgamesh
9,847
2,983
67
2,819
14,358
12,099
0
1,819
12,539
0
46,517
L
Bacchus
X_pedrao-_X
Bacchus
8,068
1,175
0
2,733
13,826
16,188
106
4,708
9,118
26,584
0
W
Xbalanque
basty_15
Xbalanque
3,645
1,410
0
3,166
6,294
1,986
3,023
1,143
5,151
0
49,598
L
Izanami
gaboioloo
Izanami
5,461
3,650
0
1,254
8,143
2,441
0
3,783
4,360
0
51,251
L
10,914
1,362
0
4,372
14,991
10,837
54
5,484
9,507
0
55,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,769
Gold Earned
37,180
405
Minions Killed
364
0
Camps Cleared
0
1,540,686
Distance Traveled
1,299,774
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,411
463
88
6
0
317,085
7
L
Anubis
5,505
344
25
2
0
111,691
1
W
Baron Samedi
9,749
609
118
7
0
318,215
3
W
Fenrir
8,607
538
77
5
0
313,383
0
W
Ganesha
7,578
474
3
0
0
312,171
5
W
Gilgamesh
8,612
538
96
6
0
336,217
4
L
Bacchus
7,676
480
26
2
0
297,107
2
W
Xbalanque
7,223
451
111
7
0
260,700
3
L
Izanami
7,634
477
108
7
0
288,635
1
L
Hercules
8,954
560
117
7
0
285,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role