Player Matchup

Artemis
Artemis
 
Artemis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JustinsCode
Morgan Le Fay
Level 145
God Stats
17W - 12L
1,818 SR
Queue Stats
552W - 523L
1,601 Elo+
Party 2
King Arthur
King Arthur
SamaneLutrio
King Arthur
Level 137
God Stats
19W - 28L
1,479 SR
Queue Stats
230W - 224L
1,611 Elo+
Party 2
Xing Tian
Xing Tian
TheFlamingNord
Xing Tian
Level 55
God Stats
0W - 1L
1,814 SR
Queue Stats
5W - 11L
1,724 Elo+
Solo
Freya
Freya
curryblue93
Freya
Level 127
God Stats
18W - 13L
1,586 SR
Queue Stats
307W - 271L
1,641 Elo+
Party 2
Team Averages
Level 121
1,639 SR
1,615 Elo+

VS

Team Averages
Level 100
1,658 SR
1,650 Elo+
Sol
Sol
ImmerAmLauschen
Sol
Level 68
God Stats
8W - 3L
1,815 SR
Queue Stats
215W - 219L
1,502 Elo+
Party 1
Ra
Ra
Nemaxcyst
Ra
Level 160
God Stats
2W - 0L
1,715 SR
Queue Stats
48W - 9L
1,922 Elo+
Party 1
Mulan
Mulan
Nero0x
Mulan
Level 72
God Stats
9W - 6L
1,468 SR
Queue Stats
122W - 128L
1,550 Elo+
Party 1
Kali
Kali
TheDrangonKill
Kali
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 52L
1,573 Elo+
Solo
Ne Zha
Ne Zha
Vanargand5
Ne Zha
Level 112
God Stats
5W - 1L
1,792 SR
Queue Stats
53W - 29L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 1 / 0
5,830
486
3,881
4,709
967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
JustinsCode
Morgan Le Fay
11
3 / 5 / 0
6,435
536
5,325
9,161
2,466
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SamaneLutrio
King Arthur
10
3 / 4 / 2
6,349
529
5,702
15,672
4,420
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
TheFlamingNord
Xing Tian
10
0 / 4 / 1
5,530
461
2,010
10,012
5,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 7 / 3
6,117
510
3,644
11,724
2,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,451
621
1,579
4,211
1,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 1 / 8
8,160
680
6,777
5,452
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Nero0x
Mulan
11
0 / 2 / 12
6,646
554
4,773
8,195
5,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 4 / 4
6,754
563
2,677
5,773
2,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Vanargand5
Ne Zha
15
15 / 1 / 4
9,140
762
17,392
9,549
4,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
7
Kills
21
21
Deaths
8
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
0
0
W
1
0
1
1.5
L
Morgan Le Fay
JustinsCode
Morgan Le Fay
3
5
0
0.6
W
4
1
8
8
W
Mulan
Nero0x
Mulan
0
2
12
3
L
King Arthur
SamaneLutrio
King Arthur
3
4
2
1
W
1
4
4
0.75
L
Xing Tian
TheFlamingNord
Xing Tian
0
4
1
0.13
W
Ne Zha
Vanargand5
Ne Zha
15
1
4
17
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,562
Damage
33,198
51,278
Taken
33,180
15,501
Mitigated
16,038
13,637
Healing
11,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,881
1,392
0
2,235
4,709
967
0
1,124
3,585
0
36,305
W
1,579
803
0
2,595
4,211
1,636
1,302
419
3,792
47,909
8,628
L
Morgan Le Fay
JustinsCode
Morgan Le Fay
5,325
230
0
3,004
9,161
2,466
19
2,069
7,092
32,172
0
W
6,777
493
1,157
2,399
5,452
2,242
0
3,723
1,729
63,002
0
W
Mulan
Nero0x
Mulan
4,773
672
0
1,704
8,195
5,625
0
3,018
4,391
0
11,772
L
King Arthur
SamaneLutrio
King Arthur
5,702
674
0
4,205
15,672
4,420
7
1,226
14,446
0
36,839
W
2,677
1,227
0
1,437
5,773
2,385
1,268
728
5,045
0
28,496
L
Xing Tian
TheFlamingNord
Xing Tian
2,010
170
0
1,610
10,012
5,139
0
2,138
7,874
15,074
0
W
Ne Zha
Vanargand5
Ne Zha
17,392
6,612
0
2,124
9,549
4,150
58
3,091
6,458
0
56,647
L
3,644
1,208
0
2,583
11,724
2,509
0
1,551
10,173
34,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,261
Gold Earned
38,151
293
Minions Killed
396
0
Camps Cleared
0
1,088,854
Distance Traveled
1,249,957
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,830
486
82
7
0
209,175
5
W
Sol
7,451
621
114
10
0
222,818
0
L
Morgan Le Fay
6,435
536
64
5
0
219,104
5
W
Ra
8,160
680
119
10
0
262,324
2
W
Mulan
6,646
554
12
1
0
267,254
4
L
King Arthur
6,349
529
70
6
0
217,258
1
W
Kali
6,754
563
62
5
0
216,936
0
L
Xing Tian
5,530
461
17
1
0
225,607
5
W
Ne Zha
9,140
762
89
7
0
280,625
2
L
Freya
6,117
510
60
5
0
217,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role