Player Matchup

Set
Set
HyDra TKO
Set
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 184L
1,480 Elo+
Party 1
Hel
Hel
KrazieXVI
Hel
Level 55
God Stats
4W - 3L
1,639 SR
Queue Stats
34W - 36L
1,547 Elo+
Party 3
Jing Wei
Jing Wei
M0bKiller1
Jing Wei
Level 121
God Stats
1W - 1L
1,682 SR
Queue Stats
137W - 142L
1,523 Elo+
Party 1
Susano
Susano
Sanghelios-
Susano
Level 152
God Stats
9W - 13L
1,485 SR
Queue Stats
162W - 169L
1,546 Elo+
Party 3
Jormungandr
Jormungandr
YaBoiMinato
Jormungandr
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
385W - 412L
1,467 Elo+
Party 1
Team Averages
Level 107
1,561 SR
1,513 Elo+

VS

Team Averages
Level 93
1,664 SR
1,504 Elo+
Neith
Neith
Bappo_Attacko14
Neith
Level 91
God Stats
12W - 6L
1,711 SR
Queue Stats
159W - 127L
1,496 Elo+
Party 2
Atlas
Atlas
Bronana3835
Atlas
Level 114
God Stats
33W - 25L
1,576 SR
Queue Stats
242W - 249L
1,498 Elo+
Solo
Agni
Agni
Fat_Hamster55
Agni
Level 100
God Stats
4W - 1L
1,772 SR
Queue Stats
140W - 116L
1,496 Elo+
Party 2
Ravana
Ravana
IamNotGoodExE
Ravana
Level 82
God Stats
4W - 2L
1,747 SR
Queue Stats
171W - 137L
1,499 Elo+
Party 2
Horus
Horus
Pieguyy33
Horus
Level 79
God Stats
43W - 30L
1,515 SR
Queue Stats
113W - 88L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,391
528
5,188
10,882
3,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 1
6,734
481
1,806
6,799
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
M0bKiller1
Jing Wei
13
0 / 5 / 2
7,340
524
6,189
9,956
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
14
3 / 2 / 0
8,338
596
4,320
7,809
2,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
YaBoiMinato
Jormungandr
9
1 / 6 / 0
6,140
439
2,482
13,506
7,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
8,482
606
7,601
7,717
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 3
7,389
528
3,448
7,996
6,591
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 2 / 5
7,847
561
8,441
5,352
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 0 / 3
8,964
640
7,394
5,875
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Pieguyy33
Horus
12
2 / 2 / 6
7,505
536
6,084
9,321
6,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
19
19
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
0
2
3
0.75
W
4
2
5
3.25
L
2
2
1
1.25
W
8
0
3
9.5
L
0
4
1
0.13
L
Jing Wei
M0bKiller1
Jing Wei
0
5
2
0.2
W
Horus
Pieguyy33
Horus
2
2
6
2.5
L
Susano
3
2
0
1.5
L
Jormungandr
YaBoiMinato
Jormungandr
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,985
Damage
32,968
48,952
Taken
36,261
17,985
Mitigated
18,993
11,422
Healing
16,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,601
4,035
0
3,150
7,717
2,279
534
1,444
6,273
0
61,180
W
3,448
1,286
0
3,246
7,996
6,591
432
90
7,906
43,312
0
W
8,441
717
0
1,634
5,352
1,541
0
1,034
4,318
42,487
0
L
5,188
1,516
0
1,138
10,882
3,414
0
2,847
7,893
0
51,290
W
7,394
1,217
0
3,339
5,875
2,084
441
273
5,602
0
63,353
L
1,806
98
433
1,632
6,799
1,543
0
1,946
4,642
34,621
0
L
Jing Wei
M0bKiller1
Jing Wei
6,189
4,293
0
2,774
9,956
2,271
207
1,391
8,463
0
54,254
W
Horus
Pieguyy33
Horus
6,084
2,273
2,305
3,307
9,321
6,498
106
1,447
7,874
0
23,929
L
Susano
4,320
1,053
0
3,074
7,809
2,782
0
2,632
5,155
0
51,926
L
Jormungandr
YaBoiMinato
Jormungandr
2,482
537
0
2,371
13,506
7,975
0
2,473
10,910
17,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,943
Gold Earned
40,187
400
Minions Killed
444
0
Camps Cleared
0
1,387,696
Distance Traveled
1,438,416
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,482
606
127
9
0
270,533
2
W
Atlas
7,389
528
85
6
0
259,152
7
W
Agni
7,847
561
85
6
0
279,001
3
L
Set
7,391
528
97
7
0
310,744
4
W
Ravana
8,964
640
118
8
0
334,795
5
L
Hel
6,734
481
68
5
0
285,967
5
L
Jing Wei
7,340
524
103
7
0
258,339
1
W
Horus
7,505
536
29
2
0
294,935
5
L
Susano
8,338
596
111
8
0
301,206
2
L
Jormungandr
6,140
439
21
2
0
231,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role