Player Matchup

Horus
Horus
Gold II
J Squeezyy
Horus
Gold II
Level 142
God Stats
17W - 12L
1,573 SR
Queue Stats
210W - 209L
1,658 MMR
Party 3
Cerberus
Cerberus
Gold V
LLETTERS
Cerberus
Gold V
Level 155
God Stats
0W - 2L
1,377 SR
Queue Stats
22W - 18L
1,663 MMR
Party 2
Persephone
Persephone
Gold III
PYRO BEATB0X
Persephone
Gold III
Level 146
God Stats
3W - 5L
1,581 SR
Queue Stats
49W - 43L
1,677 MMR
Solo
Awilix
Awilix
Platinum V
SkipsBatty
Awilix
Platinum V
Level 153
God Stats
0W - 3L
1,302 SR
Queue Stats
219W - 214L
1,685 MMR
Party 3
Apollo
Apollo
Gold V
TdubbzisBack
Apollo
Gold V
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,682 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,467 SR
1,673 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,499 SR
1,674 MMR
Chiron
Chiron
Gold II
Chaotic-evil-IWF
Chiron
Gold II
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
135W - 122L
1,671 MMR
Solo
Thanatos
Thanatos
Platinum IV
JossV
Thanatos
Platinum IV
Level 156
God Stats
3W - 3L
1,665 SR
Queue Stats
451W - 450L
1,688 MMR
Party 1
Terra
Terra
Gold II
KatonOtf
Terra
Gold II
Level 86
God Stats
4W - 8L
1,205 SR
Queue Stats
384W - 390L
1,667 MMR
Solo
Amaterasu
Amaterasu
Platinum V
TRCAtomicDillon
Amaterasu
Platinum V
Level 107
God Stats
10W - 14L
1,586 SR
Queue Stats
166W - 160L
1,674 MMR
Party 1
Nox
Nox
Platinum V
Thismfwon
Nox
Platinum V
Level 124
God Stats
16W - 18L
1,541 SR
Queue Stats
525W - 519L
1,667 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
2 / 6 / 9
10,454
436
10,320
25,670
31,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
LLETTERS
Cerberus
19
1 / 2 / 5
12,010
500
20,369
25,714
33,834
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
PYRO BEATB0X
Persephone
19
3 / 5 / 3
12,603
525
15,345
14,818
5,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Awilix
SkipsBatty
Awilix
19
5 / 7 / 6
11,811
492
14,315
18,759
7,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
20
7 / 6 / 4
13,637
568
11,941
22,302
7,526
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
BastetAtlasCliodhna

VS

Bans
ArachneShivaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 5
14,301
596
23,144
18,765
6,671
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
JossV
Thanatos
20
3 / 6 / 8
12,782
533
11,694
21,860
7,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Terra
KatonOtf
Terra
18
4 / 4 / 12
12,545
523
11,790
27,791
37,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
TRCAtomicDillon
Amaterasu
20
4 / 2 / 6
13,215
551
14,422
28,353
26,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 3 / 12
14,001
583
19,972
17,029
6,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
70
18
Kills
27
26
Deaths
18
27
Assists
43
Player
Kills
Deaths
Assists
KDA
W
7
3
5
3.17
L
Horus
2
6
9
1.08
W
Thanatos
JossV
Thanatos
3
6
8
1.17
W
Terra
KatonOtf
Terra
4
4
12
2.5
L
Cerberus
LLETTERS
Cerberus
1
2
5
1.75
L
Persephone
PYRO BEATB0X
Persephone
3
5
3
0.9
L
Awilix
SkipsBatty
Awilix
5
7
6
1.14
W
Amaterasu
TRCAtomicDillon
Amaterasu
4
2
6
3.5
L
Apollo
7
6
4
1.5
W
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,290
Damage
81,022
107,263
Taken
113,798
85,125
Mitigated
85,545
33,993
Healing
55,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,144
9,914
1,791
10,468
18,765
6,671
4,959
3,258
15,507
0
124,460
L
Horus
10,320
4,142
2,192
7,317
25,670
31,198
0
9,626
15,686
0
30,987
W
Thanatos
JossV
Thanatos
11,694
3,918
0
17,680
21,860
7,785
1,705
5,588
16,272
0
120,100
W
Terra
KatonOtf
Terra
11,790
2,367
4,473
5,947
27,791
37,845
140
6,124
21,251
40,419
2,926
L
Cerberus
LLETTERS
Cerberus
20,369
2,649
0
12,336
25,714
33,834
0
6,085
19,472
104,464
0
L
Persephone
PYRO BEATB0X
Persephone
15,345
237
0
3,491
14,818
5,169
0
3,993
10,736
109,818
0
L
Awilix
SkipsBatty
Awilix
14,315
4,457
0
3,344
18,759
7,398
0
4,590
14,047
0
86,999
W
Amaterasu
TRCAtomicDillon
Amaterasu
14,422
7,861
0
12,658
28,353
26,878
762
15,298
13,055
0
89,243
L
Apollo
11,941
6,751
0
5,313
22,302
7,526
2,322
5,889
16,226
0
103,539
W
19,972
2,351
0
2,336
17,029
6,366
1,451
5,446
11,583
91,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,515
Gold Earned
66,844
798
Minions Killed
685
0
Camps Cleared
0
2,296,829
Distance Traveled
2,423,489
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,301
596
206
9
0
437,286
6
L
Horus
10,454
436
40
2
0
447,723
2
W
Thanatos
12,782
533
158
7
0
523,199
4
W
Terra
12,545
523
42
2
0
488,670
2
L
Cerberus
12,010
500
258
11
0
438,561
1
L
Persephone
12,603
525
187
8
0
462,373
10
L
Awilix
11,811
492
127
5
0
505,687
5
W
Amaterasu
13,215
551
136
6
0
511,518
7
L
Apollo
13,637
568
186
8
0
442,485
7
W
Nox
14,001
583
143
6
0
462,816
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role