Player Matchup

Skadi
Skadi
G3 Havoc
Skadi
Level 80
God Stats
5W - 2L
1,624 SR
Queue Stats
70W - 81L
1,292 Elo+
Party 2
Nox
Nox
Zacened
Nox
Level 109
God Stats
4W - 2L
1,875 SR
Queue Stats
92W - 177L
1,397 Elo+
Solo
Atlas
Atlas
badllama15
Atlas
Level 38
God Stats
0W - 2L
1,161 SR
Queue Stats
62W - 36L
1,083 Elo+
Party 2
Team Averages
Level 76
1,553 SR
1,257 Elo+

VS

Team Averages
Level 67
1,549 SR
1,679 Elo+
Loki
Loki
Helbroy
Loki
Level 85
God Stats
9W - 3L
1,699 SR
Queue Stats
43W - 26L
1,672 Elo+
Party 1
Mercury
Mercury
Niktamair101
Mercury
Level 87
God Stats
2W - 2L
1,448 SR
Queue Stats
67W - 40L
1,658 Elo+
Party 1
Da Ji
Da Ji
SpartanOli
Da Ji
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 34L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
G3 Havoc
Skadi
14
5 / 11 / 1
9,493
730
8,002
14,535
5,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
12
1 / 6 / 5
8,716
670
5,100
8,821
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
12
1 / 8 / 5
8,666
667
6,310
16,475
23,695
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Helbroy
Loki
16
7 / 3 / 17
11,018
848
14,461
11,568
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
Niktamair101
Mercury
17
11 / 1 / 9
11,358
874
12,109
9,242
3,914
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
13
7 / 5 / 11
9,777
752
9,325
9,876
3,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
7
Kills
25
25
Deaths
9
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Skadi
G3 Havoc
Skadi
5
11
1
0.5
W
Loki
Helbroy
Loki
7
3
17
5.17
W
Mercury
Niktamair101
Mercury
11
1
9
15.5
W
Da Ji
7
5
11
2.5
L
Nox
1
6
5
0.58
L
Atlas
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,412
Damage
35,895
39,831
Taken
30,686
31,683
Mitigated
11,521
2,379
Healing
3,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
G3 Havoc
Skadi
8,002
3,593
0
763
14,535
5,827
548
187
14,348
0
31,138
W
Loki
Helbroy
Loki
14,461
4,411
0
2,795
11,568
4,126
1,232
5,005
6,439
0
39,212
W
Mercury
Niktamair101
Mercury
12,109
6,370
0
744
9,242
3,914
1,301
3,795
5,341
0
51,681
W
Da Ji
9,325
1,751
0
46
9,876
3,481
234
3,374
6,344
0
21,724
L
Nox
5,100
288
0
968
8,821
2,161
0
372
8,449
22,739
0
L
Atlas
6,310
2,650
0
648
16,475
23,695
289
0
16,475
15,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,875
Gold Earned
32,153
110
Minions Killed
142
4
Camps Cleared
8
575,651
Distance Traveled
733,973
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,493
730
51
4
2
180,304
4
W
Loki
11,018
848
42
3
3
260,416
2
W
Mercury
11,358
874
79
6
4
258,304
4
W
Da Ji
9,777
752
21
2
1
215,253
1
L
Nox
8,716
670
44
3
2
194,881
3
L
Atlas
8,666
667
15
1
0
200,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role