Player Matchup

Janus
Janus
 
Janus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Petesports
Jing Wei
Level 88
God Stats
16W - 19L
1,530 SR
Queue Stats
745W - 708L
1,456 Elo+
Solo
Anubis
Anubis
UhAllanYT
Anubis
Level 73
God Stats
78W - 89L
1,562 SR
Queue Stats
162W - 188L
1,461 Elo+
Party 2
Sun Wukong
Sun Wukong
gatitosrudos4
Sun Wukong
Level 129
God Stats
2W - 1L
1,275 SR
Queue Stats
356W - 370L
1,443 Elo+
Solo
Bacchus
Bacchus
savge_RickySilva
Bacchus
Level 67
God Stats
8W - 4L
1,647 SR
Queue Stats
55W - 64L
1,348 Elo+
Party 2
Team Averages
Level 88
1,503 SR
1,442 Elo+

VS

Team Averages
Level 53
1,506 SR
1,409 Elo+
Athena
Athena
Annoyedmonky
Athena
Level 5
God Stats
2W - 4L
1,413 SR
Queue Stats
3W - 4L
1,381 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GH0STB0RN
Morgan Le Fay
Level 87
God Stats
5W - 5L
1,541 SR
Queue Stats
92W - 100L
1,438 Elo+
Party 1
Ullr
Ullr
ImperiaGin
Ullr
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
222W - 239L
1,419 Elo+
Solo
Cliodhna
Cliodhna
Knightmare948
Cliodhna
Level 29
God Stats
10W - 9L
1,507 SR
Queue Stats
40W - 40L
1,433 Elo+
Party 1
Amaterasu
Amaterasu
RudeMrHoliday
Amaterasu
Level 37
God Stats
23W - 19L
1,571 SR
Queue Stats
38W - 44L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 1 / 3
9,629
642
8,625
7,330
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Petesports
Jing Wei
14
2 / 2 / 4
8,339
556
6,593
9,685
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
UhAllanYT
Anubis
14
8 / 1 / 4
9,068
605
6,773
7,466
3,156
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
gatitosrudos4
Sun Wukong
15
4 / 0 / 2
9,638
643
6,440
12,012
10,351
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
0 / 1 / 7
7,381
492
4,062
9,264
10,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 4 / 0
6,393
426
1,563
11,029
7,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
GH0STB0RN
Morgan Le Fay
14
5 / 4 / 0
8,446
563
9,571
9,499
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 3 / 1
6,235
416
2,572
9,349
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
Knightmare948
Cliodhna
12
0 / 4 / 3
7,169
478
5,418
12,783
3,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
RudeMrHoliday
Amaterasu
5
0 / 4 / 0
5,207
347
2,338
5,753
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
19
Kills
5
5
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
3
6.5
L
Athena
0
4
0
0
L
Morgan Le Fay
GH0STB0RN
Morgan Le Fay
5
4
0
1.25
L
0
3
1
0.17
L
Cliodhna
Knightmare948
Cliodhna
0
4
3
0.38
W
Jing Wei
Petesports
Jing Wei
2
2
4
2
L
Amaterasu
RudeMrHoliday
Amaterasu
0
4
0
0
W
Anubis
UhAllanYT
Anubis
8
1
4
10
W
Sun Wukong
gatitosrudos4
Sun Wukong
4
0
2
5
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,493
Damage
21,462
45,757
Taken
48,413
28,943
Mitigated
19,765
11,557
Healing
6,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,625
631
0
1,750
7,330
2,067
0
2,645
4,685
70,764
0
L
Athena
1,563
248
0
634
11,029
7,996
534
3,747
7,235
13,371
0
L
Morgan Le Fay
GH0STB0RN
Morgan Le Fay
9,571
622
0
1,148
9,499
3,217
300
4,166
5,259
60,065
0
L
2,572
880
0
2,416
9,349
2,698
0
3,327
5,976
0
33,651
L
Cliodhna
Knightmare948
Cliodhna
5,418
587
0
1,554
12,783
3,936
198
5,507
7,176
0
46,240
W
Jing Wei
Petesports
Jing Wei
6,593
4,246
0
3,474
9,685
2,811
2,519
3,148
6,537
0
53,151
L
Amaterasu
RudeMrHoliday
Amaterasu
2,338
1,150
0
1,042
5,753
1,918
0
2,071
3,653
0
11,304
W
Anubis
UhAllanYT
Anubis
6,773
129
0
2,951
7,466
3,156
556
1,322
6,144
33,728
5,392
W
Sun Wukong
gatitosrudos4
Sun Wukong
6,440
1,849
0
1,599
12,012
10,351
1,926
1,309
10,703
0
56,294
W
4,062
331
272
1,511
9,264
10,558
248
2,710
6,554
12,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,055
Gold Earned
33,450
435
Minions Killed
285
0
Camps Cleared
0
1,517,715
Distance Traveled
1,259,140
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,629
642
144
10
0
301,480
2
L
Athena
6,393
426
26
2
0
282,425
0
L
Morgan Le Fay
8,446
563
108
7
0
276,899
6
L
Ullr
6,235
416
64
4
0
231,281
5
L
Cliodhna
7,169
478
71
5
0
342,877
4
W
Jing Wei
8,339
556
106
7
0
298,870
6
L
Amaterasu
5,207
347
16
1
0
125,658
0
W
Anubis
9,068
605
66
4
0
286,096
0
W
Sun Wukong
9,638
643
111
7
0
326,185
1
W
Bacchus
7,381
492
8
1
0
305,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role