Player Matchup

Pele
Pele
Platinum II
Daynno
Pele
Platinum II
Level 124
God Stats
0W - 2L
1,743 SR
Queue Stats
138W - 124L
1,768 MMR
Party 1
Discordia
Discordia
Platinum IV
HairlineBenn
Discordia
Platinum IV
Level 160
God Stats
25W - 16L
1,654 SR
Queue Stats
221W - 221L
1,824 MMR
Party 1
Bacchus
Bacchus
Platinum V
INIMIBEAR
Bacchus
Platinum V
Level 39
God Stats
2W - 1L
1,726 SR
Queue Stats
37W - 27L
1,897 MMR
Party 3
Achilles
Achilles
Platinum V
Plutooooo
Achilles
Platinum V
Level 136
God Stats
3W - 2L
1,227 SR
Queue Stats
242W - 231L
1,652 MMR
Party 3
Medusa
Medusa
Gold I
RevDovah
Medusa
Gold I
Level 131
God Stats
3W - 1L
1,702 SR
Queue Stats
76W - 75L
1,759 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,610 SR
1,780 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,619 SR
1,721 MMR
Ne Zha
Ne Zha
Platinum III
 
Ne Zha
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Platinum II
AnonimoKYD07
Merlin
Platinum II
Level 160
God Stats
14W - 8L
1,686 SR
Queue Stats
323W - 325L
1,848 MMR
Solo
Fafnir
Fafnir
Platinum IV
EternalBro
Fafnir
Platinum IV
Level 122
God Stats
20W - 13L
1,777 SR
Queue Stats
44W - 49L
1,731 MMR
Party 2
Bellona
Bellona
Platinum V
ttvxynizzle
Bellona
Platinum V
Level 125
God Stats
16W - 7L
1,682 SR
Queue Stats
285W - 289L
1,744 MMR
Solo
Ullr
Ullr
Platinum III
Ηopkin
Ullr
Platinum III
Level 160
God Stats
12W - 19L
1,450 SR
Queue Stats
163W - 153L
1,783 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Daynno
Pele
20
7 / 5 / 6
14,294
572
16,911
22,213
11,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
HairlineBenn
Discordia
20
8 / 2 / 6
15,482
619
18,610
10,097
4,198
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
INIMIBEAR
Bacchus
17
1 / 2 / 7
11,736
469
11,014
19,482
26,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Plutooooo
Achilles
20
2 / 1 / 1
13,760
550
13,552
14,244
18,030
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
RevDovah
Medusa
20
2 / 2 / 2
13,627
545
5,405
8,024
2,915
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
PersephoneThothBastet

VS

Bans
CliodhnaShivaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
0 / 6 / 7
11,374
455
5,765
21,369
8,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
20
4 / 6 / 3
12,854
514
11,836
10,626
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
EternalBro
Fafnir
18
2 / 3 / 8
11,341
454
4,692
20,853
29,470
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
ttvxynizzle
Bellona
20
3 / 1 / 4
14,723
589
8,452
26,316
34,555
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
Ηopkin
Ullr
19
3 / 5 / 3
12,617
505
9,630
16,214
5,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
20
Kills
12
12
Deaths
21
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
6
7
0.58
W
Merlin
4
6
3
0.92
L
Pele
Daynno
Pele
7
5
6
2
W
Fafnir
EternalBro
Fafnir
2
3
8
2
L
Discordia
HairlineBenn
Discordia
8
2
6
5.5
L
Bacchus
INIMIBEAR
Bacchus
1
2
7
2.25
L
Achilles
Plutooooo
Achilles
2
1
1
2.5
L
Medusa
RevDovah
Medusa
2
2
2
1.5
W
Bellona
ttvxynizzle
Bellona
3
1
4
5
W
Ullr
Ηopkin
Ullr
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,492
Damage
40,375
74,060
Taken
95,378
63,800
Mitigated
82,519
21,516
Healing
22,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,765
1,414
0
4,980
21,369
8,254
2,438
8,791
12,578
0
88,333
W
Merlin
11,836
131
0
552
10,626
4,289
1,073
3,894
6,732
107,008
0
L
Pele
Daynno
Pele
16,911
3,974
0
6,653
22,213
11,875
0
3,736
18,015
0
131,025
W
Fafnir
EternalBro
Fafnir
4,692
1,343
282
3,068
20,853
29,470
908
7,078
13,775
19,858
0
L
Discordia
HairlineBenn
Discordia
18,610
263
0
2,121
10,097
4,198
2,245
4,197
5,900
140,573
0
L
Bacchus
INIMIBEAR
Bacchus
11,014
1,035
0
2,723
19,482
26,782
0
6,688
12,794
37,415
8,893
L
Achilles
Plutooooo
Achilles
13,552
1,887
0
5,217
14,244
18,030
1,092
3,241
11,003
0
98,275
L
Medusa
RevDovah
Medusa
5,405
1,581
0
4,802
8,024
2,915
0
877
7,147
0
106,689
W
Bellona
ttvxynizzle
Bellona
8,452
1,963
0
11,644
26,316
34,555
1,422
3,391
22,925
0
120,763
W
Ullr
Ηopkin
Ullr
9,630
3,891
0
1,536
16,214
5,951
810
4,779
11,435
0
109,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,899
Gold Earned
62,909
795
Minions Killed
807
0
Camps Cleared
0
2,432,377
Distance Traveled
2,590,645
35
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,374
455
140
6
0
567,861
7
W
Merlin
12,854
514
173
7
0
477,782
8
L
Pele
14,294
572
154
6
0
499,570
2
W
Fafnir
11,341
454
23
1
0
529,209
9
L
Discordia
15,482
619
220
9
0
500,508
5
L
Bacchus
11,736
469
63
3
0
517,550
9
L
Achilles
13,760
550
178
7
0
527,036
11
L
Medusa
13,627
545
180
7
0
387,713
8
W
Bellona
14,723
589
266
11
0
551,863
13
W
Ullr
12,617
505
205
8
0
463,930
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role