Player Matchup

Zeus
Zeus
FunnyMunk
Zeus
Level 147
God Stats
6W - 0L
2,017 SR
Queue Stats
222W - 47L
1,960 Elo+
Party 1
Mercury
Mercury
JerryTheDog
Mercury
Level 76
God Stats
1W - 1L
1,528 SR
Queue Stats
26W - 10L
1,823 Elo+
Party 1
Sobek
Sobek
UltimateX13
Sobek
Level 155
God Stats
1W - 0L
1,546 SR
Queue Stats
8W - 5L
1,666 Elo+
Party 1
Team Averages
Level 126
1,697 SR
1,816 Elo+

VS

Team Averages
Level 147
1,728 SR
1,630 Elo+
Agni
Agni
KaptainCrevette
Agni
Level 155
God Stats
5W - 2L
1,637 SR
Queue Stats
379W - 307L
1,689 Elo+
Solo
Odin
Odin
VinuxGamePlay
Odin
Level 154
God Stats
1W - 4L
1,817 SR
Queue Stats
129W - 135L
1,538 Elo+
Solo
Hou Yi
Hou Yi
Wingstar0207
Hou Yi
Level 133
God Stats
27W - 21L
1,729 SR
Queue Stats
72W - 66L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
12 / 1 / 2
10,129
921
16,057
6,317
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
JerryTheDog
Mercury
14
2 / 1 / 12
8,706
791
5,753
8,635
6,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 2 / 13
8,965
815
5,064
14,336
17,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,930
630
9,040
6,397
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 8 / 4
7,217
656
3,703
15,363
6,367
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
13
4 / 3 / 0
8,692
790
8,828
9,274
2,456
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
16
Kills
4
4
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
12
1
2
13
W
Mercury
JerryTheDog
Mercury
2
1
12
8
L
0
5
3
0.3
W
2
2
13
4.25
L
0
8
4
0.25
L
Hou Yi
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,874
Damage
21,571
29,288
Taken
31,034
26,320
Mitigated
10,601
8,484
Healing
1,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
16,057
3,065
0
2,250
6,317
1,964
968
2,472
3,845
39,144
0
W
Mercury
JerryTheDog
Mercury
5,753
2,535
0
1,576
8,635
6,400
1,908
3,406
5,229
0
27,810
L
9,040
627
0
740
6,397
1,778
0
4,389
1,810
24,188
0
W
5,064
625
0
4,658
14,336
17,956
308
3,405
10,931
14,385
0
L
3,703
1,441
165
403
15,363
6,367
0
8,968
5,981
0
6,815
L
Hou Yi
8,828
5,304
0
601
9,274
2,456
0
7,367
1,569
0
29,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,800
Gold Earned
22,839
123
Minions Killed
105
8
Camps Cleared
3
676,351
Distance Traveled
596,301
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,129
921
61
6
2
204,874
3
W
Mercury
8,706
791
50
5
5
254,973
5
L
Agni
6,930
630
41
4
2
192,015
2
W
Sobek
8,965
815
12
1
1
216,504
3
L
Odin
7,217
656
8
1
0
195,616
2
L
Hou Yi
8,692
790
56
5
1
208,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role