Player Matchup

Achilles
Achilles
EJLtheboss
Achilles
Level 120
God Stats
7W - 4L
1,648 SR
Queue Stats
266W - 146L
1,680 Elo+
Party 1
Gilgamesh
Gilgamesh
Froztility
Gilgamesh
Level 95
God Stats
8W - 2L
1,656 SR
Queue Stats
77W - 33L
1,683 Elo+
Party 1
Xing Tian
Xing Tian
Nor-Qd
Xing Tian
Level 69
God Stats
92W - 43L
1,736 SR
Queue Stats
559W - 323L
1,692 Elo+
Party 1
Team Averages
Level 95
1,680 SR
1,685 Elo+

VS

Team Averages
Level 106
1,571 SR
1,729 Elo+
Bastet
Bastet
Thormadn3ss
Bastet
Level 127
God Stats
1W - 1L
1,713 SR
Queue Stats
4W - 6L
1,607 Elo+
Solo
Hel
Hel
Vamp187
Hel
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,904 Elo+
Party 2
Achilles
Achilles
xMrSisterFisterx
Achilles
Level 124
God Stats
3W - 4L
1,500 SR
Queue Stats
23W - 18L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EJLtheboss
Achilles
12
3 / 1 / 9
7,456
746
8,618
8,684
6,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
Froztility
Gilgamesh
13
11 / 0 / 4
8,766
877
12,042
10,953
8,793
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
Nor-Qd
Xing Tian
12
1 / 0 / 13
7,248
725
4,487
9,185
9,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
1 / 6 / 0
6,063
606
4,888
9,390
3,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hel
8
0 / 7 / 1
5,764
576
4,923
8,517
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 2 / 1
5,791
579
7,756
10,160
9,998
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
1
1
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
EJLtheboss
Achilles
3
1
9
7.5
W
Gilgamesh
Froztility
Gilgamesh
11
0
4
13
W
Xing Tian
Nor-Qd
Xing Tian
1
0
13
7.5
L
Bastet
1
6
0
0.17
L
Hel
0
7
1
0.07
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,147
Damage
17,567
28,822
Taken
28,067
24,353
Mitigated
15,803
3,503
Healing
5,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
EJLtheboss
Achilles
8,618
1,262
0
2,037
8,684
6,447
0
1,380
7,164
0
31,691
W
Gilgamesh
Froztility
Gilgamesh
12,042
3,533
0
675
10,953
8,793
0
2,580
8,163
0
25,269
W
Xing Tian
Nor-Qd
Xing Tian
4,487
74
0
791
9,185
9,113
0
960
8,095
14,684
0
L
Bastet
4,888
862
0
1,055
9,390
3,127
0
1,571
7,637
0
15,741
L
Hel
4,923
483
1,320
1,721
8,517
2,678
0
1,497
6,853
15,807
0
L
7,756
437
0
1,461
10,160
9,998
0
1,604
8,216
0
14,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,470
Gold Earned
17,618
118
Minions Killed
73
7
Camps Cleared
2
640,954
Distance Traveled
544,680
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,456
746
51
5
5
217,590
4
W
Gilgamesh
8,766
877
47
5
0
209,312
4
W
Xing Tian
7,248
725
20
2
2
214,052
2
L
Bastet
6,063
606
33
3
2
189,442
2
L
Hel
5,764
576
23
2
0
159,038
4
L
Achilles
5,791
579
17
2
0
196,200
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role