Player Matchup

Horus
Horus
RafReligion
Horus
Level 36
God Stats
11W - 7L
1,400 SR
Queue Stats
115W - 91L
1,570 Elo+
Party 1
Anubis
Anubis
S-P-Nordman
Anubis
Level 103
God Stats
8W - 4L
1,839 SR
Queue Stats
41W - 36L
1,765 Elo+
Party 3
Cliodhna
Cliodhna
SSpade
Cliodhna
Level 28
God Stats
4W - 7L
1,754 SR
Queue Stats
16W - 25L
1,765 Elo+
Party 3
Apollo
Apollo
SamuraiEddie
Apollo
Level 66
God Stats
3W - 7L
1,754 SR
Queue Stats
178W - 164L
1,483 Elo+
Party 3
Poseidon
Poseidon
oSquidzz
Poseidon
Level 114
God Stats
3W - 3L
1,500 SR
Queue Stats
136W - 102L
1,615 Elo+
Party 1
Team Averages
Level 69
1,649 SR
1,640 Elo+

VS

Team Averages
Level 85
1,595 SR
1,580 Elo+
Skadi
Skadi
Crucial Life
Skadi
Level 101
God Stats
8W - 11L
1,420 SR
Queue Stats
28W - 36L
1,388 Elo+
Solo
Jormungandr
Jormungandr
Incubus Soul
Jormungandr
Level 27
God Stats
3W - 0L
1,680 SR
Queue Stats
152W - 135L
1,594 Elo+
Party 2
Merlin
Merlin
PopularPups
Merlin
Level 126
God Stats
10W - 8L
1,540 SR
Queue Stats
314W - 231L
1,648 Elo+
Party 2
Susano
Susano
TheBugOnYou
Susano
Level 106
God Stats
6W - 4L
1,570 SR
Queue Stats
401W - 312L
1,651 Elo+
Party 2
Sun Wukong
Sun Wukong
Vuzou
Sun Wukong
Level 64
God Stats
3W - 4L
1,766 SR
Queue Stats
60W - 41L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
9,233
440
3,782
19,220
19,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
16
3 / 7 / 2
10,324
492
8,006
10,599
4,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
SSpade
Cliodhna
16
6 / 6 / 4
10,465
498
12,062
18,143
7,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
19
4 / 2 / 4
11,613
553
12,099
13,068
4,676
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
oSquidzz
Poseidon
18
3 / 5 / 1
10,675
508
13,719
14,763
5,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 9
10,050
479
10,225
12,043
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
Incubus Soul
Jormungandr
15
1 / 3 / 13
9,636
459
7,032
17,706
15,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
19
4 / 4 / 9
11,809
562
12,336
11,673
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
20
12 / 0 / 7
12,704
605
16,507
12,776
5,092
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Vuzou
Sun Wukong
20
7 / 5 / 4
12,838
611
10,301
19,157
12,629
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
67
17
Kills
25
25
Deaths
17
17
Assists
42
Player
Kills
Deaths
Assists
KDA
W
1
5
9
1.1
W
Jormungandr
Incubus Soul
Jormungandr
1
3
13
2.5
W
Merlin
4
4
9
2.13
L
1
5
6
0.8
L
Anubis
3
7
2
0.57
L
Cliodhna
SSpade
Cliodhna
6
6
4
1.33
L
Apollo
4
2
4
3
W
Susano
12
0
7
15.5
W
Sun Wukong
Vuzou
Sun Wukong
7
5
4
1.8
L
Poseidon
oSquidzz
Poseidon
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,668
Damage
56,401
75,793
Taken
73,355
40,881
Mitigated
39,854
18,624
Healing
21,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,225
3,947
0
3,439
12,043
3,185
0
2,415
9,560
0
76,624
W
Jormungandr
Incubus Soul
Jormungandr
7,032
2,301
49
1,908
17,706
15,351
65
4,854
12,550
23,692
473
W
Merlin
12,336
677
73
1,863
11,673
3,597
807
6,396
4,825
104,681
0
L
3,782
2,160
1,502
3,845
19,220
19,574
0
8,183
11,037
0
21,101
L
Anubis
8,006
485
0
2,857
10,599
4,382
846
1,430
9,169
56,250
0
L
Cliodhna
SSpade
Cliodhna
12,062
1,206
0
3,172
18,143
7,021
0
2,491
15,652
0
61,526
L
Apollo
12,099
7,240
0
5,250
13,068
4,676
0
2,198
10,870
0
91,011
W
Susano
16,507
4,069
0
6,528
12,776
5,092
0
1,151
11,579
0
107,140
W
Sun Wukong
Vuzou
Sun Wukong
10,301
2,483
0
7,621
19,157
12,629
208
5,997
13,116
0
81,491
L
Poseidon
oSquidzz
Poseidon
13,719
1,266
0
1,998
14,763
5,228
61
4,933
9,830
102,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,310
Gold Earned
57,037
578
Minions Killed
666
0
Camps Cleared
0
2,003,469
Distance Traveled
2,124,588
23
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,050
479
113
5
0
394,183
5
W
Jormungandr
9,636
459
31
1
0
416,927
8
W
Merlin
11,809
562
195
9
0
395,025
10
L
Horus
9,233
440
31
1
0
394,658
6
L
Anubis
10,324
492
119
6
0
363,279
3
L
Cliodhna
10,465
498
92
4
0
401,044
0
L
Apollo
11,613
553
154
7
0
435,909
5
W
Susano
12,704
605
157
7
0
514,234
7
W
Sun Wukong
12,838
611
170
8
0
404,219
4
L
Poseidon
10,675
508
182
9
0
408,579
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role