Player Matchup

Horus
Horus
Daquandis
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,693 Elo+
Party 1
Ratatoskr
Ratatoskr
Freckleston
Ratatoskr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,472 Elo+
Party 1
Nike
Nike
HecticPav
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,693 Elo+
Party 1
Geb
Geb
SolarPowerOwl
Geb
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,410 Elo+
Party 1
Hun Batz
Hun Batz
Zikzakeroo
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,460 Elo+
Party 1
Team Averages
Level 74
1,500 SR
1,546 Elo+

VS

Team Averages
Level 80
1,457 SR
1,329 Elo+
Sobek
Sobek
HagaR-E-N
Sobek
Level 145
God Stats
1W - 3L
1,278 SR
Queue Stats
221W - 212L
1,411 Elo+
Solo
Ah Puch
Ah Puch
Ners
Ah Puch
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 47L
1,427 Elo+
Solo
Anhur
Anhur
U-GOT-JAILBREAK
Anhur
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,200 Elo+
Solo
Horus
Horus
Zalafista88
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,242 Elo+
Solo
Kuzenbo
Kuzenbo
abdshanti3
Kuzenbo
Level 94
God Stats
4W - 2L
1,506 SR
Queue Stats
260W - 269L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Daquandis
Horus
18
0 / 9 / 16
11,646
529
5,571
21,676
31,039
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Freckleston
Ratatoskr
20
9 / 8 / 11
16,259
739
25,459
27,431
15,008
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
19
4 / 11 / 17
12,579
572
15,266
25,568
37,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 6 / 22
13,839
629
26,545
30,754
44,215
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Hun Batz
Zikzakeroo
Hun Batz
20
15 / 9 / 10
16,020
728
33,998
26,227
25,681
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HagaR-E-N
Sobek
20
3 / 8 / 29
13,753
625
14,362
35,588
54,467
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Ners
Ah Puch
20
14 / 7 / 21
17,186
781
43,224
22,939
13,350
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
9 / 8 / 23
14,354
652
15,449
21,426
10,974
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 7 / 28
15,186
690
14,399
27,110
39,332
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
abdshanti3
Kuzenbo
20
9 / 5 / 24
15,957
725
17,541
31,843
59,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
168
34
Kills
43
43
Deaths
35
76
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Horus
Daquandis
Horus
0
9
16
0.89
L
Ratatoskr
Freckleston
Ratatoskr
9
8
11
1.81
W
Sobek
HagaR-E-N
Sobek
3
8
29
2.19
L
Nike
4
11
17
1.14
W
Ah Puch
Ners
Ah Puch
14
7
21
3.5
L
6
6
22
2.83
W
9
8
23
2.56
W
8
7
28
3.14
L
Hun Batz
Zikzakeroo
Hun Batz
15
9
10
2.22
W
Kuzenbo
abdshanti3
Kuzenbo
9
5
24
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,839
Damage
104,975
131,656
Taken
138,906
153,430
Mitigated
177,860
38,442
Healing
36,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Daquandis
Horus
5,571
2,564
3,448
2,940
21,676
31,039
106
13,114
8,562
0
15,421
L
Ratatoskr
Freckleston
Ratatoskr
25,459
8,479
3,892
8,607
27,431
15,008
753
17,202
10,229
0
66,812
W
Sobek
HagaR-E-N
Sobek
14,362
697
1,574
5,571
35,588
54,467
138
2,820
32,272
32,965
0
L
Nike
15,266
2,067
2,308
2,301
25,568
37,487
0
15,365
10,203
0
26,981
W
Ah Puch
Ners
Ah Puch
43,224
2,249
958
3,978
22,939
13,350
2,574
6,898
15,965
86,081
0
L
26,545
2,870
2,719
5,827
30,754
44,215
0
16,357
14,397
43,386
0
W
15,449
8,715
599
2,521
21,426
10,974
1,021
5,526
15,821
0
28,432
W
14,399
6,101
5,926
6,489
27,110
39,332
701
5,397
21,386
0
24,965
L
Hun Batz
Zikzakeroo
Hun Batz
33,998
7,958
1,691
4,709
26,227
25,681
0
13,089
13,138
0
59,970
W
Kuzenbo
abdshanti3
Kuzenbo
17,541
4,703
1,194
7,255
31,843
59,737
945
5,904
25,376
30,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,343
Gold Earned
76,436
197
Minions Killed
156
0
Camps Cleared
0
1,840,900
Distance Traveled
1,743,258
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,646
529
15
1
0
288,459
0
L
Ratatoskr
16,259
739
98
4
0
392,421
2
W
Sobek
13,753
625
26
1
0
346,188
2
L
Nike
12,579
572
18
1
0
345,823
3
W
Ah Puch
17,186
781
71
3
0
337,808
0
L
Geb
13,839
629
22
1
0
439,661
1
W
Anhur
14,354
652
30
1
0
325,310
0
W
Horus
15,186
690
12
1
0
346,687
0
L
Hun Batz
16,020
728
44
2
0
374,536
0
W
Kuzenbo
15,957
725
17
1
0
387,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role