Player Matchup

Cu Chulainn
Cu Chulainn
EaztStick26
Cu Chulainn
Level 160
God Stats
0W - 4L
1,574 SR
Queue Stats
23W - 24L
1,409 Elo+
Party 4
Ratatoskr
Ratatoskr
MURATALLAA
Ratatoskr
Level 65
God Stats
8W - 8L
1,424 SR
Queue Stats
209W - 208L
1,548 Elo+
Solo
Agni
Agni
Punkrockstar77
Agni
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 139L
1,477 Elo+
Party 2
Yemoja
Yemoja
Star Pressure
Yemoja
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,304 Elo+
Party 4
Medusa
Medusa
darkwolf2489
Medusa
Level 122
God Stats
5W - 6L
1,695 SR
Queue Stats
100W - 115L
1,477 Elo+
Party 2
Team Averages
Level 119
1,539 SR
1,443 Elo+

VS

Team Averages
Level 99
1,605 SR
1,449 Elo+
Agni
Agni
Hockeymann15
Agni
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 91L
1,406 Elo+
Party 1
Izanami
Izanami
KinEntropy
Izanami
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 44L
1,525 Elo+
Solo
Shiva
Shiva
KyrptiKBeserK
Shiva
Level 59
God Stats
4W - 7L
1,596 SR
Queue Stats
79W - 106L
1,421 Elo+
Party 1
Atlas
Atlas
SirSauced420
Atlas
Level 149
God Stats
2W - 1L
1,696 SR
Queue Stats
127W - 159L
1,448 Elo+
Party 3
Eset
Eset
ThatGuyGreg9411
Eset
Level 84
God Stats
2W - 1L
1,735 SR
Queue Stats
44W - 62L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EaztStick26
Cu Chulainn
15
4 / 5 / 5
8,505
773
6,254
17,634
9,140
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ratatoskr
MURATALLAA
Ratatoskr
13
3 / 4 / 8
8,119
738
8,499
11,402
4,024
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

17
3 / 6 / 5
9,047
822
11,634
8,065
2,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 10
8,541
776
6,773
14,885
13,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
16
5 / 5 / 4
8,797
800
9,736
13,204
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 10
8,496
772
8,919
9,085
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
KinEntropy
Izanami
17
7 / 2 / 10
9,409
855
11,583
8,550
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 5 / 10
9,418
856
11,758
13,704
12,309
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 3 / 14
9,275
843
9,463
13,502
11,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 3 / 17
8,917
811
12,400
10,846
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
86
17
Kills
25
25
Deaths
17
32
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
EaztStick26
Cu Chulainn
4
5
5
1.3
W
3
4
10
2
W
Izanami
KinEntropy
Izanami
7
2
10
6
W
7
5
10
2.4
L
Ratatoskr
MURATALLAA
Ratatoskr
3
4
8
1.75
L
3
6
5
0.92
W
4
3
14
3.67
L
2
5
10
1.4
W
4
3
17
4.17
L
Medusa
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,896
Damage
54,123
65,190
Taken
55,687
32,900
Mitigated
35,128
10,764
Healing
12,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
EaztStick26
Cu Chulainn
6,254
869
95
2,702
17,634
9,140
0
10,066
7,568
3,481
12,928
W
8,919
1,516
0
146
9,085
3,456
753
4,054
5,031
22,612
0
W
Izanami
KinEntropy
Izanami
11,583
8,114
0
798
8,550
3,456
2,324
2,660
5,890
0
31,124
W
11,758
2,410
1,861
2,103
13,704
12,309
165
4,917
8,787
0
25,811
L
Ratatoskr
MURATALLAA
Ratatoskr
8,499
1,658
0
2,326
11,402
4,024
0
4,487
6,915
0
24,861
L
11,634
388
0
500
8,065
2,566
0
3,478
4,587
36,352
0
W
9,463
3,161
777
2,167
13,502
11,617
228
4,257
9,245
28,035
0
L
6,773
916
2,535
1,380
14,885
13,087
0
7,653
7,232
12,516
0
W
12,400
837
2,050
2,496
10,846
4,290
407
4,401
6,445
19,778
0
L
Medusa
9,736
3,114
0
1,226
13,204
4,083
30
5,098
8,106
0
32,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,009
Gold Earned
45,515
169
Minions Killed
187
0
Camps Cleared
0
991,524
Distance Traveled
1,082,788
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,505
773
17
2
0
191,502
0
W
Agni
8,496
772
35
3
0
222,336
1
W
Izanami
9,409
855
63
6
0
199,483
0
W
Shiva
9,418
856
34
3
0
226,825
3
L
Ratatoskr
8,119
738
17
2
0
222,731
3
L
Agni
9,047
822
66
6
0
203,524
3
W
Atlas
9,275
843
34
3
0
213,731
2
L
Yemoja
8,541
776
11
1
0
175,758
0
W
Eset
8,917
811
21
2
0
220,413
1
L
Medusa
8,797
800
58
5
0
198,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role