Player Matchup

Izanami
Izanami
 
Izanami
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
JÖHNNY
Aphrodite
Level 140
God Stats
3W - 0L
1,723 SR
Queue Stats
237W - 198L
1,515 Elo+
Party 2
Sun Wukong
Sun Wukong
Lepl97
Sun Wukong
Level 104
God Stats
4W - 4L
1,265 SR
Queue Stats
70W - 71L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
ismaelro23
Baron Samedi
Level 60
God Stats
33W - 22L
1,709 SR
Queue Stats
321W - 294L
1,608 Elo+
Party 2
Sobek
Sobek
xKITTANx
Sobek
Level 128
God Stats
2W - 1L
1,340 SR
Queue Stats
128W - 113L
1,556 Elo+
Party 2
Team Averages
Level 98
1,508 SR
1,524 Elo+

VS

Team Averages
Level 70
1,489 SR
1,526 Elo+
Zhong Kui
Zhong Kui
Atráus
Zhong Kui
Level 87
God Stats
1W - 4L
1,403 SR
Queue Stats
601W - 448L
1,543 Elo+
Party 1
Merlin
Merlin
Capivara666
Merlin
Level 122
God Stats
20W - 10L
1,541 SR
Queue Stats
697W - 549L
1,561 Elo+
Party 1
Kuzenbo
Kuzenbo
Reventheus
Kuzenbo
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 17L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Sikarius_Roman
Jormungandr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,525 Elo+
Solo
Jing Wei
Jing Wei
bagiielle
Jing Wei
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
4 / 0 / 3
6,857
1,371
4,526
4,161
1,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
JÖHNNY
Aphrodite
11
0 / 0 / 6
5,613
1,123
1,970
2,139
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Lepl97
Sun Wukong
11
3 / 1 / 4
6,604
1,321
4,694
4,921
3,781
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
ismaelro23
Baron Samedi
11
0 / 0 / 7
5,692
1,138
3,445
2,209
814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
xKITTANx
Sobek
11
1 / 1 / 5
6,409
1,282
1,876
5,950
5,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

387

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Atráus
Zhong Kui
10
1 / 2 / 0
5,870
1,174
3,125
3,903
2,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
10
1 / 2 / 1
5,881
1,176
8,243
3,697
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Reventheus
Kuzenbo
10
0 / 1 / 1
5,401
1,080
2,116
4,824
3,850
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
Sikarius_Roman
Jormungandr
11
0 / 3 / 2
5,822
1,164
3,143
6,400
5,066
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
bagiielle
Jing Wei
9
0 / 0 / 0
5,020
1,004
0
0
0
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
8
Kills
2
2
Deaths
8
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
3
5.5
L
Zhong Kui
Atráus
Zhong Kui
1
2
0
0.5
L
Merlin
1
2
1
0.75
W
Aphrodite
JÖHNNY
Aphrodite
0
0
6
3
W
Sun Wukong
Lepl97
Sun Wukong
3
1
4
5
L
Kuzenbo
Reventheus
Kuzenbo
0
1
1
0.5
L
Jormungandr
Sikarius_Roman
Jormungandr
0
3
2
0.33
L
Jing Wei
bagiielle
Jing Wei
0
0
0
0
W
Baron Samedi
ismaelro23
Baron Samedi
0
0
7
3.5
W
Sobek
xKITTANx
Sobek
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,511
Damage
16,627
19,380
Taken
18,824
11,926
Mitigated
12,867
6,963
Healing
871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,526
2,703
0
970
4,161
1,179
0
3,784
269
0
15,608
L
Zhong Kui
Atráus
Zhong Kui
3,125
288
0
361
3,903
2,708
0
1,470
2,433
10,169
0
L
Merlin
8,243
338
0
0
3,697
1,243
0
1,220
2,477
20,768
0
W
Aphrodite
JÖHNNY
Aphrodite
1,970
547
1,457
1,438
2,139
926
0
1,972
123
9,654
0
W
Sun Wukong
Lepl97
Sun Wukong
4,694
296
0
571
4,921
3,781
0
3,707
1,088
0
10,362
L
Kuzenbo
Reventheus
Kuzenbo
2,116
826
0
210
4,824
3,850
0
1,501
3,323
6,342
0
L
Jormungandr
Sikarius_Roman
Jormungandr
3,143
229
0
300
6,400
5,066
0
3,100
3,300
12,600
0
L
Jing Wei
bagiielle
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
ismaelro23
Baron Samedi
3,445
785
949
370
2,209
814
0
2,114
51
5,642
0
W
Sobek
xKITTANx
Sobek
1,876
91
0
1,208
5,950
5,226
0
4,466
1,222
10,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,175
Gold Earned
27,994
92
Minions Killed
90
3
Camps Cleared
3
511,055
Distance Traveled
388,989
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,857
1,371
39
8
1
106,607
0
L
Zhong Kui
5,870
1,174
21
4
2
95,168
0
L
Merlin
5,881
1,176
38
8
1
104,011
1
W
Aphrodite
5,613
1,123
22
4
0
70,984
0
W
Sun Wukong
6,604
1,321
17
3
1
118,399
0
L
Kuzenbo
5,401
1,080
7
1
0
94,263
0
L
Jormungandr
5,822
1,164
24
5
0
92,354
0
L
Jing Wei
5,020
1,004
0
0
0
3,193
0
W
Baron Samedi
5,692
1,138
7
1
1
93,297
0
W
Sobek
6,409
1,282
7
1
0
121,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role