Player Matchup

Cliodhna
Cliodhna
AlbinoElephant21
Cliodhna
Level 53
God Stats
17W - 14L
1,500 SR
Queue Stats
134W - 128L
1,271 Elo+
Party 3
Discordia
Discordia
MatrimCauthon-_-
Discordia
Level 66
God Stats
2W - 2L
1,715 SR
Queue Stats
270W - 318L
1,435 Elo+
Party 1
Gilgamesh
Gilgamesh
Smackimus Alpha
Gilgamesh
Level 52
God Stats
1W - 3L
1,500 SR
Queue Stats
479W - 507L
1,422 Elo+
Party 1
Cernunnos
Cernunnos
lehmandp
Cernunnos
Level 29
God Stats
10W - 13L
1,280 SR
Queue Stats
132W - 153L
1,276 Elo+
Party 3
Athena
Athena
wantaran225
Athena
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 104L
1,171 Elo+
Party 3
Team Averages
Level 46
1,499 SR
1,315 Elo+

VS

Team Averages
Level 77
1,466 SR
1,397 Elo+
Ares
Ares
DynamiteODST
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,317 Elo+
Party 2
Cliodhna
Cliodhna
Gogmaz
Cliodhna
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 185L
1,471 Elo+
Party 2
Zeus
Zeus
Grimmjaw728
Zeus
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
110W - 145L
1,372 Elo+
Party 2
Neith
Neith
bruhmomentt
Neith
Level 89
God Stats
6W - 6L
1,382 SR
Queue Stats
154W - 189L
1,495 Elo+
Party 2
Susano
Susano
lII KIRITO IIl
Susano
Level 64
God Stats
4W - 5L
1,448 SR
Queue Stats
107W - 95L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,835
449
5,502
9,037
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
11
0 / 5 / 0
6,078
468
1,294
6,862
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Smackimus Alpha
Gilgamesh
12
1 / 0 / 0
6,387
491
1,920
7,119
4,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
lehmandp
Cernunnos
10
1 / 3 / 0
6,030
464
5,221
6,679
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
8
0 / 1 / 1
5,527
425
1,632
8,580
3,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
6,140
472
1,915
5,580
2,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
Gogmaz
Cliodhna
13
0 / 1 / 0
7,442
572
4,702
7,581
3,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 0 / 0
8,846
680
7,545
5,152
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 1 / 0
7,077
544
6,810
5,890
2,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 0 / 3
7,242
557
2,278
6,768
2,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
14
14
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
0
1
2
1
W
Cliodhna
Gogmaz
Cliodhna
0
1
0
0
W
7
0
0
7
L
Discordia
0
5
0
0
L
Gilgamesh
Smackimus Alpha
Gilgamesh
1
0
0
1
W
4
1
0
4
W
3
0
3
4.5
L
Cernunnos
lehmandp
Cernunnos
1
3
0
0.33
L
Athena
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,569
Damage
23,250
38,277
Taken
30,971
14,950
Mitigated
11,752
7,267
Healing
9,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,502
663
0
2,895
9,037
2,753
0
3,976
4,915
0
36,514
W
1,915
373
0
1,498
5,580
2,640
77
600
4,980
13,475
5,120
W
Cliodhna
Gogmaz
Cliodhna
4,702
579
0
3,413
7,581
3,427
0
360
6,917
0
50,372
W
7,545
916
0
1,251
5,152
1,525
0
990
4,162
54,793
0
L
Discordia
1,294
53
0
500
6,862
2,096
476
3,529
3,081
34,855
0
L
Gilgamesh
Smackimus Alpha
Gilgamesh
1,920
162
0
933
7,119
4,789
24
0
7,119
5,473
24,545
W
6,810
2,120
0
1,417
5,890
2,052
0
1,032
4,858
0
39,199
W
2,278
434
333
1,250
6,768
2,108
0
304
6,464
0
45,824
L
Cernunnos
lehmandp
Cernunnos
5,221
2,312
0
1,819
6,679
1,618
898
326
6,353
0
37,925
L
Athena
1,632
627
0
1,120
8,580
3,694
291
899
7,681
12,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,857
Gold Earned
36,747
284
Minions Killed
444
0
Camps Cleared
0
1,258,994
Distance Traveled
1,211,198
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,835
449
70
5
0
286,197
6
W
Ares
6,140
472
35
3
0
171,982
0
W
Cliodhna
7,442
572
117
9
0
276,838
6
W
Zeus
8,846
680
130
10
0
234,694
3
L
Discordia
6,078
468
66
5
0
205,890
0
L
Gilgamesh
6,387
491
69
5
0
263,397
0
W
Neith
7,077
544
76
6
0
248,569
8
W
Susano
7,242
557
86
7
0
279,115
4
L
Cernunnos
6,030
464
60
5
0
239,393
3
L
Athena
5,527
425
19
1
0
264,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role